Hello folks. I wish to share some feedback on my recent experience with a cardbord-like VR setup.
I have to say something soon: it is something worth trying. It can give you a close experience to the gaming dedicated VR sets performance.
But also it makes you understand that home made VR cannot be used on a standard basis. There are too many twists to consider. Here are my thoughts:
PROS:
- Fun! did I say fun? Yesh! I did! The moment I was able to achieve an acceptable comfort I spent the most wonderful moments of my gaming experience.
- Cheap. You have to use stuff you can easily afford or grab from your pockets. And give it a try.
- Game changer: you will never be able to play ED the old way. And never you will be able to play on a monitor (be warned about that).
- Possibility to test the physical effects of VR. You can then decide if it is the case (or not) to invest your money on a VR equipment. If you discover some heavy intolerance you saved much money.
CONS:
- cell phones get seriously hot and stressed. It is definetly not safe for our beloved pieces of tech so that:
- you have to stop your VR every now and then to relax your eyes and cool down your phone.
- trinus VR app is free to try. It will stop every 15 minutes, kinda immersion breacker until you buy it.
- low fps (even 60fps) will make your eyes tired soon.
- image quality must be compromised to gain fps's
- no positional tracking will limit your experience, do not expect too much "presence" (but yes a bit of it is there)
- some cheap VR visors can be very uncomfortable, like mine (very heavy to wear, have to often adjust its position on my face).
That said here it is my setup....
My machine (almost VR ready):
CPU: Intel Core i7-6700K @4.00Ghz
RAM: 8,00 GB
OS: Win8.1 64bit
Solid state HD
GeForce GTX 750 4gb videocard
VR gear:
-VR visor for smartphones "VR Box"
-Huawuei P9 lite smartphone (no gyroscope)
-3.1 USB cable tathering
-Trinus VR
-EDtracker Pro for headtracking
-Thrustmaster T.16000M left-handed joystick + Logitech Attack 3 as right hand (I'm lefty...)
-Mouse and keyboard
At 1920x2160 resolution performance loss is great and unless you have a high performace video card it causes low fps.
At and 1920x1080 there's a great boost in performance, but you will have to stretch the image vertically through the lens adjust of trinusVR. The overall experience becomes very good and enjoyable.
Ok that's all. After two or three days of testing and playing I finally decided to buy a real Oculus Rift CV1, because I'm very enthusiast of VR and I want to have the best experience from it. I will buy a better video card and some other stuff to fully enjoy the new way to play videogames.
I hope my feedback to be useful to the ones who wish to start from a cheap solution.
Fly Safe
JJ
I have to say something soon: it is something worth trying. It can give you a close experience to the gaming dedicated VR sets performance.
But also it makes you understand that home made VR cannot be used on a standard basis. There are too many twists to consider. Here are my thoughts:
PROS:
- Fun! did I say fun? Yesh! I did! The moment I was able to achieve an acceptable comfort I spent the most wonderful moments of my gaming experience.
- Cheap. You have to use stuff you can easily afford or grab from your pockets. And give it a try.
- Game changer: you will never be able to play ED the old way. And never you will be able to play on a monitor (be warned about that).
- Possibility to test the physical effects of VR. You can then decide if it is the case (or not) to invest your money on a VR equipment. If you discover some heavy intolerance you saved much money.
CONS:
- cell phones get seriously hot and stressed. It is definetly not safe for our beloved pieces of tech so that:
- you have to stop your VR every now and then to relax your eyes and cool down your phone.
- trinus VR app is free to try. It will stop every 15 minutes, kinda immersion breacker until you buy it.
- low fps (even 60fps) will make your eyes tired soon.
- image quality must be compromised to gain fps's
- no positional tracking will limit your experience, do not expect too much "presence" (but yes a bit of it is there)
- some cheap VR visors can be very uncomfortable, like mine (very heavy to wear, have to often adjust its position on my face).
That said here it is my setup....
My machine (almost VR ready):
CPU: Intel Core i7-6700K @4.00Ghz
RAM: 8,00 GB
OS: Win8.1 64bit
Solid state HD
GeForce GTX 750 4gb videocard
VR gear:
-VR visor for smartphones "VR Box"
-Huawuei P9 lite smartphone (no gyroscope)
-3.1 USB cable tathering
-Trinus VR
-EDtracker Pro for headtracking
-Thrustmaster T.16000M left-handed joystick + Logitech Attack 3 as right hand (I'm lefty...)
-Mouse and keyboard
At 1920x2160 resolution performance loss is great and unless you have a high performace video card it causes low fps.
At and 1920x1080 there's a great boost in performance, but you will have to stretch the image vertically through the lens adjust of trinusVR. The overall experience becomes very good and enjoyable.
Ok that's all. After two or three days of testing and playing I finally decided to buy a real Oculus Rift CV1, because I'm very enthusiast of VR and I want to have the best experience from it. I will buy a better video card and some other stuff to fully enjoy the new way to play videogames.
I hope my feedback to be useful to the ones who wish to start from a cheap solution.
Fly Safe
JJ
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