I don't want to derail the topic because I've become overtime more of a bgs player and lately have joined PP to do bgs necessarities related to that, but I really can't wrap my head around people wanting constantly (for both sheer PP fortif/undermine etc or bgs fav/unfav governments) this option of remaining in solo or pg and constantly use the "ganker excuses" and "I just wanna chill" arguments.
Whether it would be PP or BGS, I'd love to see some kind of effort bonus system for people playing in Open. It's not about "ganking" being the problem - on an Open player point of view, mind you - it's the implication of playing in Open means playing sub optimally for those tasks: when I do open I have to take into consideration quite a lot of factors and how I'd operate, choose and build several ships with Open in mind, consider risk intake and do I need to be in a wing. How do I adjust to a rebuy or even, is it worth heading on over to finding foes or interrogate unidentified cmdrs and their goals meaning not clocking in bgs/pp effort. I know, shocker. Finding people and surveying their activities, engaging in dialogue is also actually a thing, not just ganking.
SPEED when operating in Open is a necessity but for more reasons than solo/pg.
In solo/pg, there is nothing to effectively stop you or slow you down significantly. The risks are virtually none. You can min-max builds with all the factors that would be coming from Open and be more effective time wise throughout a tick or a cycle. Case in point someone mentioned being in a cutter with minimal shields to protect just from mailslot/landing oopsies more than just straightline boosting away possibly from a npc interdicting you.
I'd love to see a simple, per tick/cycle system where as long as you stay in Open for that duration your efforts are getting a bonus exclusive from that mode. You switch once to solo/pg mode within that tick or cycle and revert back to Open, the bonus until said cycle or tick has expired be calculated as solo/pg.
With the engineering love up and running now, I hope that ppl that has a "cba extra engineering" go out the door. I know I will, I made several Open emphasized ships but stopped midway of my projected builds because of the grueling amounts of time burnt into gathering mats. When you're a bgs/PP (or as myself in example now both), time every day every week is of importance; going out for engineering means less done.
If Open doesn't get some form of bonus system on top of the engineering relief that could incite at least some of you if it's been your roadblock to try, then indeed a serious consideration into turning NPC's in solo/pg actually not just "a nuisance" is a viable option.
Oh and at least, it would possibly limit the effectiveness of some people having their little swarm of botting unicorns. Or maybe for the defiant ones to see them in Open and hopefully see some actions taken against them account wise.