Planet Zoo 2 Speculation and ideas

All of this makes sense, and I can understand @NachoB's thinking particularly, maybe we were just to get about 10 marine and 10 flying bird species, another 10 exhibit animals and around 40-50 standard habitat animals. I do think that expecting 100 animals in the base game is probably unrealistic, so keeping it in the 70-80 range and bumping up the standard habitat animal count might be more realistic.
Our best comparison is Jwe2 where the base game had almost all the original creatures (minus three hybrids) with about 5 new regular animals and around 5 new flyers and 5 marine animals.
Therefore we should probably expect a expanded roster not one the same size as the base game
 
Our best comparison is Jwe2 where the base game had almost all the original creatures (minus three hybrids) with about 5 new regular animals and around 5 new flyers and 5 marine animals.
Therefore we should probably expect a expanded roster not one the same size as the base game
Good point, and while there were something like 73 base game animals in PZ, only around 50 to 55 of them were habitat animals (I don't have time to look up the exact number). Getting 40-50 base game standard habitat animals in PZ2 sounds realistic, though some would hopefully come from PZ DLC. Then as I mentioned above, around 10 each of flying birds, exhibit animals, and marine animals.

Maybe they cut down on the base game African Antelopes next time around, and pull the oddly specific choices like the HBB. For goodness sake's Frontier, at least include the Kangaroo, King Penguin and Capybara in the base game next time.

ETA: Actually that brings to mind another discussion point, which may have already been done here - what animals from the DLC should make it into the PZ2 base game? A realistic number please, and the ones that are definitely critical. That can't be all of even most of them.
 
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Good point, and while there were something like 73 base game animals in PZ, only around 50 to 55 of them were habitat animals (I don't have time to look up the exact number). Getting 40-50 base game standard habitat animals in PZ2 sounds realistic, though some would hopefully come from PZ DLC. Then as I mentioned above, around 10 each of flying birds, exhibit animals, and marine animals.

Maybe they cut down on the base game African Antelopes next time around, and pull the oddly specific choices like the HBB. For goodness sake's Frontier, at least include the Kangaroo, King Penguin and Capybara in the base game next time.

ETA: Actually that brings to mind another discussion point, which may have already been done here - what animals from the DLC should make it into the PZ2 base game? A realistic number please, and the ones that are definitely critical. That can't be all of even most of them.
Im actually sure why so much has to be cut.
Gaging by the visual improvements between Pc and Pc2 the last 2 years worth of animals models are probably good to go for a sequel, mabye with some minor tweaks here and there.
Cutting something like the dromedary or wisent would just be cutting for cutting sake.

I mean if all else fails modders will probably mod all of the missing PZ1 animals over eventually so honestly i really dont care that much what is and isnt brought over

To answer the actually question: definetly some animals for oce, sa, na and europe as those were super underrepresented or basicly abscent from the Pz basegame
 
Im actually sure why so much has to be cut.
Gaging by the visual improvements between Pc and Pc2 the last 2 years worth of animals models are probably good to go for a sequel, mabye with some minor tweaks here and there.
Cutting something like the dromedary or wisent would just be cutting for cutting sake.

I mean if all else fails modders will probably mod all of the missing PZ1 animals over eventually so honestly i really dont care that much what is and isnt brought over

To answer the actually question: definetly some animals for oce, sa, na and europe as those were super underrepresented or basicly abscent from the Pz basegame
Yeah when I think on African animals, we got some great ones in DLC, but the only one that to me is essential we get immediately is the Meerkat. For Asia I'm not sure there's one at all, maybe the Gibbon and Asian Small Clawed Otter (though I may be biased on that second one)

So probably my list of DLC PZ animals in PZ2 base game:
Meerkat
Gibbon (maybe)
Asian Small Clawed Otter (maybe)
Capybara
Jaguar (maybe)
Capuchian Monkey
Moose (maybe)
Cougar (maybe)
Polar Bear
King Penguin
Red Kangaroo - listen here Frontier, this one or another Kangaroo is absolutely necessary for the PZ2 base game. They're common and recognizable zoo animals in the extreme.
Emu
Koala (maybe)
Red Deer (maybe)

so that's 14 with half of those being "maybe" animals. I realize that's taking a LOT of heavy hitters from the DLCs out as well, but there are still plenty of heavy hitters to rely on.
 
