I'm not against using my brains to decide which missions to take. A good game should get you kicking yourself when you make a mistake. A bad one is where you want to kick the developers.Why not improve your skills at selecting missions. Or if you take a mission that requires longer distance start using your brain to decide to accept or discard that mission instead of asking to change Supercruise mechanic. Or are you opposed to using brain power?
I'm at work so I can't check out this fact myself. When you are given a mission where you don't find out where you are going until you are told during the mission itself, are you given any indication of how far you will have to travel on the mission board?