All we need now is a release date ..
Well, it's pretty Spring-like today in the UK, very like Early Spring indeedAll we need now is a release date ..
Well, it's pretty Spring-like today in the UK, very like Early Spring indeed
Q: Will the changes include a multi-source lighting system to reflect the presence of multiple stars in systems that have them?
As we're aiming for similar specs to base game for Odyssey, we won't be including a multi-source lighting system, for performance and art reasons.
I would love to see lighting from multiple suns in the game, but I dont think we will see it until the XSX and PS5 are well and truly mainstream.Sigh.... Are there plans to enhance the game engine's technology to take advantage of the massive advancements made in computing since the game came out nearly seven years ago? Or are we going to be stuck with the limitations of previous gen console specs until the game is abandoned?
We've had to deal with something called the 'Hairy ball theorem'
What "tenuous" exactly means has been debated earlier on the forum (the word itself doesn't have a scientific definition*), but based on information of the trailers, Odyssey will feature planets that have considerably thicker atmosphere than Mars.Mars' atmosphere is not technically "tenuous" though. A thin atmosphere is not necessarily tenuous.
Q: Will console users see the changes at the same time as PC users?
No, console players who purchase the expansion will experience the planetary tech changes upon the release of Odyssey on their platform.
Q: Will the changes include a multi-source lighting system to reflect the presence of multiple stars in systems that have them?
As we're aiming for similar specs to base game for Odyssey, we won't be including a multi-source lighting system, for performance and art reasons.
All we need now is a release date ..
However i was told that question was already been answered, so maybe i'm still missing that answerYeah, while i asked that me too, i later thought it was pretty obvious both horizons and odissey had to share the same tech because it changed the landscape of existing landable planets too.
Now it's either poor wording, and they will actually share the same tech, or horizons and odissey players won't be able to play together in horizons landable planets.
Yeah, that's a very debated term. However, a similarity between all atmospheric planets showcased up until now is that they all only have one gas, unlike Mars which obviously has more than one, so Mars still has a more complex atmosphere. It looks like the atmospheres we're getting will be too basic for any form of aurora to occur.What "tenuous" exactly means has been debated earlier on the forum (the word itself doesn't have a scientific definition), but based on information of the trailers, Odyssey will feature planets that have considerably thicker atmosphere than Mars.
I'm not convinced by this explanation.It looks like the atmospheres we're getting will be too basic for any form of aurora to occur.
As far as I'm aware there's no "thin hydrogen" words in Elite, so worlds with hydrogen where proton auroras can occur will not be landable anyway.I'm not convinced by this explanation. Martian auroras are caused by solar wind protons exciting hydrogen atoms and then hitting the planetary magnetic bowshock, not by interaction between atmospheric gases.
The in-game reason as to why they were not added is because auroras cannot occur in atmospheres that are being added.IMO it looks like FDev is just not going to have auroras in Odyssey at launch, I don't see the need to invent any other "in-game" reason for it.
Where is this stated?The in-game reason as to why they were not added is because auroras cannot occur in atmospheres that are being added.
You're missing the point. You are using Mars as an example of a planet with a thin atmosphere where auroras can occur.Why not just say that auroras don't exist in ED universe. It's just as convincing as an explanation as pre-terraformed Mars being the sole thin atmosphere planet in the Milky Way that had auroras.
All that that quote tells us is the console and pc platforms are being rolled out at different times. Which works because they are currently separate, on different servers, I believe? PC users are all on the same servers, horizons or base. Presumably EDO horizons and base will all be on the same servers.Oooh.
Odyssey has a different engine in it, which also has an impact on the visuals in the base game. But only if you buy Odyssey.
Interesting.
EDIT:: Presumably this means that Odyssey players cannot instance with Horizons players on the surface of the same planet?