Breakdowns - Yes, increase frequency for harder difficulties or poorly maintained and older rides. More variety and ride specific breakdowns always welcome if they get time to add them. 'Station brake failure' on coasters and 'control failure' on carousel should remain for the sake of nostalgia.
Coaster crashes - Yes should be in game but only if realistic eg:
- Incomplete coaster/shuttle coaster launched too fast/intentionally off end of circuit.
- Bobsled/side friction type coasters flying off if badly designed
- Train rolling back into another train on badly designed coaster without block brake system enabled
Peeps should die and you should sufferg a big reputation hit and/or fine and perhaps the ride should remain out of operation for a while for 'safety inspections/investigation' or something without you being able to remove it.
HOWEVER no coasters with upstop wheels flying off tracks rubbish, even on completely unrealistic coasters.
Maybe they could have a 'realism' difficulty mode where insane G-forces injure guests and make them want to go home.
Economic 'disasters' - Yes, there should be some background economic modelling that affects guest numbers/how much they are willing to pay. Although would have to be reasonably thought through otherwise could be annoying.
Weather - Rain definitely, peeps deserve to pay $20 for an umbrella, they should have checked the weather forecast and brought one with them. Maybe storms or floods could shut down certain rides for a while, although that could get annoying pretty quickly.
Small scale disasters like fires that close down a ride or shop for a while? Maybe, things like that do happen in real parks every now and then.
Picking up guests and drowning them in a lake? Of course, this is the spiritual successor to RCT! [big grin][alien]