Planet Zoo 2 Speculation and ideas

As for PZ2...
In my opinion, there would have to be really a lot of things new for me to buy the game right away on the day of release, as there was with PZ1.
  • There would have to be birds + aquariums
  • There would have to be more animal interaction + anteaters and other animals can carry their young.
  • Improved path system
  • Improved building system (fewer building blocks, scaling, etc.)
  • Added plant/terrain brush
  • 80% of the composition from the PZ1 game, taking into account that animals from the earlier part will also appear (they may even be in the DLC) to have100% of the composition from PZ1
  • Individual behaviors for each animal (more fearful wolf, more aggressive, etc... this is a thing that was supposed to be from the beginning, as they reported in 2019, by the way, but nevertheless failed to implement it.... also birds were supposed to be.... well, but well they are not)
  • improved climbing
  • improved diving
  • improved animations to make animals more alive, interacting with elements such as construction/plants

I would still like to experience something that was on Xbox (ZT3), that we can move our avatar around the zoo. This is what we create it for, so that we can get into it.... We could also have interactions, just stroking (mini zoo), etc....
I also doubt they will do this, but increased player cooperation, it would be cool to build a zoo with 2 or 3 players, rather than alone, but that's what I doubt such a thing will appear... which is a shame....

A suggestion as far as JW3 is concerned, in my opinion the trailer is cool, it shows something new, but it's only or as far as the dinosaur kids.... Of course, I am very happy that there will be young dinosaurs in the end.... But JW2, for example, impressed me more with the addition of aviaries and aquariums.... I don't want to get set for now, but I will see what the JW3 game offers on the day of release... because if only toddlers, I won't buy this game so soon....

Also what I am afraid of is that PZ2 may turn out to be a flop, just like it happened with PC2.... PC2 should not be released so soon....
 
because it steals from artists not just in the figurative could of paid someone to make it sense but also the it physically is stealing any online work from artists to create its own.
it also utilises ridiculous amounts of water and power to perform tasks which is already showing some devastating impacts on communities and the environment.
I don't see how it is different in environmental damage to all the other bad stuff we are doing such as driving cars for leisure, or eating meat or using computers for games. On the stealing from artists point I see the reasoning, but I'd argue its just another sector of society being automated away, as it is not literally stealing, but merely learning patterns and copying them. Did google calendar "steal" the work of secretaries? Did robotics "steal" the work of the mechanic and the carpenter? I'd say they were just prorammed to copy previous human functions patterns, making the humans redundant. And entire worklines with a lot of artistic mastery and craftsmanship were replaces, carpentry, clockmaking, metalworking... all replaced by factory robots prodcing redundant slop. It just never happened to the humanities departments before, and I don't see how this specific automation process is morally worse than theprevious ones.

I am a lot more worried about the malicious uses of AI but I don't think they are relevant to planet zoo art concepts.
 
I don't see how it is different in environmental damage to all the other bad stuff we are doing such as driving cars for leisure, or eating meat or using computers for games.
Red herring. The existence of other bad things doesn't justify the original bad thing being bad.
I'd argue its just another sector of society being automated away, as it is not literally stealing, but merely learning patterns and copying them
Generative AI literally samples from existing images to build the output, this includes artwork and usually without any expressive permission. The worst part is that innocent, casual fun with creating generative AI still ultimately feeds inputs into the greater mechanism that both normalises the concept and makes it stronger.
Did google calendar "steal" the work of secretaries? Did robotics "steal" the work of the mechanic and the carpenter?
Digital calendars are still calendars, the ability to manipulate them was work done by a human being (not to mention that secretaries are still a profession). Robotics have also outcompeted neither mechanics nor carpenters, those are still human-level jobs done by humans. When people say generative AI steals from artists, they mean what I said above
I'll link a couple articles that focus on the detriments to artists, the environment, and science communication if you wish to have some further reading.
 
Digital calendars are still calendars, the ability to manipulate them was work done by a human being (not to mention that secretaries are still a profession). Robotics have also outcompeted neither mechanics nor carpenters, those are still human-level jobs done by humans. When people say generative AI steals from artists, they mean what I said above
I'll link a couple articles that focus on the detriments to artists, the environment, and science communication if you wish to have some further reading.
All those professions still exist, but have been massively reduced in scope and scale, as much of the market is now supplied by easy automated alternatives. Same will happen to artists. Artists will not be replaced completely, but they will take a hit and adapt like all the industries before them.

