Park Disasters

There are a whole slew of posts here, and I tried searching for "disaster" but didn;t come up with any sort of quantifiable results... Will there be park disasters? Roller coaster carts shooting off their rails, Ferris wheels tipping over? Could be part of low maintained rides could break down, but with catastrophic results... :) Natural disasters ripping through a park?
 
Personally we have enough of that in the real world (alton towers anyone?) I could quite easily live with out them here here - Yes some minor ones, breakdowns etc sure, but really - how often do we get tornadoes flying though blackpool pleasure beach, or alton towers etc, how many ferris wheels do you know that has tipped over?

Cities Skylines doesn't have natural disasters, and it's much better for it.
 
Personally we have enough of that in the real world (alton towers anyone?) I could quite easily live with out them here here - Yes some minor ones, breakdowns etc sure, but really - how often do we get tornadoes flying though blackpool pleasure beach, or alton towers etc, how many ferris wheels do you know that has tipped over?

Cities Skylines doesn't have natural disasters, and it's much better for it.

Many people have requested such disasters over and over again in CS. Just because you don't want them doesn't make them desired elsewhere. I highly desire them, here and in Skylines. And include some unnatural disasters as well.
 
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gan-sandy-roller-coaster-051413-2-4_3.jpg

"The Jet Star roller coaster in Seaside Heights, N.J., remains at sea April 5, 2013, washed over daily by waves in the Atlantic Ocean. It was destroyed during Hurricane Sandy."
 
There are a whole slew of posts here, and I tried searching for "disaster" but didn;t come up with any sort of quantifiable results... Will there be park disasters? Roller coaster carts shooting off their rails, Ferris wheels tipping over? Could be part of low maintained rides could break down, but with catastrophic results... :) Natural disasters ripping through a park?

Doesn't seem that realistic. These "disasters" are very rare in theme parks and I think the normal breakdown is fine, i'd rather have the devs focus more time on making more rides or other things.
 
Doesn't seem that realistic. These "disasters" are very rare in theme parks and I think the normal breakdown is fine, i'd rather have the devs focus more time on making more rides or other things.

agree with everything said here.
 
Doesn't seem that realistic. These "disasters" are very rare in theme parks and I think the normal breakdown is fine, i'd rather have the devs focus more time on making more rides or other things.
Agree with you we are not in SC4
 
I'de pass on disasters, the last thing I want to do is spend hours creating buildings and scenery and making an intricate, beautiful park only to have a tornado rip it to shreds. Small, localized negative events that can be factored into your thinking when you make the park perhaps, but certainly nothing large scale.
 
Breakdowns - Yes, increase frequency for harder difficulties or poorly maintained and older rides. More variety and ride specific breakdowns always welcome if they get time to add them. 'Station brake failure' on coasters and 'control failure' on carousel should remain for the sake of nostalgia.

Coaster crashes - Yes should be in game but only if realistic eg:

- Incomplete coaster/shuttle coaster launched too fast/intentionally off end of circuit.
- Bobsled/side friction type coasters flying off if badly designed
- Train rolling back into another train on badly designed coaster without block brake system enabled

Peeps should die and you should sufferg a big reputation hit and/or fine and perhaps the ride should remain out of operation for a while for 'safety inspections/investigation' or something without you being able to remove it.

HOWEVER no coasters with upstop wheels flying off tracks rubbish, even on completely unrealistic coasters.

Maybe they could have a 'realism' difficulty mode where insane G-forces injure guests and make them want to go home.

Economic 'disasters' - Yes, there should be some background economic modelling that affects guest numbers/how much they are willing to pay. Although would have to be reasonably thought through otherwise could be annoying.

Weather - Rain definitely, peeps deserve to pay $20 for an umbrella, they should have checked the weather forecast and brought one with them. Maybe storms or floods could shut down certain rides for a while, although that could get annoying pretty quickly.

Small scale disasters like fires that close down a ride or shop for a while? Maybe, things like that do happen in real parks every now and then.

Picking up guests and drowning them in a lake? Of course, this is the spiritual successor to RCT! [big grin][alien]
 
Incomplete coaster/shuttle coaster launched too fast/intentionally off end of circuit.
- Bobsled/side friction type coasters flying off if badly designed

Should not be in the game because no Theme Park Owner would intentionally launch riders on an incomplete caoster because they would be out of business in a heart beat due to the number of lawsuits and bad publicity.

