Had an idea for a game?
Pitch it to the forum and see if you have a winner!
Of course I'm going to pitch mine first so here goes.
Simulation
Set in WW2 (if success expand to other theatres of war)
B17 Bomber crew.(if success expand to other vehicles)
Missions as happened in recorded history in full scale maps with approximate locations and defences.
You can play any member of the crew in the mission but only one ,VR and multiplayer compatible.
If you are killed your game ends your crew slot will remain empty unless vital then another crew member must take that spot. if
You may play in real time or use the time compression function (8 hour missions might be a tad long)
First person view only.
Levels of simulation can be adjusted to suite your skill level in your chosen crew slot.
Unfilled crew slots will be taken by AI.
So I see it working like so.. there will be a lobby with available crew slots in games about to start or you may start your own game.
All info about the mission you are joining /starting can be seen in the lobby.
Once you have joined/started a game and have enough crew you begin at the runway and take off make way to target drop ordinance and go back home.
Of course you will have to make your way through enemy defences which would be placed as accurately as possible.
Damage to the plane will be accurately portrayed as much as possible as well as to the crew.
Duties such as first aid, putting out fires and repairs will be possible.
Bailing out will save you but end your game.
Severely injured crew may be bailed out to try to save them.
If the game where to become successful imagine taking mission such as the dam busters in a lancaster.
Or a tiger tank at the battle of the bulge.
Or a mosquito doing a recon mission in France?
B52 in Vietnam?
Of course positions like navigator or radio operator will not be popular positions but that is where the ai players step in.
Yes/no?
Let's hear your pitch?
Pitch it to the forum and see if you have a winner!
Of course I'm going to pitch mine first so here goes.
Simulation
Set in WW2 (if success expand to other theatres of war)
B17 Bomber crew.(if success expand to other vehicles)
Missions as happened in recorded history in full scale maps with approximate locations and defences.
You can play any member of the crew in the mission but only one ,VR and multiplayer compatible.
If you are killed your game ends your crew slot will remain empty unless vital then another crew member must take that spot. if
You may play in real time or use the time compression function (8 hour missions might be a tad long)
First person view only.
Levels of simulation can be adjusted to suite your skill level in your chosen crew slot.
Unfilled crew slots will be taken by AI.
So I see it working like so.. there will be a lobby with available crew slots in games about to start or you may start your own game.
All info about the mission you are joining /starting can be seen in the lobby.
Once you have joined/started a game and have enough crew you begin at the runway and take off make way to target drop ordinance and go back home.
Of course you will have to make your way through enemy defences which would be placed as accurately as possible.
Damage to the plane will be accurately portrayed as much as possible as well as to the crew.
Duties such as first aid, putting out fires and repairs will be possible.
Bailing out will save you but end your game.
Severely injured crew may be bailed out to try to save them.
If the game where to become successful imagine taking mission such as the dam busters in a lancaster.
Or a tiger tank at the battle of the bulge.
Or a mosquito doing a recon mission in France?
B52 in Vietnam?
Of course positions like navigator or radio operator will not be popular positions but that is where the ai players step in.
Yes/no?
Let's hear your pitch?