Generative AI literally samples from existing images to build the output, this includes artwork and usually without any expressive permission. The worst part is that innocent, casual fun with creating generative AI still ultimately feeds inputs into the greater mechanism that both normalises the concept and makes it stronger.
As does the chair factory that replaced the town's carpenter. They used preexisting human made products to replicate them on a massive scale. Also this is a misuderstanding of how AI works. "AI" as we know it is just a statistical prediction tool. It can just predict what pixel will be in which color based on a premade dataset, it can't copy. The ethics of creating it might have been questionable, but by now the genie is out of the bottle, and the models are trained and functional. Are we supposed not to use it before of some original sin in its creation? I see it as a tool like any other, which can and is commonly used for fun or function. If I ever need actual copyrightes art for enjoyment or for a utility, I'd still contact actual artists.
 
All those professions still exist, but have been massively reduced in scope and scale, as much of the market is now supplied by easy automated alternatives. Same will happen to artists. Artists will not be replaced completely, but they will take a hit and adapt like all the industries before them.
Believing that freelance artists can adapt to replacement on the same scale as full-fledged corporations and industries is certainly a take. All the while their works are being harvested and they don't get any word on the matter.
As does the chair factory that replaced the town's carpenter. They used preexisting human made products to replicate them on a massive scale.
Carpenters have always been able to do work that can't be done at a factory. Roofing, flooring, on-site construction, repairs, etc. Carpentry is so broad compared to artistry that it's a poor comparison to make.
this is a misuderstanding of how AI works. "AI" as we know it is just a statistical prediction tool. It can just predict what pixel will be in which color based on a premade dataset, it can't copy.
This sampling should, at the very least, require explicitly consent from artists so their work isn't being replicated and effectively plagiarised in the process.
he ethics of creating it might have been questionable, but by now the genie is out of the bottle, and the models are trained and functional.
the thing is that we can put generative AI in its place with regulations. The methodology is campaigning to display why generative AI is detrimental so lawmakers know how to reign things in as effectively as possible. Unfortunately, people seeing generative AI mostly as a shiny toy means governments aren't very keen on regulations.
I see it as a tool like any other, which can and is commonly used for fun or function. If I ever need actual copyrightes art for enjoyment or for a utility, I'd still contact actual artists.
I commissioned an artist to make a meme illustration just a short while ago and it was a fantastic investment that no generative AI could truly replace. I will always contact humans before resorting to generative AI.
 
My views on generative AI aside (strongly in favour, except for the environmental issues), I feel like the base-game for PZ2 roster should include, at the very least, most of the original base game animals as well as the first 8 DLCs, which are kind of essential to have a somewhat decent roster.
Plus of course all of the new birds/aquatic animals.

A thing I would really like to see is touch tanks for stuff like rays and turtles and invertebrates
 
Will the cougar be given full subspecies name in yet-to-been-officially/legally-confirmed Planet Zoo 2? And if anyone ask me, I like the ones in Rocky Mountains of North America.
 
You think they will have Planet Zoo 2 soon? In 2026 ? How come if we still have dlcs this year...no sense
Based on the information we received about 3 years ago at this point 3 new creative management games were going to be released yearly for the next 3 years ending next year with a final game.
We have since had 2 revealed as sequels to planet coaster and jurrasic world evolution so the third and final slot is very likely going to be a sequel to their only other franchise in that genre planet zoo.

As to why they havent stopped dlc yet. Frontier has been in a financially uncertain period for about a year and a half now with planet zoo still making up 25% of the companies entire revenue they were not going to stop a system that was stopping them from bankruptcy especially when planet coaster 2 has been having emergency updates all year instead of paid dlc and they have 2 major games in development.

The leading theory is that planet zoo as it stands was going to end last year with the release of zookeepers animal pack which for all purposes was a very final pack however given the sustained popularity of the game and the lacklustre release of planet coaster 2 it is likely that they decided to continue making dlc to supplement their finances.
 
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