Going on a more ambitious expectation/dream below, I would say some animals could be left out of the base game (Himalayan Brown Bear, some of the exhibit species). Others could be replaced by a species we now got in the DLC (e.g. blue wildebeest, malayan tapir).

For additions/replacements to the current base game roster, I think it would be reasonable to get one of each row:
  • Polar Bear
  • Reindeer / Fallow Deer
  • Jaguar
  • Giant Anteater
  • Llama / Alpaca
  • Capuchin / other NW monkey
  • Red Kangaroo / Wallaby
  • Emu / Cassowary
  • Koala
  • ASCO / Giant Otter
  • King Penguin / African Penguin
  • Spectacled Caiman / Nile Crocodile / Gharial / American Alligator
  • Grey Seal / California Sea Lion
  • Malaysian Tapir / Baird's Tapir
  • Sun Bear / Asian Black Bear / Sloth Bear
  • Binturong
  • Babirusa / Red River Hog
  • Clouded Leopard / Cougar / Caracal
  • White Rhino / Black Rhino
  • Meerkat
  • Fennec Fox / Arctic Fox
  • Moose
  • American Beaver
  • Prairiedog
  • Eurasian Lynx
  • Alpine Ibex
  • Red-Crowned Crane / Grey Crowned Crane
  • Capybara
  • Siamang / Gibbon
  • Scimitar-Horned Oryx / Gemsbok / Dama Gazelle / Addax
  • Leopard
  • Przewalski Horse
  • Racoon
  • Armadillo
  • Striped Hyena / Spotted Hyena
  • Asian Water Monitor / Nile Monitor
  • Dromedary Camel / Bactrian Camel
  • Crested Porcupine
  • Kiwi
  • Tasmanian Devil
  • Wisent
  • Mute Swan
  • Takin / Markhor / Yak
  • Pelican
  • Coati
  • Baboon
  • Tree Kangaroo
  • Ducks and the like
 
Honestly to me it makes (some) sense that we would get most of the current animal roster, barring a few "extras" (additional brown bear, giant tortoise, and so on), while DLC packs focus on the newer concepts (flying birds and aquaria species). My expectation is that the base game comes with concepts like underwater diving already in place. I'm not sure but I'm still not convinced birds/aquaria will be "full" habitat animals, but rather something in between habitat and exhibit (depending on what exhibits look like in the sequel).

I think exhibits will be different, though. They're one area of the first game that desperately need some kind of overhaul/improvement. Whether that simply means a wider range of sizes, or a modular system, or simply the ability to customise the interior like a habitat writ small and more behaviour for the anmals inside, who knows? If they do include birds and aquaria, then it follows that there will be some kind of change to exhibits.
 
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No more transformer / water cleaner every 500 m? Absolute cinema.
 
Soooo... based on this reddit post:


Source: https://www.reddit.com/r/PlanetCoaster/comments/1eyei9s/played_the_gamescom_pc2_demo_here_are_some_details/?share_id=Ji1PhZ0yh7mz4vQBAsHJX&utm_content=1&utm_medium=ios_app&utm_name=ioscss&utm_source=share&utm_term=1


Coaster is getting seasons, which probably means, Zoo 2 is getting seasons. So new snow in July anymore.
I am torn on the different staff buildings. Realistic, yes, but maybe down the line a little tedious when planning. Same with the dietary needs of guests. Sounds awesome at first glance, but I smell an out of balance system again for zoo. It's already bad enough because the requests of guests for drinks and food equal theme parks, not zoos.
I hope for PZ2 they fix the guest needs thing. It drives me crazy! For the big zoos I get it, where each “area” has food nearby. But it gets to a certain level it just feels tedious.
 
Our best comparison is Jwe2 where the base game had almost all the original creatures (minus three hybrids) with about 5 new regular animals and around 5 new flyers and 5 marine animals.
Therefore we should probably expect a expanded roster not one the same size as the base game
I'd be careful with comparisons between the two, as there are some very key differences that could give a drastically different result.

