Horizons OK, I Tried the SRV, And...

Since Frontier wants us to explore every possible gamestyle, I finally got an SRV hangar.

Planet landings were something I had lots of RL practice for- no problem.

I got the SRV's control settings "sorted", as the Brits would say. Driving around was all right. The dune buggy aspect was fun for about ten minutes.

I liked the separation between gunner and driver roles. That worked well. A 2 man SRV would work well.

I tried landing on the "Magic Unobtainum Rock Here" planets, and found only disappointment.

But the biggest deal killer was getting back aboard ship. Of course, the White Knights were happy that I had to Google the answer.

Autodock for the SRV would be heaven, but it will never be implemented.

Flew back to Borscht, and cashed it in.

Drones, launched from ships, would be better. *Mining* was more fun than this. :eek:
 
sorry, there is autodock already in the srv, you only need to get close enough and click in "board ship". I really don't think it is that difficult.
 
sorry, there is autodock already in the srv, you only need to get close enough and click in "board ship". I really don't think it is that difficult.

That's not autodock. What the docking computer does for ships, that's autodock. What we have for the SRV is get it under the hatch and then pull it aboard.

PS: I hate driving the SRV, worst handling vehicle EVAR. The fact that we MUST drive it to get Yttrium, and we must have Yttrium for FSD range upgrades, SUCKS. Thread hijacked :)
 
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Since Frontier wants us to explore every possible gamestyle, I finally got an SRV hangar.

Planet landings were something I had lots of RL practice for- no problem.

I got the SRV's control settings "sorted", as the Brits would say. Driving around was all right. The dune buggy aspect was fun for about ten minutes.

I liked the separation between gunner and driver roles. That worked well. A 2 man SRV would work well.

I tried landing on the "Magic Unobtainum Rock Here" planets, and found only disappointment.

But the biggest deal killer was getting back aboard ship. Of course, the White Knights were happy that I had to Google the answer.

Autodock for the SRV would be heaven, but it will never be implemented.

Flew back to Borscht, and cashed it in.

Drones, launched from ships, would be better. *Mining* was more fun than this. :eek:

I'm hoping this is a joke. I realize that you're new to this, but docking is a piece of cake.

With your several hours in the SRV I can assume you have the following assumptions in place:

- All planets are the same
- Dunes are boring
- Controls are difficult, you feel like you have to be careful when driving

If you spend more time exploring, you'll find:
- practice, find controls that work for you. I've played on Joystick and steam controller. Both took getting used to but I've got no problem driving now.
- You'll harvest enough mats to repair or refuel on the fly, worrying less about the occasional crash and letting you have more fun.
- Many planets are radically different, get out of the bubble and
- Cliff jumping is fun
- Flipping which driving full speed across dunes is very fun
- Once you get to the point of not needing to creep along and you can drive full blast without fear of exploding, it gets super fun.
- Blasting up the side of a canyon wall in low-g and flying up, over, and then onwards is very fun.

Honestly, getting back on board is the simplest thing in this entire game. The only thing to watch out for is the ship landing in a spot where you can't get under it - in that case, dismiss it and call it back. It rarely happens unless you're trying to board in very bumpy terrain.

Then again, maybe exploration for the fun of it just isn't your thing. But imagine how much fun I had driving up and over this mountain:

ptpUxmt.png


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That's not autodock. What the docking computer does for ships, that's autodock. What we have for the SRV is get it under the hatch and then pull it aboard.

PS: I hate driving the SRV, worst handling vehicle EVAR. The fact that we MUST drive it to get Yttrium, and we must have Yttrium for FSD range upgrades, SUCKS. Thread hijacked :)

The handling is actually perfect. It's a space buggy, not a race car, and you're supposed to use the wheels and the jets equally. Drive it more - you'll get used to it.
 
I don't like the handling of the SRV on low gravity planets - Using the jump jets a lot helps.

I usually try to find a 1.0G or higher planet, with relatively flat terrain.
 
You have to turn off 'Drive Assist'.

The SRV is unusable until you do that.

this is so true. i love driving the srv, (i use the xbox one or xbox 360 pad) however drive assist is terrible for it imo, its far easier with it off - when using a pad at least.

there is nothing i would change about the handling of the SRV, much like the ships handling FD nailed it imo.

this is not me being a white knight, there is a lot about ED i moan a lot about ;)

if they REALLY wanted to improve docking however imo it would be to add the option of a hot dock and a hot deploy where we are dropped from the ship with the ship hovering a few m in the air, and also where we could jump into the docking area again with the ship in the air. of course this must be manual... we need to have some skill requirements in the game imo.
 
Yeah the 'Drive Assist' should be renamed 'crash assist' :p .. and yeah drivng srv can be very fun µ.. my personal fun trying to fly the longest time and distance possible (especially on low grav planets :)
 
Blimey issues with SRV docking??!!???

