I'm curious how they are gonna handle weather with swimming pools. Like if we get snow, we would be more inclined to build an inside swimming pool. Are they gonna make it easier to build inside of buildings?
Oh yes! Save paths with blueprints is a must this timeWould be nice to see blueprints include path systems. It was always annoying downloading a great blueprint from the workshop, and then have to figure out the entrance and exit pathing layout. Something minor but would be nice to have.
Omg yes that would be amazing!One thing I would like to see is working mini golfs like RCT2-RCT3. And hedge mazes. But, in PC1 there were no customizable attractions like that. I would like to see haunt mazes, and walk through haunted attractions maybe a special path system where you can build your own attraction.
Ineed!! Would love to see those make a returnOmg yes that would be amazing!
There's some things from RCT that really need to make a return. Something I also would really like to see is the bumper boats, swan boats, canoës, etc. free roaming in a lake.
I'm not big on water parks in and of themselves, my interest has always been on how water-park ability improves regular amusement parks. Better water handling (can we see it floodlit lakes, waterfalls, and fountains underground now?), clear-tube underwater paths'n'plazas, the swan boats I've wanted paddling 'round a reflecting pool in front of my haunted mansion since 2016? Glad the water-park fans are getting them, I'm sure I'll dabble a bit, but if the initial release excludes standard park themes and stuff then I'll probably hold off until Frontier adds what I'm looking for.Omg yes that would be amazing!
There's some things from RCT that really need to make a return. Something I also would really like to see is the bumper boats, swan boats, canoës, etc. free roaming in a lake.
Ineed!! Would love to see those make a return
. . . that PlanCo doesn't have the option of opening a saved game paused, and insists on burning in-game-time before the pause option is available, is extremely frustrating to me!
I just put a color panel behind the window of a gingerbread staff building, and realized I'd like to be able to trigger it with staffroom (and given that, other facilities) events. Is there someone in the staffroom? The panel is a lit warm yellow. Nobody in? They turned out the lights when they left, of course, so the panel's an unlit dark blue.
Yes yes and yes to the stations for water rides.In PC we had a huge lack of water rides. Hopefully we'll get much more this time.
I'm missing all water rides RCT3 had...
The transport boat ride was nice, too.
I always wanted a rapid rivers with a round station platform. I would love to have a new way to build it: Place pieces like for rollercoasters and add obstacles afterwards...
And please provide better log flume tracks.
In PC it was not possible to build a nice lifthill with drop. Stations should have a transport belt instead of flowing water or a round station platform. Different speeds per section via water level would be nice. And water is never flowing up a hill! So add a hight grid at water rides to match correctly. Different kinds of track pieces would be nice. Standard track pieces, concrete in ground track pieces and in water nearly invisible track pieces.
We really need tracked rides with a continuous loading option where the vehicles move slowly through the station without stopping, would greatly increase the ride’s capacity.Yes yes and yes to the stations for water rides.
A round station platform for rapids is a MUST!!! And the transport belt is definitely something I never knew I needed.
Rapids rides are just not the same without a round turntable station. I would also like to see unload stations and conveyor belt stations for all track based rides/coasters.Yes yes and yes to the stations for water rides.
A round station platform for rapids is a MUST!!! And the transport belt is definitely something I never knew I needed.
I think it would be nice to have both. Now having ridden quite a few rapids without the round table (Toverland, Tripsdrill, Phantasialand, Bellewaerde) made by manufacturer Hafema or Vekoma. Better for smaller spaces.Rapids rides are just not the same without a round turntable station. I would also like to see unload stations and conveyor belt stations for all track rides.
Of course. I was simply asking for a lot more options regarding stations. There are so many variations in the world and we've only had this 1 version for all of planco 1.I think it would be nice to have both. Now having ridden quite a few rapids without the round table (Toverland, Tripsdrill, Phantasialand, Bellewaerde) made by manufacturer Hafema or Vekoma. Better for smaller spaces.
Cobras Curse I heard has a conveyor belt station too. They are becoming quite common and can greatly increase capacity.We really need tracked rides with a continuous loading option where the vehicles move slowly through the station without stopping, would greatly increase the ride’s capacity.
Hell, even coasters are getting it now! Voltron Nevera at Europa Park is the most recent example![]()
Thank you for the flashback of queueing 90 minutes in the Florida heat for something very underwhelmingCobras Curse I heard has a conveyor belt station too. They are becoming quite common and can greatly increase capacity.![]()
WhoopsThank you for the flashback of queueing 90 minutes in the Florida heat for something very underwhelming![]()