First of, the biggest thing, JWE still has Universal tied to it, so at the end of the day they still have a say in the decision making. We'll never know whether Frontier wanted to include them all or not.

But the most important reason is a multi-year DLC strategy. People like to say that there's an unlimited amount of animals that Frontier can use for their DLCs, but frankly, they can't. Even with birds and fish, there simply aren't enough marketable species out there to get a multi-year DLC strategy up and running for as long as we had today. People would start complaining the moment they get more than two vulture species or more than two shark species, it's inevitable.

Outside of birds and fish Planet Zoo really has the vast majority of popular general audience animals already, and a good mix of less popular and even obscure animals as well. There's still some left for sure, but not an endless amount. I simply cannot see a sequel getting long support without "sacrificing" some animals we have today to DLCs. And if we don't get a long support, we don't end up getting the ability to get a lot of features and change requests we really like, as there's not enough time nor budget to do that.

I think the main reason JWE2 was able to do it is because there's a difference between lesser known modern animals and animals from prehistory. Prehistoric animals have the "benefit" of being extinct and therefor you've got much more room to make lesser known animals interesting by giving them cool designs. Most lesser known modern day animals are lesser known because well... people deem them less interesting. They don't care about a lesser known antelope species because it's "dull and boring" looking, whilst most lesser known extinct animals are usually because they're from fragmented results or because they haven't been in popular media.

Of course, I wouldn't say the amount of marketable animals for a JWE game is endless either, but I think that is the major difference between the two games in terms of content. JWE can make lesser known animals look cool, Planet Zoo does not really have that luxury.

At the end of the day, I'm personally fine with a redivided roster. If that means we get a longer support time for this game, which means more time for our input and changes to the game in our favour, than I'm all for it. I don't want to make the same mistake I made with this game again, I feel like I "wasted" a lot of time and energy on looking out for the next animal, "waiting" for the game to be "complete" instead of just enjoying the game for what it is.
 
I'd be careful with comparisons between the two, as there are some very key differences that could give a drastically different result.

First of, the biggest thing, JWE still has Universal tied to it, so at the end of the day they still have a say in the decision making. We'll never know whether Frontier wanted to include them all or not.

But the most important reason is a multi-year DLC strategy. People like to say that there's an unlimited amount of animals that Frontier can use for their DLCs, but frankly, they can't. Even with birds and fish, there simply aren't enough marketable species out there to get a multi-year DLC strategy up and running for as long as we had today. People would start complaining the moment they get more than two vulture species or more than two shark species, it's inevitable.

Outside of birds and fish Planet Zoo really has the vast majority of popular general audience animals already, and a good mix of less popular and even obscure animals as well. There's still some left for sure, but not an endless amount. I simply cannot see a sequel getting long support without "sacrificing" some animals we have today to DLCs. And if we don't get a long support, we don't end up getting the ability to get a lot of features and change requests we really like, as there's not enough time nor budget to do that.

I think the main reason JWE2 was able to do it is because there's a difference between lesser known modern animals and animals from prehistory. Prehistoric animals have the "benefit" of being extinct and therefor you've got much more room to make lesser known animals interesting by giving them cool designs. Most lesser known modern day animals are lesser known because well... people deem them less interesting. They don't care about a lesser known antelope species because it's "dull and boring" looking, whilst most lesser known extinct animals are usually because they're from fragmented results or because they haven't been in popular media.

Of course, I wouldn't say the amount of marketable animals for a JWE game is endless either, but I think that is the major difference between the two games in terms of content. JWE can make lesser known animals look cool, Planet Zoo does not really have that luxury.

At the end of the day, I'm personally fine with a redivided roster. If that means we get a longer support time for this game, which means more time for our input and changes to the game in our favour, than I'm all for it. I don't want to make the same mistake I made with this game again, I feel like I "wasted" a lot of time and energy on looking out for the next animal, "waiting" for the game to be "complete" instead of just enjoying the game for what it is.
Also its not that having complete fossils ever stopped JP from adding weird stuff onto the animals or changing things to make them more scary or cool, even well known ones
 
I'd be careful with comparisons between the two, as there are some very key differences that could give a drastically different result.