Train rolling back into another train on badly designed coaster without block brake system enabled

Without Brake Block sections, you should not be able to have more than one train on the coaster track.

Peeps should die and you should sufferg a big reputation hit and/or fine and perhaps the ride should remain out of operation for a while for 'safety inspections/investigation' or something without you being able to remove it.

Someone has a dark mind. [haha]

Economic 'disasters' - Yes, there should be some background economic modelling that affects guest numbers/how much they are willing to pay. Although would have to be reasonably thought through otherwise could be annoying.

[up] agree here.

Weather - Rain definitely, peeps deserve to pay $20 for an umbrella, they should have checked the weather forecast and brought one with them. Maybe storms or floods could shut down certain rides for a while, although that could get annoying pretty quickly.

Small scale disasters like fires that close down a ride or shop for a while? Maybe, things like that do happen in real parks every now and then.

[up] agree here.

Picking up guests and drowning them in a lake? Of course, this is the spiritual successor to RCT!

Sell the peeps life jackets, [haha]
 
Without Brake Block sections, you should not be able to have more than one train on the coaster track.

Say it to Pinfari coasters. Here in Brazil, in 80's we had an accident due anti-rollback failure, the car rolled back the lift and crashed into another.

Pinfari Zyklon Z64
[video=youtube;CuwQmam8cjU]https://www.youtube.com/watch?v=CuwQmam8cjU[/video]
 
Should not be in the game because no Theme Park Owner would intentionally launch riders on an incomplete caoster because they would be out of business in a heart beat due to the number of lawsuits and bad publicity.

Which is why I say make the penalty quite high so as not to encourage kids to become negligent theme park owners when they grow up.....but you're still going to do it at least once.

Without Brake Block sections, you should not be able to have more than one train on the coaster track.

Well I say that because I'm pretty sure RCT3 had a checkbox to enable block brakes and block brakes were a different track type to normal brakes when you built the ride.

Someone has a dark mind. [haha]

Tell me you never launched a shuttle coaster off a twisted spike in RCT1 or played peep bowling in RCT3? [tongue]

[up] agree here.



[up] agree here.



Sell the peeps life jackets, [haha]Now there's a business opportunity!
[big grin][big grin][big grin]
 
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Economic 'disasters' - Yes, there should be some background economic modelling that affects guest numbers/how much they are willing to pay. Although would have to be reasonably thought through otherwise could be annoying.

Weather - Rain definitely, peeps deserve to pay $20 for an umbrella, they should have checked the weather forecast and brought one with them. Maybe storms or floods could shut down certain rides for a while, although that could get annoying pretty quickly.

Small scale disasters like fires that close down a ride or shop for a while? Maybe, things like that do happen in real parks every now and then.

As well as the usual breakdowns, I think these could add a whole new layer of simulation to the game. The economic effect should maybe only be on a harder difficulty or something, and players would have to factor in economic factors to their prices (taking into account the various elasticities of demand etc, e.g. poorer people may be less inclined to visit the park when the external economy isn't doing so well, so if you've aimed your park at lower income customers then you may have a problem) but this would take a heck of a lot of work and something tells me if something like this is implemented it would only be simple (nice to let the old imagination go wild sometimes though I guess isn't it!)
As for the weather, factors such as high wind and rain could shut down certain attractions, but again I guess this could get a little annoying after a while if you're already in financial difficulty, so maybe one for the higher difficulty level again. Also this would take a lot of work as well I guess, so I can't really see it going in but still!
 
Is that what you call a water Coaster? [rolleyes] [rolleyes] [rolleyes]

I can't tell whether you're being sarcastic or serious.


Back to what the post is about, I'd like to be able to do what we've always been able to do with our park guests in the RCT Series. During my more recent plays of RCT 3 I put the Park Inspector on an island or in the water- anything to put him elsewhere.

Edited to add- I also put the Park Inspector in a Sandbox park and released all the animals from Wild and watched him run from the animals.
 
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I would really like to see trains stop on lift hills and valley. Requiring coaster down time (10 mins real life time for example) to remove the guests from the stuck trains and for the trains to be reset.
Maybe an animation of a crane removing the stuck train from the track ect? Maybe even animations for the stuck guests?
I dont really want to see trains colliding or derailing ect tbh. Id rather more realistic nuisance breakdowns that vary each time.
 
I can imagine that something such as breakdowns might be possible, but anything too graphic would be excluded.
Do you really want the game to have a 'mature' rating? [sad]
 
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