Passenger Mission failed - Needs fixing

I just wasted about 3 hours of my life that I will never get back.

Performed my first passenger mission - yeah the passenger "doesn't like being scanned" (got that)

Made a mistake early on the mission (didn't have a scanning button mapped... only found out you need to scan a waypoint to move on... while I was figuring out key assignments, got scanned).

Ok, despite the very strange and unessesary reason why you need to scan waypoints... i will accept i made a mistake. Totally My fault.

However, in no way does it convey to you that "doesn't like being scanned" = Mission failed when they get scanned.

To make things worse I spent another 150 mins on a mission unaware that it was failed.

If a mission is failed then...

A) Bloody tell us
B) Don't continue to have the passenger ramble on, take me here, take me there, do this, get me that.... oh and when I am done, I am not paying.

TBH this is totally wrong. I can go around the galaxy destroying who ever I want and yet I am supposed to accept that a passenger can just walk off my ship without paying. Not reduced payment - none? Not without his head still attached to his body he wouldn't!
 
So you expect to be an expert on passenger missions - even before you complete one? You are too hard on yourself - you'll learn.

You need to watch the messages from the passenger - sounds like you're ignoring them. And I doubt they failed on the first scan - more likely you got scanned again at the final destination and they gave up on you then, normally takes at least two. Sounds like you're maybe not cut out for the hospitality trade;)
 
They do tell you when you've failed the mission - they send you a message telling you to drop them off at the nearest station. After you've failed they won't continue to give you directions. As Factabulous said, you probably got scanned as you entered the station at your final destination and failed the mission at that point. Each time you get scanned, or do something else the passenger doesn't like, their satisfaction level decreases. I believe it's possible to fail the mission after one scan, but it usually takes two. There are ways to avoid being scanned by station security.
 
I do find the secretive bit to be more than a little poorly implemented. "CMDR Coloratura, please take me on a 3.5 million Cr tour, where I will have you stop at odd times and dock at stations so you can buy me 1 ton of clothes, or maybe 3 tons of Evacuation shelter for my comfort, but gods help you if I get scanned, and I mean by anyone, for any reason. Sure, you can't help it if you get scanned on the way out of the station, but I will be livid. Also, if you get scanned while 10 meters away from the mail slot, so help me I won't pay, even if you brought me 150 light years to my destination. I'm leaving without any consequence against me, whatsoever."

Seriously, guys.
 
I do find the secretive bit to be more than a little poorly implemented. "CMDR Coloratura, please take me on a 3.5 million Cr tour, where I will have you stop at odd times and dock at stations so you can buy me 1 ton of clothes, or maybe 3 tons of Evacuation shelter for my comfort, but gods help you if I get scanned, and I mean by anyone, for any reason. Sure, you can't help it if you get scanned on the way out of the station, but I will be livid. Also, if you get scanned while 10 meters away from the mail slot, so help me I won't pay, even if you brought me 150 light years to my destination. I'm leaving without any consequence against me, whatsoever."

Seriously, guys.

I do agree here. Also why are some passengers:
1) Carrying a clearly "wanted" label on the station board - they might as well be wearing orange or black&white stripes
2) Why are criminal masterminds advertising that they are criminal masterminds
3) If they are criminal masterminds, why are they picking some random person (me) and putting their life in jeopardy with a complete stranger that they have taken no references for - shouldn't a criminal mastermind have a henchman to chauffeur them about?
4) Are these generals and scientists who "do not want to be scanned" skiving from work? Again, why advertise who they are on a public bulletin board? They don't want the station to scan them, but they do want to advertise themselves (including criminal status) in the station? Totally illogical

I still like passenger missions.... I cannot rationally explain it.
 
An evil thought occurs: if the passenger complains and refuses to pay, can we have the option of flying to an Anarchy system and.... *poof* 1T of slaves per passenger! That'll learn 'em!

That has my vote. It works on every level. Can you tattoo them and upgrade them to imperial slave? What makes a slave "imperial"? Just being born in the right place? Haircut? Obsequiousness? Unreasonable man-love for an Imperial Cutter or anything overpriced thing that flies like a space-cow?
 
I do agree here. Also why are some passengers:
1) Carrying a clearly "wanted" label on the station board - they might as well be wearing orange or black&white stripes
2) Why are criminal masterminds advertising that they are criminal masterminds
3) If they are criminal masterminds, why are they picking some random person (me) and putting their life in jeopardy with a complete stranger that they have taken no references for - shouldn't a criminal mastermind have a henchman to chauffeur them about?
4) Are these generals and scientists who "do not want to be scanned" skiving from work? Again, why advertise who they are on a public bulletin board? They don't want the station to scan them, but they do want to advertise themselves (including criminal status) in the station? Totally illogical

I still like passenger missions.... I cannot rationally explain it.
Oh, I do too, which is why I would like them to address this issue. I've lost 3 passenger missions this way. One of them was a 3 mil cr mission, and I was scanned *once* while entering the mailslot, by a Fed agent, was cleared by him so they must not have been a person of interest, yet I get a miserable rating and a demand to be let off at the station, which was their destination, one for which they didn't have to pay.

An evil thought occurs: if the passenger complains and refuses to pay, can we have the option of flying to an Anarchy system and.... *poof* 1T of slaves per passenger! That'll learn 'em!
I love this evil thought.
 
It does tell you when you've failed.
Silent running...everyone is always complaining that there's no criminal gameplay. Smuggle passengers. Lucrative and fun.
 
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