First of, the biggest thing, JWE still has Universal tied to it, so at the end of the day they still have a say in the decision making. We'll never know whether Frontier wanted to include them all or not.

But the most important reason is a multi-year DLC strategy. People like to say that there's an unlimited amount of animals that Frontier can use for their DLCs, but frankly, they can't. Even with birds and fish, there simply aren't enough marketable species out there to get a multi-year DLC strategy up and running for as long as we had today. People would start complaining the moment they get more than two vulture species or more than two shark species, it's inevitable.

Outside of birds and fish Planet Zoo really has the vast majority of popular general audience animals already, and a good mix of less popular and even obscure animals as well. There's still some left for sure, but not an endless amount. I simply cannot see a sequel getting long support without "sacrificing" some animals we have today to DLCs. And if we don't get a long support, we don't end up getting the ability to get a lot of features and change requests we really like, as there's not enough time nor budget to do that.

I think the main reason JWE2 was able to do it is because there's a difference between lesser known modern animals and animals from prehistory. Prehistoric animals have the "benefit" of being extinct and therefor you've got much more room to make lesser known animals interesting by giving them cool designs. Most lesser known modern day animals are lesser known because well... people deem them less interesting. They don't care about a lesser known antelope species because it's "dull and boring" looking, whilst most lesser known extinct animals are usually because they're from fragmented results or because they haven't been in popular media.

Of course, I wouldn't say the amount of marketable animals for a JWE game is endless either, but I think that is the major difference between the two games in terms of content. JWE can make lesser known animals look cool, Planet Zoo does not really have that luxury.

At the end of the day, I'm personally fine with a redivided roster. If that means we get a longer support time for this game, which means more time for our input and changes to the game in our favour, than I'm all for it. I don't want to make the same mistake I made with this game again, I feel like I "wasted" a lot of time and energy on looking out for the next animal, "waiting" for the game to be "complete" instead of just enjoying the game for what it is.
Good points, I don’t expect all the species to return immediately for a sequel, I’d actually be happy to just delete some less impactful animals like the Baird’s Tapir or Pronghorn

I think it’s important for the sequel to have a much better base roster (birds, monkeys, SA, Oceania, etc), therefore a lot more diversity is required so I think 70-80 habitat animals is a good start
 
I think i said this before but what i could see is making everything from the recent DLCs base game, as these all have amazing models that probably are good to go for PZ2 with some minor touch ups here and there.
Then put them together with current base game animals that you just cant have a Zoo sim without like lion, tiger, elephant (new models ofc) and put them into the PZ2 basegame with some older dlc animals, a couple new ones and a few birds or aquatics, whatever the new thing is.
That leaves you with animals that couple easily headline and sell future packs which would need to be remodeled anyways.
So lets say gorilla and chimp stay in the PZ2 basegame and the orang will come in a rainforest pack with idk arapaima, ocelot, macaw, debrazza monkey, crowed pigeon, forest buffalo and an exhibit. Or keeping the bison and cheetah for an savannah pack
 
They should port PZ1-DLCs to PZ2 on Steam. Creative Assembly did this with "Total War: Warhammer". So, if you bought the Beastmen-DLC for TW:W1, you can still play them in TW:W2 and TW:W3. I don't know if this is possible on consoles though.
 
They should port PZ1-DLCs to PZ2 on Steam. Creative Assembly did this with "Total War: Warhammer". So, if you bought the Beastmen-DLC for TW:W1, you can still play them in TW:W2 and TW:W3. I don't know if this is possible on consoles though.
This is the only way I see us getting all the first games animal at launch. It would be a fairly viable strategy to release a revamped base game with 100 or so animals and then have a strong roster of dlc on release to immediately start selling. As stated before this would significantly shorted the sequels lifespan as even if we open it up to literally any animals there are only so many iconic animals left to add but I could see this strategy working for 3 or so years.
 
To add more to the discussion happening around PZ2’s base roster, thought I’d give a rough go of what I believe is likely to happen. At least with the PZ1 habitat species. I think the odds are incredibly high something major will be happening with the current exhibit species in a sequel. Who knows, everything might just function like “habitat” species in the sequel. So I'm going to leave exhibit species out of the discussion for now.

