Apologies - it seems that I may have misinterpreted this:
.... unless the suggestion was to have some form of PvP-flag, i.e. a player with it set would be identified as being willing to engage in PvP?
If that were the case then there'd be those who would specifically target those with the flag set to "off" - because they would know for sure that the target didn't want to PvP.
The issue for people that want to PvP is largely finding other people that are up for a scrap - sure, people would attack those with it off at CGs and the like, as CGs are really the only reliable way to find other players of
any preference. Outside of that, it's a needle in a haystack to find anyone for
any spontaneous interaction, positive or negative. Some sort of "I'm up for meeting people" flag
combined with a heatmap of sorts on the galaxy map (or notification when jumping into the system!) for people to actually find each other, with unflagged people
not being displayed or trackable, would be great!
System chat helps a
little, as outside of somewhere like a CG system where you're almost guaranteed to have someone there, or happening to be there when someone sends a message, there's no way of knowing whether there's anyone else in the system in
any mode to receive your messages. Unless you've got them on your friends list, the only way to encounter another player is by pure chance - you can stack the odds a little by visiting systems you
know to be popular such as shindez or the like, but that's still a gamble and depending on your time zone you could well still be broadcasting into the void. And there's no guarantee that the person you're talking to is in the same mode or even the same platform!
Basically, finding other people to play with using the tools available in-game isn't a problem that's limited to PvPers and it's a real shame - and like I said earlier in the thread, some of the best fun I've had when it comes to spontaneous interactions with other players, combat or otherwise, has been in the systems that
aren't the hugely super-popular concentrated systems that are swarming with gankers ready to blow you out of the sky, but bumping into them by chance at the systems that get
some traffic but not enough to elevate them to the point where they're worthwhile hunting grounds.
That little grey "entering system chat: <systemname>" is kinda pointless if it doesn't tell me whether there's anyone to chat with. If I entered an IRC channel and I was the only person on the userlist I wouldn't exactly waste the time to type hi, yanno?