The only (known to me) altruistic group in the entire game that calls itself "dangerous", even so that it's almost on the opposite side of the spectrum, better than harmless, but helpful to others.
We call ourselves "Dangerous" ? When we are "Triple Elite" ? :S
EDIT : Today has seen the release of a community spotlight in a French website, so I'm going to translate what you can find
here :
This column makes an entrance today in Elite Dangerous. New groups will be presented each week. For today we are with Kerenn, French Representative of a galaxy-wide known group : The Fuel Rats.
History of the Fuel Rats :
One day in december '14, just after the game's release, in the Void near Alpha Centauri...
CMDR Surly_Badger tries to reach Hutton orbital, a station extremely far from it's star, and finds himself short of Fuel at roughly 3/4th of the way. Before pushing the autodestruct an idea comes to mind... How nice would it be to transfer fuel between ships so he could finish his journey ?
The day of Beta 1.3, Surly_Badger reads in the patch notes about a module enabling fuel transfer between ships ; it's a revelation. He immediately explains his plan to another explorer, Mossfoot, who advises him to post his Idea of a group bringing fuel to commanders in need. He takes it to the official "exploration" forum to see if others would be interested. Soon, many pilots join the cause.
The day of 1.3 : we're ready ! One week later, we got our first victim... Erm, Rescue !
What's the objective ? What makes you so uniques ?
Our objective ? Bring fuel to those who don't have it. What makes us unique ? fasten your seatbelts...
Fuel Rats act on Individual Excellency. We expect each and every one of us to give his best, pushing the boundaries of service further so that the whole group may benefit from his Glory.
We offer service above and beyond expectations. Stuck at the other side of the galaxy ? We're on our way. No fuel scoop ? We'll make a chain relay so you can jump between systems. Scared of the next jump ? We'll escort you to a station.
But that's not all ! Calling the Fuel Rats is learning :
- what modules to buy (fuel scoop)
- how to use GalMap and the filter to find scoopable stars (KGB FOAM, Oh Boy A Fine Girl Killed Me, Oh Girl A Fine Boy Kissed Me... you name it !)
- how to add friends
- how to form a wing
- how to activate a beacon
- discover about peer-to-peer architecture and technology, the instancing problems...
- and many, many other things...
Becoming a Fuel Rat is engaging yourself in a charitable operation, giving something of yourself, meeting players and bringing life and warmth in this sometime cold, empty and hostile galaxy. Cross the galaxy from one end to the other searching for adventure and Glory ! Write your own tale (as is promised in the subtitle "blaze your own trail"), cooperate in an almosst professional way to a precise, demanding and fun team-based effort !
Why the name ? Is there a motto ?
Surly_Badger, when he created us, wanted us to be an Anarchic Collective, with no specific organization and fully devoted to individual excellency so that we could easily evolve and adapt to each and every situation we could encounter. He wanted to use something reminiscing the hectic nature of our work, thus using the scurrying rat as our image.
We have evolved a lot and now consider us a Cooperative.
A motto ? We have many, but the main one is this one :
- We have Fuel.
- You don't.
- Any Questions ?
Orientation and activity :
We are a group based on Player WITH Player cooperation.
For our group (and activities) to function, we need the first commander to come to be able to trust us in EVERY occasion, which forbids us from any political relationship (be it federal, imperial, allied), with a Power Player, a specific Player Group to avoid finding ourselves on one side of the fence and becoming the target of the other side... We are more neutral than the Swiss !
Hierarchy ? Organization ? How are the Fuel Rats governed ?
No Hierarchy. Every Rat can take the responsibilities he/she wants of his own volition, provided nobody else is doing what he intends on doing. We've got an inter-group relations expert (DerryBear), an IRC Janitor (Orange_Sheets), I deal with Press things and am the group's historian.
Concerning Dispatch, anybody can do it provided they train a bit before, but once "certified" you just go "I'm taking the hat" and do it.
We are organized as a Cooperative. For example, Dispatch will handle the room with the information he's given, and Rats will refer to him/her to know where to go. Let's say Dispatch is a rescue coordinator. If he has to leave his seat, another can take his place in a very fluid manner and Rats will refer to the new Dispatch. But it's always a cooperation.
What's your opinion on the game ?
Difficult question. I'm going to answer it based on my experience and a bit of my discussions with other players.
