For those who thinks it can be "fixed", it cant, AFAIK.
So far, since 2014, any of ships, wich been in that FAR in develop stage, never, ever once had thier hardpoints altered in any way. Conda used to have litte offset one of its small hardpoints (it was offset a litte in Y axis), where when deployed, it did simply not fully "go outside", but no ship ever had thier hardpoints moved out of thier OG models.
Its because its not as easy as many thinks it is, moving hardpoint elsewhere than already it is, not only require re-modeling entire ship mesh, but also new textures as well.
Now then, its already available for "partners" for early testing, but lets be frank, ship will be relased exacly in that state, as its been shown so far. I guess it will be its litte "charm", of having obscured hardpoints. From cockpit perspective, it does not really matters, but I guess there is enough of detail purists out there, wich that litte phasing issue will make it ship felt more sour, apart of being apperently not cargo enough for many.
Also, ship its kinda faster than expected, its on par with conda and vette, wich will make T9 an museum piece, or poor man's choice.