I am trying to make a fireworks show (In between crashes) the music I am using is 889 seconds long, yes the display is going to be big. However, I add the music to the correct speaker. Now, during my display I have a water sequence where there is no fireworks, just the water fountains and jets. This turns the music off. The music only responds to fireworks, as soon as you have a gap with no fireworks the music turns off.
As I was typing the above I thought of an idea and it worked. Set one firework with a delay the length of the music. Then as that firework is yet to go off, it keeps the music playing during the water bit.
As I was typing the above I thought of an idea and it worked. Set one firework with a delay the length of the music. Then as that firework is yet to go off, it keeps the music playing during the water bit.