First, to give you an idea of my experience I've been playing since release, have been to the core twice (holder of a 9Hxx buckyball), am the 45th "old school" member of the 65K Club (those who crossed the whole galaxy to reach the point furthest from Sol). After 600-700h of gametime I haven't reached Elite, nor done PvP, nor participated in PP. So, clearly, there are a lot of things beyond my understanding in the game.
Also, my reference in term of spaceship games is Escape Velocity Nova (from which my forum Avatar is taken) and to a lesser extent Endless Sky.
Now about the game :
Elite sometime feels like its Galaxy : It's there, but for the most part it's empty. That's why our revered Founder did what he did, to breathe back some life and positive human interaction, to give players a meaning and a goal, to defy the mistakes everyone makes one day or another.
This game has a steep learning curve. It does not forgive a lot. It asks for an investment, but the reward is proportional. You spend a lot of time hunting villains in a Viper but how awesome is it when you can finally buy a Vulture ?
Speaking of game systems, let me tell you the game is a lot more intuitive than when it started. Reputation bars are magical, mission variety is welcome and missions are more attractive than before. Community Goals are very nice, too. And what about those sounds, that physics simulator ! Each and every ship has a very distinct personality and flies like no other !
I only lament the lack of options in the outfitter.
Frankly speaking, I don't know what to tell you. There's good, there's bad ; and we work with all of the group "leaders" (and with the Pioneer's Cooperative) to submit constructive criticism so we may better the game and what surrounds it. Check the many streamers, the Galactic Academy created to help teach newcomers the ropes and our very own lessons about how not to run out of fuel...
I could speak of the BGS and how wonky it is, the actual state of PvP, the many problems of PowerPlay but we'd be here for a while. The official forums are bountyful with information on those topics and I wish the French Forum was more active.
So ! to wrap up the game is far from perfect but thankfully the community greatly helps to patch the holes !
An anecdote about the Fuel Rats ?
Only one ? The first one that comes to mind is that guy asking for help, suddenly goes unresponsive. Some weird chatter comes up and he says "sorry, my cat walked on the keyboard and my kitchen's on fire." And then he logs out !
Or the time this commander sees a ship come out right in front of him, thinks it's a pirate and jumps to another system when it was his knight in shining limpet !
Your biggest accomplishement ? A memorable moment ?
There are so many...
- Arrakaij brought limpets beyond the 65K line
- Kavinski & Rusticolus travelled 32K LY in less than 48H to save someone
- We saved a pilot with 00:00 on his countdown.
- I hold the record for fastest operation with 03:33 between Rat Signal and Safe Signal.
- Last time I checked we had two rats with more than 200 rescues to their name.
- We're nearing 10.000 succesful rescues.
- The very famous NeoSpike Operation ! Where we escorted someone over the course of 3 days and over 3600LY, using 540 limpets !
A memorable moment ? That one time where a Brazilian asked for help for his friend, and we had Australian and Finnish Rats trying to save them and I had to explain things in Spanish for them. Worldwide coevrage !
How to become a Fuel Rat ?
Just ask. There may be a Drill involved.
It doesn't matter if you're a merchant, explorer, fighter, pirate, miner, hunter, imperial, federal, allied ; you are welcome.
Being a Fuel Rats is kind of an aside. While on a Rescue we expect you to be your best Self. Once successful (or not, it happens) you. Do. What. You. Want.
How many members ?
1400 and growing.
Any big events ? Regular ?
You mean, apart from the 15+ daily rescues ? We got a few things underway but nothing precise for now.
What language do you use ? Can we speak french and be a Rat ?
Sadly no, you have to master a bit of english. We're actually working on a translation mechanism for our instructions but it's more for the "clients" who don't speak english.
3 Fun Facts about your group !
1- Surly_Badger sent a T-shirt to each of the 20 best Rats. I shed a few man(l)y tears when I received mine.
2- There are people singing songs (and advertisements) about us ! Look for Hotel Dalgarno and Hutton Orbital Radio.
3- We have one (1) Official Cheerleader.
4- Did you know ? The Rescue One Skins you can see ingame were made by one of our own !
What about the future ?
I think there was a Movie planned (even though we already did some), I'm still compiling our story, we have a Minor Faction playing the BGS (and some of our client do missions for them to thank us), and a few other projects that are... Secret ! #BlackRats.