Overheating FdL immediately I fire

What difference does it make if you make the mistake in a Viper or an FdL?

The re-buy cost would be the main difference.
A smaller ship to learn the ropes would be far less expensive when accidents happen.

OP, the FdL is the best combat ship there is and then you get used to the flight model it's the most fun ship too. It's harder to learn but so much more rewarding once you get into the groove.

This is exactly why people have advised starting off in something smaller.
Bigger ships generally have more module slots/hard points, so it’s very easy to just fill it with all the “best” gear without any knowledge of how to balance things and you end up with a ship that inexplicably overheats or has major power issues.

Starting in something smaller, whilst more restrictive will give you the opportunity to learn the basics (if your combat rank is low your targets won’t be flying anything that fancy anyway).
Then from there you can decide whether you want more guns, more utilities, more speed, etc and buy a ship accordingly.

However if you really want to stick with the FDL then I highly advise looking into the engineers that provide mods for Power Plants, Power Distribtors, Thrusters and your preferred weapons so you can manage it’s heat properly.

o7
 
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With the way credits are thrown at you I don't think the rebuy is that big of an issue. Most of my FdLs are around 5mil rebuy.

I agree on the engineering, even in a small ship it makes a big difference. Flying an engineered ship is way more fun and I'm not even talking about the offensive and defensive stuff. FSD, thrusters, and PD are the first things I engineer on all my ships.
 
OP - Looks like you got it sorted with assigning groups. I like to assign a heat sink to the same fire group as the SCB, and the same button actually. This keeps me from needing to fumble around when I switch groups in a heavy altercation that I may or may not have started myself, since there are no living witnesses to testify.
 
This is actually my 4th ship. I didn't skip combat for any other reason except that I'd remembered (from the 80's game) that it was useful to have a bundle of credits as a fall back. Even more important here because you have ship insurance so getting wiped out costs. Hence, with no other guidance and realising that there were now different routes of the alternative Elites, I picked trade to start. Sorry if so many think I 'cheated' by doing it this way. Most comments seem to indicate I should start with combat but then what happens when you get wiped out? Is there a 'proper' route to Elitism considered to be acceptable??

The point that you've so magnificently failed to grasp is that you're in a fdl and have no idea what you're doing. We're pointing out that you failed to gain knowledge you should have learnet long before you buy an fdl. We're saying you should start learning combat, and how to make a propper build, and how not to cook yourself with your own SCB's in a much cheaper ship... How about an Eagle MkII? Teaches you everything you need to learn, will make you a better pilot, and the re-buy is fracking nothing. Just a thought.
Oh, and stop saying "I'm elite in trade" like it has anything to do with combat. As you has failed to grasp that concept too, all of us can tell you that it doesn't. We should know: we're all elite in trade...and exploration.
 
The point that you've so magnificently failed to grasp is that you're in a fdl and have no idea what you're doing. We're pointing out that you failed to gain knowledge you should have learnet long before you buy an fdl. We're saying you should start learning combat, and how to make a propper build, and how not to cook yourself with your own SCB's in a much cheaper ship... How about an Eagle MkII? Teaches you everything you need to learn, will make you a better pilot, and the re-buy is fracking nothing. Just a thought.
Oh, and stop saying "I'm elite in trade" like it has anything to do with combat. As you has failed to grasp that concept too, all of us can tell you that it doesn't. We should know: we're all elite in trade...and exploration.
Crumbs. I also went Sidewinder-Cobra-Asp-FdL and the FdL was a lot of fun.

OP just made one mistake by putting SCB in a wrong fire group, couldn't immediately figure it out and asked for advice; got the needed advice. Exactly the right approach! Should he wait until he feels like he's a combat expert before flying such a "special" ship, or should he have fun trying to master it now? I say, all power to him: he should sort out his keybinds and then enjoy this iconic ship. OP, take no notice of the people who think they're better than you. Some of them are probably right, but maybe not all. One day you may be an ace combat pilot too, but even if you never attain that I hope you enjoy the FdL.

I'm a rubbish combat pilot but I still get the FdL out now and then.
 
The point that you've so magnificently failed to grasp is that you're in a fdl and have no idea what you're doing. We're pointing out that you failed to gain knowledge you should have learnet long before you buy an fdl. We're saying you should start learning combat, and how to make a propper build, and how not to cook yourself with your own SCB's in a much cheaper ship... How about an Eagle MkII? Teaches you everything you need to learn, will make you a better pilot, and the re-buy is fracking nothing. Just a thought.
Oh, and stop saying "I'm elite in trade" like it has anything to do with combat. As you has failed to grasp that concept too, all of us can tell you that it doesn't. We should know: we're all elite in trade...and exploration.
Please, no need to be so aggresive - especially with your spelling! I am where I am and, yes, I can buy a smaller simpler ship and maybe I will. I didn't have this mound of good advice at the time I bought the FDL but I did know I was making some fundamental error when I kitted it out - that's why I asked for assistance. I looked for advice to kit it out and there was lots of examples - I picked this one.

