Please can I have your combat stats

Rank = Mostly Harmless
Bounties claimed = 29
Profit from bounties = 319519
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = 0
As yet unclaimed bounties (as not near relevant systems) = 100,000
 
Question for @heavymetaltcup @Ziphnor @Halion Chone @DoubtOutLoud and @Mad Doctor X.......

Have any of you had unclaimed credits which you have then lost due to ship destruction by bug or otherwise??

Nope, never. My Viper has never ever been destroyed. :)

I double-checked my screenshots to ensure the two that I've submitted are correct (they are). In the process, I found another one:

Rank = Mostly Harmless
Bounties claimed = 69
Profit from bounties = 148829
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = 0

I'm currently Novice, somewhere in the big gap in your data table. Will submit data in about 12 hours' time when I get home and online.
 
The figures do not support you getting 1 point for Sidewinder and 10 for Anacondas or anything like that. If it was like that then there would be a vastly larger spread. The rank is either:

Total kills (wanted, combat bonds, assassinations, anarchy and murder) but you cannot see murders, anarchy or assassinations hence there being a slight spread.

OR

Total kill credits for bounties, combat bond profits, assassination profits and bounty equivalents for kills killed in anarchy and murder with the anarchy and murder ones invisible again hence there being a slight spread

Either of the above would support what we are seeing and the second one would effectively give you a faster rank up for harder targets.

Doesn't the ship you are flying count towards kill value? E.g. viper vs anaconda brings in more than anaconda vs viper.
 
I think that kills made from UK IP's are awarded something like double or triple points, which would account for the discrepancies. This is to make up for any time lost due to mandatory tea breaks or pub visits.

Or maybe the ranking is just another SNAFU (situation normal, all ****** up).

Anyhow, I've made all of my kills in a cobra since launch. I haven't flown anything else since beta. I will post my stats later. Maybe ship type has something to do with it.

Okay here are the stats:

Rank = Expert
Bounties claimed = 924
Profit from bounties = 5,254,427
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
 
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After thinking about it a bit, I've realized why there are such large discrepancies in your numbers.

In the design documentation, they stated that rank gained from bounty hunting will decay over time. This explains why combat bonds seem to count more towards ranking, because their points don't decay like the bounty hunting points. So it will be fairly rare for two people to get a rank at exactly the same number, except for the lower ranks which do not take as much time. So if you are a casual player and not trying to maximize your kills per second :rolleyes: then you are being penalized.
 
The figures do not support you getting 1 point for Sidewinder and 10 for Anacondas or anything like that. If it was like that then there would be a vastly larger spread.

Probably not 10:1. In the original Elite, the difference capped out at around 5:1 and that was with ships tougher than Anacondas - an Anaconda was only 3x the point value of the Sidewinder in that game. It's quite possible that there is a difference among ship types - it's hard to say because most people probably kill a relatively similar mix.

Really, without an accurate count of total kills (which is very inaccurate if people use KWS - I often get 2-3 bounties claimed for one ship) we can't say for sure. Maybe some of the variation we see currently is just a different mix of ships.
 
Slightly rough, but pretty close, going off memory, will correct if needed.

Rank = Expert
Bounties claimed = 1204
Profit from bounties = ~20m cr
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = ~1.3m cr
As yet unclaimed bounties (as not near relevant systems) = ~800k cr

Personally, I don't think the amount of money you have made matters, I think only kills does. I' noticed more than once that my Elite status has ranked up whilst in an extraction zone or nav beacon, without having cashed in any bounties for at least 50-100 kills. I often let me bounties climb into 7 figures as I'm quite a way from Empire and Alliance space, where a lot of KWS bounties seem to appear.



Z...
 
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Actually, looking at my own numbers, I think these could put the nail in the coffin in the idea that it's profit that determines rank. I've done a lot of high profit, low kill combat (about 65 assassinations or so). At 18.5 million (plus another 170k unclaimed, and maybe 300k lost), I think I've made more money by combat than any other "Expert" pilot on your list by a wide margin:

combat-stats.jpg
 
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The greater the difficulty the target poses the greater the reward towards rank gain, it has been this way since beta. Go about killing elite anaconda and you will rank up far quicker than you will killing elite sidewinder at some crap RES. Likewise killing elite sidewinder will result in quicker gains than killing novice sidewinder.