As I’ve touched on previously, and others have now mentioned too, I think the odds are little to none we’ll get the entire PZ1 roster in base-game PZ2. And truthfully, that’s for the best for everyone involved; both us players and Frontier. The more DLCs that come out and sell well over time, the more free update features and anniversary animals us users get.

This said, I also completely believe we’ll be seeing fully aquatic and/or flying avians as a feature in PZ2, even if there’s just a few in the base-game. A handful from both categories feels likely, leaving most for DLC.

PZ1 base-game Species in PZ2 base-game:
Odds are high that a good chunk of them will be used as DLC headliners.

Anniversary Species:
Seems pretty likely we will get all of PZ1’s free anniversary animals in PZ2’s base game.

DLC Species:
I think a lot of the earlier DLCs, with their abundance of headliner ABC animals, won’t be making a full reappearance in the PZ2 base game. Both because of the need for model updates (as DLCs progressed the art-style for all models became increasingly realistic) and because the extreme resell-ability of many of them. Give them a fresh coat of paint (bring them up to par with 2024’s models) and people would buy them again.

But I don’t think the same can be as easily said for most later/newer DLC species. Most are pretty realistic already and wouldn’t have the same “re-purchase” draw. And interestingly, I think this line can be drawn roughly around the arrival of the Wetlands Animal Pack. Starting with this DLC, I believe we can more safely assume all species will be appearing in the PZ2 base game. So to keep it brief, for DLC 1-8, expect around half of their rosters to be base game. And for DLC 9 and onward, expect almost all of the species.

Below I’ve attached a tierlist of what I’m roughly expecting for PZ2’s roster decisions when it comes to what appeared in PZ1 (by no means am I saying I feel any of this is certain though, just what seems most likely/practical). Also, none of these guesses/talking points are meant to be my personal wants or “wishlists”. I think that’s what a lot of people are forgetting in these types of discussions. Sure, in a dream world, I’d love to have every random creature I want in base-game PZ2, but that’s not realistic at all. And you can’t cherry-pick your favorite species from PZ1’s roster and pretend like that’s what is realistic for a PZ2 base-game. That’s just a wishlist, not a prediction. I have reasonings for why I've placed each species where it is within this tier list, and none of my reasons had to do with personal wants. Instead, try to think like what Frontier's marketing and game development teams do. What is truly "essential" for a zoo game's base roster? What species have the closest overlap design-wise? What popular zoo species could be saved to headline DLCs without receiving too much negative backlash for it? Which models require the least amount of tweaks & updates? What species would consumers not be willing to buy again, but would be unhappy without their reappearance? Questions like these will help anyone develop a more realistic idea of what is likely to see in PZ2.

Additionally, I’d like to mention that for each category in the list, I’ve ranked the species by likelihood for that tier, with the highest likeliness starting at the beginning of each category:
Pasted Graphic 10.tiff


Other important elements to consider in these types of discussions are what is likely to appear in the final PZ1 DLC, the biogeographical ranges of the potential fully aquatic and/or flying species included in PZ2, and what themes are most likely for potential PZ2 DLCs. For example, as can be seen in this tier list, South America & Oceania have the smallest rosters for reoccurring species in a base-game PZ2. But this could completely shift if the final PZ1 DLC mainly focuses on these regions or the entirely new species additions in base-game PZ2 are from these areas (I have a strong hunch that South America and Oceania would see the largest roster boosts out of the continents if fully aquatics and/or flying avians are indeed a thing in PZ2).

Would love to hear other's thoughts on this tier list and what they feel is realistic to expect for PZ2!
 
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To add more to the discussion happening around PZ2’s base roster, thought I’d give a rough go of what I believe is likely to happen. At least with the PZ1 habitat species. I think the odds are incredibly high something major will be happening with the current exhibit species in a sequel. Who knows, everything might just function like “habitat” species in the sequel. So I'm going to leave exhibit species out of the discussion for now.

As I’ve touched on previously, and others have now mentioned too, I think the odds are little to none we’ll get the entire PZ1 roster in base-game PZ2. And truthfully, that’s for the best for everyone involved; both us players and Frontier. The more DLCs that come out and sell well over time, the more free update features and anniversary animals us users get.

