Please change Exploration ARX (not an Open Letter)

As many of us already know, the exploration activity is mainly rewarded with ARX when you sell the exploration data for profit.
The ARX earned during the real exploration gameplay (FSS scan, Surface Scan, Scanning Geological and Biological Elements) are instead really poor.

This system suggests that the best way for an explorer to earn ARX is by exploring system nearby the bubble and come back to a station to sell exploration data as much as possible to ensure you don't exceed the weekly cap.

PROBLEM:
This system rewards only casual explorers while they are doing also other activities and not "full-time" explorers.

All explorers that want to stay away from the bubble for very long time (weeks/months) are not well rewarded with ARX:
  • the ARX earned for scanning new systems and planets is around 8-10 ARX/hour. It means that a player needs to play the game for at least 40 hours/week to reach the weekly cap of 400 ARX
  • when the explorer finally returns from his expedition he could have enough data to earn thousands of ARX (especially if he was off for months, like during DW2). But the weekly cap will limit this to 400 ARX so months of gameplay are wasted in this respect. The only way around would be to sell data little by little over the weeks, but this means that the explorer can't leave the bubble for weeks just because of this.
SOLUTION:
Revert this process such that selling exploration data rewards only few ARX and improve the ones earned by fully scanning systems with the FSS, by surface scanning planets and by finding geologica/biological elements on planets surface.
This system would reward both casual and "full-time" explorers.
Yep, with you on this.

I'm not going to switch up my play style for max arx but it is a touch irksome that the 'just play to get arx' thing doesn't really work here & I'll be effectively missing out a little. Sure free is free and that is great but still...

Perhaps some sort of deferred arx thing so you can exceed the weekly cap for arx effectively earnt at another time?? But then just reward at the time... Anyway, no doubt they'll be much fiddling with this.
 
This is obviously correct, right?
They said ARX were earned through simply playing the game. So they should be gained by doing the exploration actions. Selling the data should be the credit reward aspect of it, as always. Trade should earn them through the act of buying and selling, not the value of what is bought or sold. Combat should earn them through the act of engaging in combat, not turning in the bounty or bond vouchers; or attaching to their particular value. Missions should earn them through the actions you take during the missions, not from turning in the missions themselves; and luckily, that's already covered if these previously listed things are in place.

If ARX are tied to turn-ins of rewards for in-game actions, rather than the actions themselves, all is not right with the system.
 
Do you think they give arx for just shooting and not killing,or by buy a commodities but not sell it? I really don't know what activities give this or another, but in a week there is time
Not for deep exploration.
I was in DW2 earlier this year, 6 months out in the black and I cashed in twice.
So that would be 800 Arx for 6 months play.
No balance there at all.

Perhaps explore some before you judge.
 
The logic (if there is any) behind Arx payouts baffles me to be honest.

Monday: Two hours of exploration gameplay scanning stuff between Sag a* and Colonia. Arx earned for that session was about 80 (exploration)

Tuesday: Logged in docked at Colonia. Bought a Python, sold all the crap that came with it, bought gear to equip it for mining, logged out. Arx earned was about 80 (trade)

Wednesday: Jumped a couple of systems away, did a full scan of a 30 body system, and mapped rings to find hotspots, spent a couple of hours getting to grips with core mining, jumped back to Colonia and sold about 25m credits worth of minerals. Arx earned: 7. Best thing is the description of the activity that earned them was 'exploration' so presumably the scanning. Not the mining or 25m trade profit. 😕

I don't particularly care but yeah, I have no idea what that's all about :D It seems I can earn roughly 10x as much Arx in 10 minutes by selling some E-rated crap off a ship I just bought as I can from making 25m profit from mining.
 
I guess the question is this - are people going to change what they do just to get more free arx? If so, that's a problem for fdev and they should balance it better (if such a thing is ever possible). If it's not a problem, then ... who cares, it's a freebie in any case.
 
I've been out the of the Bubble the last couple of days, and even not selling data, I've still earned a decent amount of ARX. I think Fdev is adjusting the ARX earned "on the fly". It will become somewhat balanced after some time. (I don't honk or FSS, I just fly around looking at the eye candy).
What is "decent" amount of arx....its quite subjective and relative. Then again so is indecent.
 
Before selling the data, exploring still gives more arx per hour than trading, mining or doing missions in the bubble.

Selling exploration data gives many times more arx than other transactions of similar value.

Explorers seem to be the only ones complaining.
 
Before selling the data, exploring still gives more arx per hour than trading, mining or doing missions in the bubble.

Selling exploration data gives many times more arx than other transactions of similar value.