"Docking" the SRV is simples!

Line up with ship and drive until you think you are under SRV hatch, then look down to find the board controls, if not there then still looking down roll forward, the display updates with BOARD SHIP as soon as you are in the right position.

You soon learn the skill of SRV driving!
 
I would like to have a skimmer or something without wheels. That would be fun. But having said that, I do like the current SRV. I didn't at first. It's taken me a lot of hours to get used to it, but now I enjoy it.
 
Since no one really touched on this, one of the hints for the SRV is actually in the HMC planet description. It says something about finding resources in "areas with recent volcanic activity".

What that means is that you encounter more substances in less flat terrain.
 
My experience is you must approach directly from the rear without any angle line else it can get stuck on the Ship. I have many complaints about the SRV especially the Transfer Cargo menu.
 
if they REALLY wanted to improve docking however imo it would be to add the option of a hot dock and a hot deploy where we are dropped from the ship with the ship hovering a few m in the air, and also where we could jump into the docking area again with the ship in the air. of course this must be manual... we need to have some skill requirements in the game imo.

Oooh, I like this idea! Option to hot drop from a hundred meters and you need to time the jets right to prevent crushing the suspension, amongst other things... :cool:
 

verminstar

Banned
I'm one of those sicko ppl that actually love the SRV...flame paints and huge CB areal that whips off the ground on big jumps would be most welcome...I got the sounds covered on this end :cool:

I like the way I dock to the ship just fine...bit tricky to setup but like docking, ye soon get a knack fer it and the occasional wipe outs become more amusing than frustrating. In saying that, there have been times when the ship recall lands somewhere totally not helpful in this endeavor...sometimes ye really do have no choice but to dismiss and recall somewhere else. Although, the general rule of thumb being that if ye got out and the ship hasn't moved, then ye should be able to get back in...doesn't always work but that's the theory anyway.

That and the standard controls aren't really all that good if yer a keyboard/mouse user like me. Can still drive better than those using sticks though, although remapping is strongly advised if ye don't have the dexterity in yer hands to solve a rubix cube in under a minute ^^
 
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Note: I think the SRV is well designed for it's job, and does a great job of running around on planet surfaces.

Getting back on board is the pain.

Get exactly under bay, pointed in right direction. Centered up. No "Board Ship" light.
Drive forward 1 meter. No little "Board Ship" light.
Back up 2 meters. No light.
Pull out completely, adjust track to exact centerline of ship, measure by compass angle, repeat. Repeat. Repeat. Repeat....
After PlayerSufferingTime=X, then allow board ship light. :(

Speaking of jumping off cliffs, the self-destruct in the SRV is supposed to put you back in your ship.
 
Note: I think the SRV is well designed for it's job, and does a great job of running around on planet surfaces.

Getting back on board is the pain.

Get exactly under bay, pointed in right direction. Centered up. No "Board Ship" light.
Drive forward 1 meter. No little "Board Ship" light.
Back up 2 meters. No light.
Pull out completely, adjust track to exact centerline of ship, measure by compass angle, repeat. Repeat. Repeat. Repeat....
After PlayerSufferingTime=X, then allow board ship light. :(

You don't have to point in any particular direction, just drive under the ship and stop when the boarding light illuminates, the ship will auto align the SRV as it pulls you in. Honestly mate, it's one of those things that you will find ridiculously easy once you have done it a few times :)

As Marra pointed out, after a while you'll be pulling high speed hand brake skids into position. Especially fun on ice worlds!

Edit - what ship are you boarding? Perhaps it is more difficult with certain ships. I've only used the Python/Asp/Anaconda/T9/Cutter. Never tried with a small ship.
 
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I don't like the handling of the SRV on low gravity planets - Using the jump jets a lot helps.

I usually try to find a 1.0G or higher planet, with relatively flat terrain.

This is my biggest BEEF with the SRV too. Handles like crap. If there was a way to reset the throttle controls to only provide a shorter throw of power in these situations that would help.

I also don't like the way it kind of pulses along a lot of the time. I set the throttle to one position, but the motion is uneven (speed up / slow down / speed up /slow down).

I have Drive Assist ON because of the way I have my bindings set up. With it OFF, the controls don't work right for me. Always assumed that a lot of these bugs in the SRV would be addressed in 2.1, but instead we got Engineers while all the features of 2.0 were left unimproved and forgotten.

Or... In the case of the planetary terrain, downgraded from their previous high resolution quality when using ULTRA settings and a top end GPU.
 
This post makes me want to create and upload a how-to-srv video. It's a great vehicle and tons of fun to drive around. I'd emphasize that the problem here is with the user and not the vehicle.
 
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