Pay2Win made it to Elite

FDEV haven't even nearly exhausted all the possible cosmetics options that would be instant buys for many players.
No, they haven't provided any of your list of wants.
Possibly because the bean counters decided that such would not raise the amount of revenue that other options may.

I'd hazard a guess that many options (that didn't involve extra expenditure, for obvious reasons) may have been suggested and rejected due to insufficient anticipated income.

We, the players, have the game FD have decided we have, nothing more or less, despite the oft cited "could, should or would" content that isn't in the game.
Now, we, the players, have been given the option to buy other assets for store currency - each and every one of us can say no to the offer, can't we?
 
Once Frontier gets down the P2W path a bit further there will be no chance for them to reconsider. It will be too late, no going back. I don't believe it is possible to successfully switch an active game away from a gamestore P2W model. Not once a bunch of players have bought stuf for real-world cash.

Once you start down the dark path, forever will it dominate your destiny, consume you it will.

 
If it is on their future agenda, the voices of a few players on this forum will make little to no difference.

If nobody 'buys in' to their strategy, maybe they would consider another path, but, apparently, with the number of Python Mk II ships already in-game, it may not have been a dismal failure.
It isn't the number of Python Mk2s or prebuilds that have entered the game that will determine that but whether the number of Arx sold to players goes up. I have a Python Mk2 now but they last sold me Arx a year ago roughly so my Python hasn't helped them.

So, do you consider it would have been better for FD to do nothing, rather than attempt to raise revenue by selling more Arx?
At least that may have led to the end of the game for everyone, as has been chanted since release...

A few here may be saying no to the strategy, but (I love this bit) the 'silent majority' - the other 92% of players who don't come here - may be yelling "YES", who knows?

I think I've already answered that somewhere earlier in this thread, but I will again.

FDEV haven't even nearly exhausted all the possible cosmetics options that would be instant buys for many players.

1. There have been no new carrier designs since the initial three.
(y)
2. Several ships still don't have any ship kits at all.
(y)
3. Many ships don't have all the different ship kit sets that have been created.
(y)
4. The 2015 Chrome paintjobs look fantastic in Odyssey, this has gotten some traction with the latest Buur Pit and Galnet News videos.
Bring back the Gold as well it is much nicer than the cheap plastic trophy look Golden
5. Ok, this is no cosmetic, but: Unlock the Cobra IV for ARX.
(n)
6. Raise the price for ARX, not the ARX prices of the shop items.
Not sure.
7. Get ship interiors and ARX cosmetics for that going.
 
If nobody 'buys in' to their strategy, maybe they would consider another path, but, apparently, with the number of Python Mk II ships already in-game, it may not have been a dismal failure.
I fully expect ARX sales to have a big increase with the release of the Python MkII. Why wouldn't it? What else is new and worthwhile in the gamestore for the previous 6 months? Why would players be buying ARX over Christmas Holidays? For the big sale? For additional Fleet Carrier interiors? To grab some more paint jobs for their 6yo Krait Mk II??

I would get a good laugh if I could sit in a FD board room meeting and see the proud marketing mgr present a graph showing the great success of the new gamestore strategy, with the big increase in ARX movement in May. And the biggest jump in ARX sales since FC release... whoohoo! Great job all-round everybody!

Lets see if they can keep that same momentum up when releaseing the next new ships. I'm curious to see if players are ready to keep paying for "early access" one ship at a time. I am also curious if the "early access" ships will have special features unavailable after each early access period... to boost sales.
 
I think I've already answered that somewhere earlier in this thread, but I will again.

FDEV haven't even nearly exhausted all the possible cosmetics options that would be instant buys for many players.

1. There have been no new carrier designs since the initial three.
2. Several ships still don't have any ship kits at all.
3. Many ships don't have all the different ship kit sets that have been created.
4. The 2015 Chrome paintjobs look fantastic in Odyssey, this has gotten some traction with the latest Buur Pit and Galnet News videos.
5. Ok, this is no cosmetic, but: Unlock the Cobra IV for ARX.
6. Raise the price for ARX, not the ARX prices of the shop items.
7. Get ship interiors and ARX cosmetics for that going.
I never buy cosmetics in games ... ever ... I 100% would spend money on early ship access long before I played barbies with ships. I'm not alone.
 
I never buy cosmetics in games ... ever ... I 100% would spend money on early ship access long before I played barbies with ships. I'm not alone.
@heathenlamb I agree with you. I used to buy cosmetics, but I stopped in the end. It's just Eye Candy, which I rarely see (I am always in a ship or on a base 99% of the time), and it doesn't make my game more enjoyable. Early access to ships does, and I am all for that.
 
@heathenlamb I agree with you. I used to buy cosmetics, but I stopped in the end. It's just Eye Candy, which I rarely see (I am always in a ship or on a base 99% of the time), and it doesn't make my game more enjoyable. Early access to ships does, and I am all for that.
Totally ... if I could pay FD $50 .. hell $100 to skip Engineering all together and just get access to the upgrades ... I easily would. These aspects of the game, while perfectly enjoyable by others (which is 100% valid), I find to be completely laborious and an antithesis to my enjoyment of the game. A lot of players here really struggle with other people enjoying the game in a way that isn't EXACTLY the way they do.
 
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I, for one, would gladly spare noobs the... let's say... "imperfections" we had along the way. Early engineering was a PITA.

The question I'd like to pose is, are the current pitfalls worth building around, and if so, are they not worth building around for everyone and not just those with cash to spare?
 
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Why would players be buying ARX over Christmas Holidays? For the big sale?
I did, along with a couple of other players in my groups. Or, at least, in time for the sales - which didn't contain the PJs I'd hoped would be in (they aren't in now, either)
Lets see if they can keep that same momentum up when releaseing the next new ships
Won't be happening with me - I spent most of my Arx already.
 
But, somewhere in my mind, the question remains, is that not entirely the consideration of that individual, and really none of anyone else's concern?

Fundamentally no, not if we want new blood in the game, doubly so if people think that new blood is beneficial for the financial health of the game and enabling a greater pace of development, and triple so in the clearly quoted context of my original question in response to the idea that this was good for new players.
 
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Totally ... if I could pay FD $50 .. hell $100 to skip Engineering all together and just get access to the upgrades ... I easily would. These aspects of the game, while perfectly enjoyable by others (which is 100% valid), I find to be completely laborious and an antithesis to my enjoyment of the game. A lot of players here really struggle with other people enjoying the game in a way that isn't EXACTLY the way they do.
And a lot of people feel the game could use some improvement in those same areas but simply consider it extremely poor development for the answer to be "just swipe your CC" as if everyone has the disposable income to turn the game into their ideal one swipe at a time.
 
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