Pay2Win made it to Elite

biq5qzhwoln81.png
 
I was having a thought, rare as that is, on the pay to win argument and have a question. If the reason it's not pay to win is because there is no final win state, doesn't that mean every multiplayer game that doesn't crown the highest spender then shut down effectively cannot have pay to win by that metric?

What does pay to win actually mean if individual confrontations and indirect competition have no bearing?
It means you can prop up your position with pedantry.
 
it's interesting to watch elite players melt down while sc players are mostly supportive of the same business model. at the end of the day, in a game as vast as this, a few dudes flying pythons (or whatever) a couple months ahead of everyone else isn't going to make any difference to my gameplay, so have at it.
 
it's interesting to watch elite players melt down while sc players are mostly supportive of the same business model. at the end of the day, in a game as vast as this, a few dudes flying pythons (or whatever) a couple months ahead of everyone else isn't going to make any difference to my gameplay, so have at it.
I think the difference is star citizen has always had it. Elite has been championed for a long time for not having it and indeed I suspect a number of players who refused to buy into sc because of it may have specifically picked elite.
 
Most of those who complain have been grinding along in ED since, what, 10 years now? I don't get it, why are they afraid of a newbie getting a bit of a head start over other newbies? There are hardly any newbies to be found in this game, and the idea apparently is to change that by making it less hard for them to get off to a decent start (or so they are led to believe).

From what I have read it doesn't look like the experienced players with solid engineering unlocked have much to fear in terms of being at a disadvantage in any show down.

By the way, if you like playing this online game, perhaps you need to consider going along with some measures FDev are trying to apply in order to find commercial reasons to not immediately pull the plug...
 
Where I draw the line is if they have access to a feature you can only get by paying for it, that gives them an advantage that isn't possible to get just by playing the game,
It would appear, from information we have been given, that only those who own Odyssey will be able to have the newest ship(s?) to buy for credits, in-game, at some point. Live 4.x players need to open their Arx stash if they desire them, which seems odd... (And, naturally, as Legacy is in stasis evermore, they will never get shiny, new, toys to play with)

Personally, having "Early Access" to an asset, for cash (effectively) isn't too much of an issue, as the product is going to be in the game in a finite time. (and with the latest price increases, those Arx already banked have devalued massively, making a case to use ones purchased recently as their buying power is seriously compromised since yesterday!)

Us players have to wait a few more days to see if the 'new' "A" class SCO FSDs are going to be in game... Interesting times ahead?
 
And that is good?
Up for debate if players should be allowed to skip grind, but given thats a big moan about the game I'd have to say its fine.

It clearly shows that PvP won't in anyway be effected and people associate pay2win with PvP domination.

If I get to Elite in combat or trade and have a bigger ship than you and we neve run into eachother does that really effect you?
 
Us players have to wait a few more days to see if the 'new' "A" class SCO FSDs are going to be in game... Interesting times ahead?
It's been "confirmed" by multiple EA streamers, but yes, not confirmed by FDEV. P2 will have A, everyone else will have C "until later".
 
Up for debate if players should be allowed to skip grind, but given thats a big moan about the game I'd have to say its fine.

It clearly shows that PvP won't in anyway be effected and people associate pay2win with PvP domination.

If I get to Elite in combat or trade and have a bigger ship than you and we neve run into eachother does that really effect you?
Imo, there shouldn't be any kind of power creep items in a competitive game that allow players to easily crush "lesser" equipped players. Whether that gear is behind a grind or paywall isn't any relevance.
 
Back
Top Bottom