I assume from things that were said during beta and from my own observations, that the targets rank has a point reward as does the ship type, possibly even their load outs as these are random and alter difficulty from encounter to encounter too.
 
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Rank = Competent
Bounties Claimed = 223
Profits From Bounties = 2,088,932
No Combat stuff
No Assassination Stuff
Unclaimed Bounties = 7462
 
Slightly rough, but pretty close, going off memory, will correct if needed.


Bounties claimed = 1204
Profit from bounties = ~20m cr
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = ~1.3m cr
As yet unclaimed bounties (as not near relevant systems) = ~800k cr

Personally, I don't think the amount of money you have made matters, I think only kills does. I' noticed more than once that my Elite status has ranked up whilst in an extraction zone or nav beacon, without having cashed in any bounties for at least 50-100 kills. I often let me bounties climb into 7 figures as I'm quite a way from Empire and Alliance space, where a lot of KWS bounties seem to appear.

Z...

What rank does this refer to?
 
Ok here are the new stats including a whole thread I found from someone else asking the same question but their thread went quiet. More data the better so here goes:

Screen Shot 2015-03-03 at 11.34.01.jpgScreen Shot 2015-03-03 at 11.34.41.jpg



We know now that there are missing bits of information

Assassinations are not shown (BUG)
There is no entry for murders BUT this might well be stored in a hidden field only available to ED
There is no entry for anarchy kills BUT this might well be stored in a hidden field only available to ED
There is no equivalent monetary entry for murders or anarchy kills BUT this might well be stored in a hidden field only available to ED
When your ship is destroyed you loose the unclaimed bounties.

Without these missing bits of information it is difficult to say one way or the other which is most likely

Not really sure which one is most likely to be right but looking at these tables will at least give people an idea of how they are doing.
 
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Rank = Expert
Bounties claimed = 904
Profit from bounties = 7.718.814 CR
Combat Bonds = 25
Profit from combat bonds = 172.000 CR
Assassinations = 0
Profit from assassinations = 22.206 CR
As yet unclaimed bounties (as not near relevant systems) = No claimed.
 
Thats a really good question and i would like to know too.

I wonder if it has anything to do with number of ship losses? Could be that you accrue points towards your next rank up for each kill / bounty and lose points for a ship loss. This could explain the disparity with a few of the CMDRs.
 
As promised!

Rank = Novice
Bounties claimed = 146
Profit from bounties = 1,135,723 CR
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = 20,071 CR

- - - - - Additional Content Posted / Auto Merge - - - - -

And one more, same game session, a little later.

Rank = Novice
Bounties claimed = 153
Profit from bounties = 1,135,723 CR
Combat Bonds = 0
Profit from combat bonds = 0
Assassinations = 0
Profit from assassinations = 20,071 CR

Unclaimed bounties at this point:
2608 Fed
427 in Alliance
96682 in Empire
47925 in faction 1
1754 in Faction 2
832 in Faction 3
 
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Do we have a screen shot for that master (shadowwar) with half the kills it normally takes?

Avg bounty value is low and the chart only shows 29k from assassinations. I find it hard to believe one can get master at that number when most people are just barely experts.

Unless that commander just kills everything indiscriminately wanted or not. The clean murders wouldn't show up in the visible stats, but still would like to see a screen cap to believe it.

Because if it's true we all need to be doing whatever he's doing.
 
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It's one of the reasons that I think MAYBE the ranking of target ships might play a part. Possibly he destroys everything in his path including minnows!

Let me just put it this way: If a pirate dare to scan me , he does not survive it!
And just before the 1.07 patch (when you could still do ice ring pirate farming) it happened that around 4000 of them tried to scann me during 3-4 day. The result is the image you can see in the left side of this post in unclaimed bounty. Turns out the alliance seems to be the safest (less pirated) place as pirates had 3,5x more bounties from Federation and Empire.
But based on the game mechanics , you mostly get npc which are closer to your rating.
These days i get mostly dangerous, deadly and elite ships in war zones. Novice and competent still happens though.
 
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