In 2019 Planet Coaster will be absolutely the same than as it is in 2018 ... but with lots of more building elements, animatronics, flat and track rides, coasters and many more new features
Thats sounds absolutely the same...
In 2019 Planet Coaster will be absolutely the same than as it is in 2018 ... but with lots of more building elements, animatronics, flat and track rides, coasters and many more new features
As for the game optimization, users really need to have a high end gaming PC to play this game more easily.
Pretty sure that's the case for literally every single thing in any field ever. "You just need better hardward" OOOOOOOHHHHHHHHHHHHHHHHHHH. I thought it had to do with the hamster I feed to operate the treadmill that runs my toaster oven. The problem is.... it shouldn't "NEED" a high end gaming PC for a basic sim game.
It should be capable of lowering the graphics enough that you can actually play it to its fullest capacity on most machines. This barely runs on the most exclusive, expensive machines and not to the fullest capacity, not even close.
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To be honest, this is what I would expect for the future of planco (=2019). I know this may be Business 101 and very simple and basic, but in the end it comes down to something like this and how to reasonably allocate Frontier's resources.
When you think about their other strong games like Elite and Jurassic World Evolution, I think Planet Coaster is well positioned for the future - as long as they decide it has enough potential to continously stay profitable.
I think it also depends a bit on their current pipeline - if no other major project pulls away all the time that a re-juvenation would require, chances are good that something big might be coming before all but the hardcore Players lose interest.
However, it will have to be interesting and appealing for all (so it won't be a feature such as rain, even if it that was technically possible). This brings me to the 2nd point: it has to be doable and feasible: so NO waterparks so far (as already stated and explained a lot before).
Perfect synergy: use what they have learned with JWE and and apply it to Planco. I mean the guest's brain already seems to be quite challenging performance-wise; so I'm not too sure about adding animals' AI. But maybe something along the lines of Wild! would actually be possible. Just saying… This has been successful for RCT3 and it would be a gamechanger again.
View attachment 2689
To be honest, this is what I would expect for the future of planco (=2019). I know this may be Business 101 and very simple and basic, but in the end it comes down to something like this and how to reasonably allocate Frontier's resources.
When you think about their other strong games like Elite and Jurassic World Evolution, I think Planet Coaster is well positioned for the future - as long as they decide it has enough potential to continously stay profitable.
I think it also depends a bit on their current pipeline - if no other major project pulls away all the time that a re-juvenation would require, chances are good that something big might be coming before all but the hardcore Players lose interest.
However, it will have to be interesting and appealing for all (so it won't be a feature such as rain, even if it that was technically possible). This brings me to the 2nd point: it has to be doable and feasible: so NO waterparks so far (as already stated and explained a lot before).
Perfect synergy: use what they have learned with JWE and and apply it to Planco. I mean the guest's brain already seems to be quite challenging performance-wise; so I'm not too sure about adding animals' AI. But maybe something along the lines of Wild! would actually be possible. Just saying… This has been successful for RCT3 and it would be a gamechanger again.
I meant I would be for Soaked, not Wild. But yea, I think more classic expansions would be the best. As for food stands, I'm all up for more. However, they would have rework the AI somehow. Even with current amount of shops, some are a bit obsolete...
I'd really like to see a "Shop Counter" without the Building around it. Basically something like RCT3 had. This must not be an alternate version for each shop, but just one generic counter with a menu similar to the Restaurants, where you just choose what they sell at the Shop out of the complete repertoire.
Unfortunately I (strongly) believe it is all coming to an end.
The addition of TMT and MRP, which contained a few rides people have been asking for since the game launched, point to that....but for the most part we've gotten just about everything.
-We're just missing a Wild Mouse ride (pref. with generic trains,) a mini coaster, and Shoot the Chute ride.
I'd love to see more themes and some more (quality) themed family friendly rides like "Rockin' Tugboat" "paradrop (jumping jellyfish/Toy Soldiers Parachute Drop)- lately all we've been getting tacky "budget" rides with flashing bulbs. [cry]
It's a shame that a lot of people are getting this impression that development and additional content is coming to an end now. I've never understood why Frontier don't do what they do with Elite Dangerous, and have bigger plans and ambitions for Planet Coaster.