Pay2Win made it to Elite

You were also OK with the addition of a Premium Currency which makes people spend more than they need to in order to get what they want?
No I wasn't and still am not. I objected to it more than I am to this now. If I have to dig up forum posts to prove this, I will.
I fail to see what Fdev have or are doing wrong that justifies all the backlash, how else would you like them to make money to increase development?
Pay to access things early? Many companies do this - take a look at ESO
Pay to buy pre-built ships - its only the same as buying mounts etc in other games/MMOs
In game currency - pretty much every game has this and sells it for cash, no biggy as long as it can be earned in game, Fdev actually give it away free!

Nobody is forcing anyone to buy anything, its not pay to win, there is no advantage other than a boost which again many successful MMOs offer.

I backed SC from the start with a minimum amount, never bought any more ships, you can earn them in game (yes they get wiped), do i care that many spend thousands of pounds on ships? No its their money and i don't criticise CIG for their business model just their inability to actually produce a working game.

Fdev need money for development, the doomers don't seem to be coming up with any alternatives to raise funds.

O7
"Everyone else does it" does not make it acceptable. If everyone else jumped off a cliff, are you also going to?
"No-one is forcing you" Still does not make it acceptable.
"FDev need the money" Does not make it acceptable.
 
No I wasn't and still am not. I objected to it more than I am to this now. If I have to dig up forum posts to prove this, I will.

"Everyone else does it" does not make it acceptable. If everyone else jumped off a cliff, are you also going to?
"No-one is forcing you" Still does not make it acceptable.
"FDev need the money" Does not make it acceptable.
You still haven't come up with a viable alternative excluding a huge influx of games sales which we know wont happen.

O7
 
I find it interesting, reading the objections (and occasional slur against other community members) to FD's choice to provide ships for Arx (and laugh my socks off at the objection to zero rebuy ships, when every player has at least one zero rebuy ship, I have 3...) when, strangely, we are all allegedly grown-ups here and are able to decide how we dispose of our money and, allegedly, are able to decide if any particular purchase is of value to us individually...

Apparently, there are some who object to any individual doing as they wish, how odd!
 
Oh lets also wait and see the amount of hours required to grind ARX before you can buy a prebuilt ship. Id suspect the hours (probably days/weeks) will essentially render them not obtainable from gameplay anyway - typical Fdev!
Certainly it will be much quicker to obtain the same ship (plus enough extra credits to make the rebuy difference irrelevant) by the "earn credits and materials" route than by the "earn ARX in-game route"

Fact of the matter is that the Cobra literally offered no advantage to players.
Highest cargo capacity of a small-pad ship is certainly some quantitative advantage, especially in Odyssey. Highest number of optional internals of any small-pad ship (and outdoing most mediums too, for that matter!) is also useful (and why I owned one for a bit)

Sure, it's niche, and if I hadn't had it available I'd have used something else almost as good, but I did find actual use for the Cobra IV whereas I'm not going to find a use for a mining T-6 with only one collector limpet and no ability to transfer its two somewhat interesting modules to a better hull.

But obviously we all put the line in a different place.

the mining ship doesn't even have a surface scanner!
It arguably doesn't need a surface scanner - it's a laser miner, so hotspots are mostly irrelevant to it (and in at least some cases - e.g. a Platinum hotspot in a Rocky ring - actively misleading to beginners). Sure, you won't be getting quite as much Painite or Platinum as you might otherwise, but for the sort of person who buys a pre-built mining T6 at all, the ~3-4M you'd get from just hoover-mining its hold to full in a metallic or metal-rich ring or belt cluster would still be a substantial amount of money (enough to buy a DSS, at least)
 
Sure, it's niche, and if I hadn't had it available I'd have used something else almost as good, but I did find actual use for the Cobra IV whereas I'm not going to find a use for a mining T-6 with only one collector limpet and no ability to transfer its two somewhat interesting modules to a better hull.
Ignore the Chieftain with 6A g5 dirty drag drives and guardian weapons and focusses on the less useful prebuilt ship
doesnt take into account the fact that more prebuilt ships that will inevitably be useful enough to shell out the cash will become available

Oh but i guess your line hasnt been crossed yet. Carry on standing on the tracks and wait for that train to come ...
 
We don't yet know what the earning rate for free Arx will be yet, I'm not sure if FDev have confirmed what changes if any will be happening to that in particular. If I wanted to build either of the example builds we've been shown so far, then I could do that without spending any Arx.

What advantages are offered by the builds FDev have actually talked about? They no better than what I could build using credits and materials; the mining ship doesn't even have a surface scanner!

The AX ship for starters. You lot just wanna focus on the useless mining ship and completely ignore the pretty useful boost the AX ship will give, skipping much of the grind. And also taking into account the inevitable future prebuilds that will be released. Oh but nooo theres "no advantage" with it. There has to be an advantage if people are going to be shelling out 16k arx on the damn things, otherwise whats the point in selling them. Wake up and realise its P2W. Stop being in denial and trying to wriggle around the fact that this will give players an ingame advantage in exchange for cash. And you defending this, is defending this corporate commercial nonsense that plagues the gaming industry in general
 

Ozric

Volunteer Moderator
Isn't ED rather like a decade old?
I suggest you try reading what I wrote.

try and squeeze every last drop of money through the introduction of awful Pay to Win monetisation. Its commercial corporate nonsense and not something that is remotely appropriate for an initially CROWD FUNDED game.
Imagine offering people to a way to pay to get a starting advantage in a game that was literally funded by people paying to get a starting advantage 🤔 I get that you don't like this step, but come on.

