So, there was a patch the day before yesterday and the much despised player mass-lock 'bug' still persists... This is a major change that has been allowed to remain in every iteration of 3.3 since the start of beta. I'm now struggling to believe that this is a bug, because usually major critical gameplay bugs are fixed within a couple of weeks of a release. It has now been around 6 weeks since 3.3 went live, and 12 since beta started. Also, mass lock has never been affected by other gameplay updates before.
Perhaps Fdev saw all the comments Fallout76's anti-griefing mechanic was getting and decided to remove mass-lock as a similar step? I hope not, because mass lock is a vital part of PvP.. if this 'bug'/change remains in place a lot of pvp players will simply walk away from the game (from both outlaw and lawful sides).
The main bug thread has also been locked without any word from staff or mods: https://forums.frontier.co.uk/showthread.php/463777-No-Player-Mass-Lock-Anymore
So FDEV please clarify... is this actually a bug? Or is this some misguided, poorly communicated attempt to reduce player killing? What's the deal?
Thanks,
An exasperated PvPer
Perhaps Fdev saw all the comments Fallout76's anti-griefing mechanic was getting and decided to remove mass-lock as a similar step? I hope not, because mass lock is a vital part of PvP.. if this 'bug'/change remains in place a lot of pvp players will simply walk away from the game (from both outlaw and lawful sides).
The main bug thread has also been locked without any word from staff or mods: https://forums.frontier.co.uk/showthread.php/463777-No-Player-Mass-Lock-Anymore
So FDEV please clarify... is this actually a bug? Or is this some misguided, poorly communicated attempt to reduce player killing? What's the deal?
Thanks,
An exasperated PvPer
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