Pay2Win made it to Elite

This stagnation is even worse than the newbie gankers, who make it difficult to fight the Thargoids or complete missions.

Back in 2019, after 4 months into the game - playing it in a really focused mode - i already had an engineered Cutter, almost all bubble engineers unlocked and 4+ billions in the bank. Still, my combat skills were mostly non-existent and i was never dreaming to engage Thargs at that point.

Newbs should really manage their expectations.

And those ship packages will do nothing to help noobs learn the ropes of the game.
 
I've been paying to win with this game since the Beta then. When my Kickstarter pledge got me early access to the game (Gamma), a better starting ship, more credits, access to the Sol and Shinrarta Dhezra systems without needing to meet the ingame requirements, reduced costs on rebuys, the free Imperial Eagle when that was introduced, and of course the two expansions. Can't remember if we get reduced fuel costs, but fuel costs barely nothing these days anyway.

I've also played since beta. And yes, there was a small p2w element there as well, although a very minor one. Although i was later and didn't get the early access to SD and Sol. This sort of thing has become typical of early access, although it doesn't mean we should applaud it.

What FD is doing now is waaaaay beyond that.
 
it doesn't have to be loud, it's enough that no one will buy it, but let's not kid ourselves, people are not the smartest when it comes to MTX and early access.

Well let's be realistic here, one thing I didn't do when I decided to purchase ED was come to the forums to see what all the forumites had to say about it, I mean who does that? People might look at online reviews and youtube videos before buying a game but no-one visits the game forums so any backlash here isn't going to affect new buyers, but it might drive away old players who are thinking about coming back, or maybe encourage them to come back, I mean who knows, it's people innit!
 
Back in 2019, after 4 months into the game - playing it in a really focused mode - i already had an engineered Cutter, almost all bubble engineers unlocked and 4+ billions in the bank. Still, my combat skills were mostly non-existent and i was never dreaming to engage Thargs at that point.

Newbs should really manage their expectations.

And those ship packages will do nothing to help noobs learn the ropes of the game.
And newcomers will not attack the Thargoids, they will play “pirates”. As it was in Taranis, only on a larger scale.
 
What, a couple of dozen vociferous forumites crying in their cornflakes? Which is what it appears to be...

Loving the lively debate over FD's actions to improve the game for everyone, for a price, naturally!

For all of the years I've been on this forum there have been many, many, topics on engineering, grind, how disadvantaged new players are compared to anyone playing for a week or more... Nowt but complaints that the game (although dead, apparently, many times!) is too hard, takes too much time to get anywhere, usual stuff from gamers. So FD go the path of "give us money to save your time" and that is wrong too.

Give up Frontier, pull the plug on the game and let the unhappy folk here go play Star Citizen instead...

I wonder how many of the rage quitters here will be playing in a few days time?
Weird mental gymnastics to defend this.
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FD created a problem which has drawn a lot of criticism for years. Rather than fix the problem, they now want to sell us a workaround for the problem that they created.

Clearly, the issue is with us.
 
Seems we hit rock bottom.
3 Month early access and pre-built ships for real life Moneys.

Store also seems to become more expensive since they used the word "Adjustment"

I never ever thought practices like this would make it to Elite.
That didn't take long. :ROFLMAO:

More finance into elite gives better options for more content and more expansions.

Adjustment can mean anything, and some people have been wanting options for skipping "teh grind" for a long time.

Look at how they have gone about monetization over the years instead of jumping to conclusions.

Why calm down and wait and see when there is drama to be had, eh? XD



_
 
I think there's been a lot of misunderstanding here. As I understand the FD announcement, you pay ARX to unlock the Python II early, and then you still have to buy it with credits in the game. I guess that will apply to other pre-engineered ships in future too. No-one is going to be skipping gameplay.

We don't know yet, and FD haven't clarified as far as i know.

So perhaps FD could calm a lot of this furor down by issuing clarifying statements.

Even so, the EA for Python 2 still isn't a great look. Rather than look at it as some players can get it early by paying cash, look at it as everyone who doesn't pay has to wait for a ship that is in game and working.

Even if you have to pay credits for pre-upgraded ships, credits are worth peanuts these days, its still paying for a time advantage in-game.
 
When people talk about pay-to-win, they’re rarely talking about paying to automatically win a contest. They’re talking about paying for an advantage.
Personally in the instance of Elite Dangerous, the term P2W is very subjective. I'm no good at PVP so having an allegedly bad --- ship designed for PvP will be a waste (if I were to get it for that purpose). Will I have an advantage over others? Perhaps. Depends on what you're getting with this kitted out ship and even then I'm not sure who or what I have an advantage over. I might however pay for the convenience of not having to do certain things to get said ship i.e. possible A rated Modules, the ship itself without having to grind for credits, etc.
I'm still struggling to see why this upsets anyone whatsoever. If anything, this again pads FDevs coffers to keep the game we all seem to love or at the minimum enjoy, going. I feel this bit of news will not hurt me whatsoever. So those claiming Elite is dead and/or people are paying for some advantage (win) seems rather presumptuous and a tad knee jerky that's all.
 
Personally in the instance of Elite Dangerous, the term P2W is very subjective. I'm no good at PVP so having an allegedly bad --- ship designed for PvP will be a waste (if I were to get it for that purpose). Will I have an advantage over others? Perhaps. Depends on what you're getting with this kitted out ship and even then I'm not sure who or what I have an advantage over. I might however pay for the convenience of not having to do certain things to get said ship i.e. possible A rated Modules, the ship itself without having to grind for credits, etc.
I'm still struggling to see why this upsets anyone whatsoever. If anything, this again pads FDevs coffers to keep the game we all seem to love or at the minimum enjoy, going. I feel this bit of news will not hurt me whatsoever. So those claiming Elite is dead and/or people are paying for some advantage (win) seems rather presumptuous and a tad knee jerky that's all.
imo it is a point of principle that 1) FD always said the cash store would be cosmetics only and 2) lots of people have been moaning about SC being P2W for selling ships for years and yet now some of those same people are saying its fine in elite dangerous. hypocrisy is a bit of a trigger for me :D

my main issue is a slippery slope problem if you can pay cash for ships it encorages FD to increase the time it takes to get stuff in game to make the cash ships more appealing whilst still arguing against the literal interpretation of P2W.

for me personally, if its not engineered modules only i am not bothered - tho as a principle i sympathise with those who are.

but if its fully engineered ships i totally get it. i am facing the task of building a ship to go into those toxic areas where the titans were as well as a titan killer ship. having potentally a ship for cash on the store which is ready to go does kill the motivation for me.

i mean its a bit out there but if FD want more money for their game then maybe they should do what other devs do and create a paid DLC for it?
 
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I think it's the thought of paying money for a spaceship, which many people don't agree with .
And the thought of what may happen in the future .
Me I would pay for the python MK2 but I would also pay for cosmetics which I like. The problem being is that the cosmetics are pretty naff or are limited by time of year.
So how does Fdev get more money ? Apart from EDO and EDH there hasn't been anything to bring money in the updates of fixes and improvements are really for players already playing.
Ax war is not for new players ( in my mind) and is certainly niche ?
So how does Fdev get cash ?
I don't agree with what they are doing but I can understand why they are going down that route
 
There is only this one game.
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ROCK MUSIC BEGINS
 
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