That is such a bad analogy it’s hard to know where to start.
Considering the game has been out for over 4 years now and ‘our group’ have never once asked to ‘nerf combat’, i’d say that would be a bad bet.
The analogy works. Two players take a mission. One doesn't like missions that are boring, the other doesn't like missions that are difficult (I am simplifying here, I mean no offence). The game provides both, sometimes we don't know which type it will be before we take the mission.
If I took a covert mission that then asked me to kill 50 civilians I'm going to abandon that mission, and generally I don't take covert missions now because I may not want to complete it. But I don't ask for covert missions to be made more palatable, I just don't do them.