I did loads of operation missions last night. No on foot ones, just rescue and destroying other ships. Both hard and easy modes.
Yes there are bugs, and I only got merc coins for 1 of the many missions, but what's more annoying than bugs is Cmdrs flying poorly specced ships.
Rescue Missions:
Merc Missions:
In an EASY surface rescue mission yesterday all 3 of my team kept dying while my Lynx solo ran the NPC blockade to reach the rescue ship with only losing 10% shield (the rest of the team were respawning on the runner)
I hope FDev don't make the missions easier to compensate for poor ship builds and I really hope Cmdrs cotton on to the fact they need to build ships that can survive in open and operations.
Yes there are bugs, and I only got merc coins for 1 of the many missions, but what's more annoying than bugs is Cmdrs flying poorly specced ships.
Rescue Missions:
- Paper thin transport ships. Cmdrs get blown up even on easy mode trying to reach the rescue ship.
- Small transport ships. Cmdrs using an Adder or Cobra Mk3 to evacuate.
- Large ships with no cabins. 2 corvetts and a cutter...non of them had any cabins. I was the only one transporting and we missed out on completion by 10 ppl.
Merc Missions:
- Paper thin ships. I've not died once but I can see my teammates getting destroyed over and over and over again.
- Using non combat ships. This is combat, so use a combat ship. Coming into a hard merc mission to kill a general in a Lynx or Type 8 is unacceptable.
In an EASY surface rescue mission yesterday all 3 of my team kept dying while my Lynx solo ran the NPC blockade to reach the rescue ship with only losing 10% shield (the rest of the team were respawning on the runner)
I hope FDev don't make the missions easier to compensate for poor ship builds and I really hope Cmdrs cotton on to the fact they need to build ships that can survive in open and operations.