If you are off ship and carrying out on foot exploration or missions the rental charges could/should be reduced to a bare minimum.I've never spent much time making money in Elite, solely for the purpose of making money. There will be a lot of cool stuff with Odyssey when it arrives, that probably won't initially generate much cash - which I'm fine with. However, my Carrier will still be racking up rental charges that I've always felt were over the top. Would now be a good time to reduce those charges to something more manageable, it just seems a bit harsh for people that just like playing the game rather than gaming the play.
There are two issues with this 1. It becomes an excuse not to have been able to code it correctly, 2. You introduce more coding that may also fail to perform. Far better to fix the original coding.Suggestion: Secondary operation on arc cutter. Detail: Magnetic tip of arc cutter on off for panel extraction. (Or similar fix)
Panels are too consistent with falling into its parent body after removal. With a magnetic nozzle on the arc cutter in secondary fire, we could remove panels that are stuck. Once away from parent body we can let the panel go in a better position where they do not block ability to interact with what is behind it