No I wasn't and still am not. I objected to it more than I am to this now. If I have to dig up forum posts to prove this, I will.
You don't have to prove anything, but equally vilifying other people for having a different standpoint to your own is not, in my opinion, a good thing.
 
Ignore the Chieftain with 6A g5 dirty drag drives and guardian weapons and focusses on the less useful prebuilt ship
doesnt take into account the fact that more prebuilt ships that will inevitably be useful enough to shell out the cash will become available

Both ships are suboptimal for the purpose designed for and need work. Both are medium not large or OP ships, the T6 was my second ship not my third or fourth. And the Chieftain is actually a good loading trainer, in terms of fitting useful things in limited slots. It will defo get you killed anywhere near a Titan.

All the proposal does is say is you don't HAVE to spend your first month in Sidewinder, which is a total minnow. Most will say that's the more fun thing to do in terms of your career, other's will say I don't want a career I just want to play. Then they'll meet a P2P FDL in lawless space ...
 

The AX ship for starters. You lot just wanna focus on the useless mining ship and completely ignore the pretty useful boost the AX ship will give, skipping much of the grind. And also taking into account the inevitable future prebuilds that will be released. Oh but nooo theres "no advantage" with it. There has to be an advantage if people are going to be shelling out 16k arx on the damn things, otherwise whats the point in selling them. Wake up and realise its P2W. Stop being in denial and trying to wriggle around the fact that this will give players an ingame advantage in exchange for cash. And you defending this, is defending this corporate commercial nonsense that plagues the gaming industry in general
Do you have any idea how many people have walked away from the game because the last few years have been so AX focused and they didn't feel the grind to get the modules was worth it? I don't know exact numbers, but I know of enough people who have expressed those sentiments to me. Some of them have come back following recent updates and announcements, and a few of them have even been convinced to start doing some of this stuff themselves on the "it's worth it, I promise!" spiel.

However, let's say they chuck £10 FDev's way and get this Chieftain? Boom, they're in the game, having fun and earning credits. Now they want to fly a different ship? They've got a choice, buy another ship for ARX and support development financially, or realise that the module unlocking/engineering process is worth it/fun and go and play the game. We now have another committed player to help support the game in every way.

It's a shift, and an uncomfortable one after all these years, no doubt. Something had to give, and developing games is ultimately a for-profit venture. We can sit here and blame mismanagement, poor Odyssey performance, whatever, it ultimately doesn't matter. We're at where we're at; FDev clearly need more money to keep the game alive. If that crosses a line for you, great, vote with your wallet, seriously, more power to you! But don't be surprised if this works and helps keep the lights on longer.
 
You still haven't come up with a viable alternative excluding a huge influx of games sales which we know wont happen.

O7
I'd rather see the game shut down for good instead of going P2W or even F2P in the future. And it's best the company dies with it. It's blunders over the past 5 years have lead to this point, and the talented devs deserve a place to work elsewhere. If FDEV can turn the ship around without P2W, fine, if not, closure time.
 
I'd rather see the game shut down for good instead of going P2W or even F2P in the future. And it's best the company dies with it. It's blunders over the past 5 years have lead to this point, and the talented devs deserve a place to work elsewhere. If FDEV can turn the ship around without P2W, fine, if not, closure time.

Utterly ridiculous and selfish Cmdr. If you want to see the game shut down go and play something else.
 
dig up forum posts

As always with our optional additional purchases, ARX can only be used to buy cosmetic Game Extras and will not be used to introduce and acquire pay-to-win purchases.
:)
 
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Do you have any idea how many people have walked away from the game because the last few years have been so AX focused and they didn't feel the grind to get the modules was worth it? I don't know exact numbers, but I know of enough people who have expressed those sentiments to me. Some of them have come back following recent updates and announcements, and a few of them have even been convinced to start doing some of this stuff themselves on the "it's worth it, I promise!" spiel.

However, let's say they chuck £10 FDev's way and get this Chieftain? Boom, they're in the game, having fun and earning credits. Now they want to fly a different ship? They've got a choice, buy another ship for ARX and support development financially, or realise that the module unlocking/engineering process is worth it/fun and go and play the game. We now have another committed player to help support the game in every way.

It's a shift, and an uncomfortable one after all these years, no doubt. Something had to give, and developing games is ultimately a for-profit venture. We can sit here and blame mismanagement, poor Odyssey performance, whatever, it ultimately doesn't matter. We're at where we're at; FDev clearly need more money to keep the game alive. If that crosses a line for you, great, vote with your wallet, seriously, more power to you! But don't be surprised if this works and helps keep the lights on longer.
its not about any of that. Its disgraceful to the legacy of the game to keep the lights on a little bit longer by implementing exploitative and downright toxic monetisation tactics (P2W in a paid game) Its unacceptable. its a disgrace to the memory of the game. Its a disgrace to the initial developers of the game. Its a disgrace to the franchise as a whole. Its selling the soul to the devil, so to speak.
 
Ignore the Chieftain with 6A g5 dirty drag drives and guardian weapons and focusses on the less useful prebuilt ship
doesnt take into account the fact that more prebuilt ships that will inevitably be useful enough to shell out the cash will become available
I didn't notice this little fact when I read it myself, because Frontier didn't bother to add the comment "This bypasses the need to unlock Professor Palin, including the need to travel 5000 ly outside the Bubble" under the module.
 
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