The only reason I mentioned that I was Elite in trade was to indicate where I was. I realised that it does nothing towards combat and I also realised that pretty much everyone giving advice is Elite in everything. The reason I started the trade route was to provide some credit back up because I know it's likely to be different and difficult in combat. Having 800M credits I'm sure will be useful at times (and I'm also aware that most people here will have billions of credits). I learned a bit of combat in the training stuff - probably not that useful but better than nothing.

I'm happy to take the advice, choose what to do, and carry on. It's unlikely that, whatever I choose, every one (or even anyone) will agree. So thanks for your help.
 
Crumbs. I also went Sidewinder-Cobra-Asp-FdL and the FdL was a lot of fun.

OP just made one mistake by putting SCB in a wrong fire group, couldn't immediately figure it out and asked for advice; got the needed advice. Exactly the right approach! Should he wait until he feels like he's a combat expert before flying such a "special" ship, or should he have fun trying to master it now? I say, all power to him: he should sort out his keybinds and then enjoy this iconic ship. OP, take no notice of the people who think they're better than you. Some of them are probably right, but maybe not all. One day you may be an ace combat pilot too, but even if you never attain that I hope you enjoy the FdL.

I'm a rubbish combat pilot but I still get the FdL out now and then.
Thank you. Yes, bad mistake and will transfer to keyboard as advised. Apart from an unstable web connection I also play in solo so that I'm really only in competition with myself. I'm here to have fun, not trying to do better than others, just the best I can. I'll play all the time it's enjoyable (and I can spare the time).
 
OP - Looks like you got it sorted with assigning groups. I like to assign a heat sink to the same fire group as the SCB, and the same button actually. This keeps me from needing to fumble around when I switch groups in a heavy altercation that I may or may not have started myself, since there are no living witnesses to testify.
Yes, had considered this but haven't yet tried and wasn't sure you could assign two things to the same key. Now I know, I will. thanks.
 
I recommend OP sticks 4xC2 plasmas (or Rails) and a C4 Plasma on his FDL.

Fire those off with each SCB, no need for heat sinks.
 
Please, no need to be so aggresive - especially with your spelling! I am where I am and, yes, I can buy a smaller simpler ship and maybe I will. I didn't have this mound of good advice at the time I bought the FDL but I did know I was making some fundamental error when I kitted it out - that's why I asked for assistance. I looked for advice to kit it out and there was lots of examples - I picked this one.

The only reason I mentioned that I was Elite in trade was to indicate where I was. I realised that it does nothing towards combat and I also realised that pretty much everyone giving advice is Elite in everything. The reason I started the trade route was to provide some credit back up because I know it's likely to be different and difficult in combat. Having 800M credits I'm sure will be useful at times (and I'm also aware that most people here will have billions of credits). I learned a bit of combat in the training stuff - probably not that useful but better than nothing.

I'm happy to take the advice, choose what to do, and carry on. It's unlikely that, whatever I choose, every one (or even anyone) will agree. So thanks for your help.

Spelling...really? Dude, I type this on a phone that auto-corrects into a language that most likely has 3 more letters than yours. Good try though.

You had all the advice you "needed" when you bought the fdl; you picked that ship because you were well aware it's the most op ship in the game. You know, if I had done the same thing and it turned out I couldn't even set fire groups properly I would have taken that as a hint that I had missed some thing really fundamental and gone back to the basics. Then again, I like to figure out how games work when I start playing them, not weeks later.
 
Spelling...really? Dude, I type this on a phone that auto-corrects into a language that most likely has 3 more letters than yours. Good try though.

You had all the advice you "needed" when you bought the fdl; you picked that ship because you were well aware it's the most op ship in the game. You know, if I had done the same thing and it turned out I couldn't even set fire groups properly I would have taken that as a hint that I had missed some thing really fundamental and gone back to the basics. Then again, I like to figure out how games work when I start playing them, not weeks later.
Everything he did/bought was available to him in the game. It doesn't matter how he got to the FdL. I own every ship in the game, and I still can make mistakes with fire groups.
 
Spelling...really? Dude, I type this on a phone that auto-corrects into a language that most likely has 3 more letters than yours. Good try though.

You had all the advice you "needed" when you bought the fdl; you picked that ship because you were well aware it's the most op ship in the game. You know, if I had done the same thing and it turned out I couldn't even set fire groups properly I would have taken that as a hint that I had missed some thing really fundamental and gone back to the basics. Then again, I like to figure out how games work when I start playing them, not weeks later.
Setting up fire groups on an FdL isn't any more complex than on any other ship; all ships have two. OP just slipped up as we all do occasionally. He's learned from the mistake, which is how we all improve.

If he'd concluded that he'd "missed something really fundamental", he would have been wrong.

There no need to imagine that the FdL is special, or that people who fly it have to be special.
 
Spelling...really? Dude, I type this on a phone that auto-corrects into a language that most likely has 3 more letters than yours. Good try though.

You had all the advice you "needed" when you bought the fdl; you picked that ship because you were well aware it's the most op ship in the game. You know, if I had done the same thing and it turned out I couldn't even set fire groups properly I would have taken that as a hint that I had missed some thing really fundamental and gone back to the basics. Then again, I like to figure out how games work when I start playing them, not weeks later.
' learnet'; 'propper'. Thanks for your input.
 
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