Explorers seem to be the only ones complaining.
Considering Fdev hasn't posted how much Arx is earned, how can you make that statement.
 
How would you go and visit a store to buy goods out in the void in the first place?
"It's just a game," seems to be a more prevalent design philosophy of late. Or as some seem to reconcile things for themselves, "something, something, nano skin technology."

Personally, I'd rather just not bother with it.
 
Not for deep exploration.
I was in DW2 earlier this year, 6 months out in the black and I cashed in twice.
So that would be 800 Arx for 6 months play.
No balance there at all.

Perhaps explore some before you judge.
otherwise,I'm tired of reading publications like this ... I spent X time in the black ... and you call it deep exploration ...different points of view i think,I could call it slow exploration . Personally, I choose an area where I want to go exploring, I'm going and I'll come back to sell my discoveries, If that is one thing, it will take me only a few days, that's how I see it, because it's not humanly possible to explore the entire galaxy, when I read players who talk about being in the black for months...at first it could sound somewhat poetic, now it's ridiculous besides unrealistic in my opinion.
Everyone plays as he likes, it´s clear, but being away from civilization in this game for a long time, does not make you a better explorer, makes you a bad videogame player in my opinion, because you are losing a lot of the content, and you also want an extra for playing only one way, just the way YOU play,because you are ignore the others completely.
Anyway I think it would be difficult to assess how a player plays, if the actions you execute are not related in any way to the result you should have when performing them , in this game everything you do, is to get a money check at end by complete this actions, I think that is how they created it from the beginning, can see how the different ranges of combat, trade and exploration are linked to the CR's.

However, I don't know how still winning around 16 arx just hitting the horn, without "deep exploration"or without selling data , while I play the game doing missions (combat and others) and mining.If you did more actions you would earn more, I suppose.Maybe they want reward players who perform more actions / interact more with other players,instead be a galactic zombie? I don´t know


Good luck to you too
 
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Once I realised.....& it was pretty quickly I might add, that the activities that I enjoy in the game don't yield many ARX for me, I moved on & carried on doing what I WANT to do, not what FD want's me to do to earn FREE ARXs.

I'v not reached half of my 'allotted' quota since they were introduced, despite the countless hours that I'v played over that time - Painite Mining, Permit acquiring, Exploration.

Getting FREE ARX, for me - someone who hasn't purchased a cosmetic from the store for 15 months - is way,way, down on my list of why I play Elite Dangerous (& I'm fast approaching 10k hours gametime!).
It'll probably be 15 months b4 I can purchase my next cosmetic, but what I'm NOT gonna do is change my style of play to earn 'pretend money'.
 
(F)ARXes arent even on my list, those which care about should better go and play a game with lootboxes or one where You have to buy ships with $

thats the games where those can complain, (F)ARXes are free, so stop counting there teeth
 
excuse me,Mr linguist
if they kill you in the PVE,what you had said ,you have to make a rebuy ... do you understand or do I make a sketch?

people like you who do not follow their own threads, not able to apply logic in any way, and in the end they resort to writing, are impossible, good luck, just don't name me .
Oh, I understood what you were trying to say, the point of "what does that have to do with what I said?" still stands. I'm literally pointing out your logic is nonsense. Don't try and stick me with not applying logic when you haven't had a sensible thought so far.
 
Oh, I understood what you were trying to say, the point of "what does that have to do with what I said?" still stands. I'm literally pointing out your logic is nonsense. Don't try and stick me with not applying logic when you haven't had a sensible thought so far.
how dense you are ...

o
Anyway I think it would be difficult to assess how a player plays, if the actions you execute are not related in any way to the result you should have when performing them , in this game everything you do, is to get a money check at end by complete this actions, I think that is how they created it from the beginning, can see how the different ranges of combat, trade and exploration are linked to the CR's.

However, I don't know how still winning around 16 arx just hitting the horn, without "deep exploration"or without selling data , while I play the game doing missions (combat and others) and mining.If you did more actions you would earn more, I suppose.Maybe they want reward players who perform more actions / interact more with other players,instead be a galactic zombie? I don´t know


Good luck to you too

My logic seems to work better than yours, I'm getting the maximum of arx every week;)
 
That's... Not their point though.

You don't even seem to be on topic anymore

because I am not, 😂 there is like 4 answers that I said I left, but you keep on naming me and I receive a notification,its funny.
I don't know how many times you need to explain a point .... if you read my other answers you will see it.
I'm not writing anything if you don't name me, I stopped reading the thread a long time ago,but I received education to answer if someone addressed me.
 
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