This said, I also completely believe we’ll be seeing fully aquatic and/or flying avians as a feature in PZ2, even if there’s just a few in the base-game. A handful from both categories feels likely, leaving most for DLC.

PZ1 base-game Species in PZ2 base-game:
Odds are high that a good chunk of them will be used as DLC headliners.

Anniversary Species:
Seems pretty likely we will get all of PZ1’s free anniversary animals in PZ2’s base game.

DLC Species:
I think a lot of the earlier DLCs, with their abundance of headliner ABC animals, won’t be making a full reappearance in the PZ2 base game. Both because of the need for model updates (as DLCs progressed the art-style for all models became increasingly realistic) and because the extreme resell-ability of many of them. Give them a fresh coat of paint (bring them up to par with 2024’s models) and people would buy them again.

But I don’t think the same can be as easily said for most later/newer DLC species. Most are pretty realistic already and wouldn’t have the same “re-purchase” draw. And interestingly, I think this line can be drawn roughly around the arrival of the Wetlands Animal Pack. Starting with this DLC, I believe we can more safely assume all species will be appearing in the PZ2 base game. So to keep it brief, for DLC 1-8, expect around half of their rosters to be base game. And for DLC 9 and onward, expect almost all of the species.

Below I’ve attached a tierlist of what I’m roughly expecting for PZ2’s roster decisions when it comes to what appeared in PZ1 (by no means am I saying I feel any of this is certain though, just what seems most likely/practical). Also, none of these guesses/talking points are meant to be my personal wants or “wishlists”. I think that’s what a lot of people are forgetting in these types of discussions. Sure, in a dream world, I’d love to have every random creature I want in base-game PZ2, but that’s not realistic at all. And you can’t cherry-pick your favorite species from PZ1’s roster and pretend like that’s what is realistic for a PZ2 base-game. That’s just a wishlist, not a prediction. I have reasonings for why I've placed each species where it is within this tier list, and none of my reasons had to do with personal wants. Instead, try to think like what Frontier's marketing and game development teams do. What is truly "essential" for a zoo game's base roster? What species have the closest overlap design-wise? What popular zoo species could be saved to headline DLCs without receiving too much negative backlash for it? Which models require the least amount of tweaks & updates? What species would consumers not be willing to buy again, but would be unhappy without their reappearance? Questions like these will help anyone develop a more realistic idea of what is likely to see in PZ2.

Additionally, I’d like to mention that for each category in the list, I’ve ranked the species by likelihood for that tier, with the highest likeliness starting at the beginning of each category:
View attachment 400171

Other important elements to consider in these types of discussions are what is likely to appear in the final PZ1 DLC, the biogeographical ranges of the potential fully aquatic and/or flying species included in PZ2, and what themes are most likely for potential PZ2 DLCs. For example, as can be seen in this tier list, South America & Oceania have the smallest rosters for reoccurring species in a base-game PZ2. But this could completely shift if the final PZ1 DLC mainly focuses on these regions or the entirely new species additions in base-game PZ2 are from these areas (I have a strong hunch that South America and Oceania would see the largest roster boosts out of the continents if fully aquatics and/or flying avians are indeed a thing in PZ2).

Would love to hear other's thoughts on this tier list and what they feel is realistic to expect for PZ2!
Oh that's a good idea doing it with the tier format. I'll try it later following My own list. Although i have changed my mind about some animals that i think are more likely to be left for DLCs so i'll reduced the number of base game animals for the sequel.

But basically the most work an animal needs to make an improved version, the most likely is to come in DLCs. Like for example the koala needs a model.and behaviours/animations rework SO is candidate for DLCs while the kangaroo works perfectly with just a model remaster SO is base game material. Same situation with the ant Eater (DLC material) and jaguar (base game roster candidate).
 
Another thing that i think will be interesting is how the actual Dlc format for PZ2 will look.
I think its pretty safe to say PZ2 basegame will have aviaries or aquatics (or both if were lucky), so assumably you would have to have one, or more in every DLC aswell.
Which with the current approach to pack themes for birds is easy enough, they are everywhere, on every continent, and in every biome. But for aquatics? Thats a little harder i think like you just cant put an aquatic in every theme, grasslands for example.
 
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