Like in "full release" - it was in EA since around 2016/17. Imo, it's EA done right. They had milestones with release dates. Delivered on time. It was also more complex than I anticipated.
In a nutshell: ONI is like Rimworld only from the "side" perspective - not top down - with more science and physics simming minus combat and gear on characters. Well there is some, but the main point is digging, processing materials, researching, refining, managing the heat from processing and designing complicated machines for weird purposes.
It's very much a building sim, but you don't just plonk down buildings - the way you build can be a machine too: liquids to funnel, gases to cool, liquify, gasify whathaveyou.
If you like sandbox stuff where you can manipulate the environment with potentially catastrophic events - have a look at this.
Right know it's on release rebate on Steam. And at Epic store too, if you're so inclined.
In a nutshell: ONI is like Rimworld only from the "side" perspective - not top down - with more science and physics simming minus combat and gear on characters. Well there is some, but the main point is digging, processing materials, researching, refining, managing the heat from processing and designing complicated machines for weird purposes.
It's very much a building sim, but you don't just plonk down buildings - the way you build can be a machine too: liquids to funnel, gases to cool, liquify, gasify whathaveyou.
If you like sandbox stuff where you can manipulate the environment with potentially catastrophic events - have a look at this.
Right know it's on release rebate on Steam. And at Epic store too, if you're so inclined.