Pleiades Colonization!

It'd sure give non-explorers a reason to go long distance and see the sights. It'd also allow for new resources to be added too... maybe some exotic minerals that aren't available in this part of the galaxy (a reason for miners to go there), or a few new rares or something (a reason for traders to go there).
 
Maybe before an outpost got built there could be a Capital ship parked out there that allowed players to dock and off load materials to build the outpost. Whats a thousand light years in a T-9 :)
 
It'd sure give non-explorers a reason to go long distance and see the sights. It'd also allow for new resources to be added too... maybe some exotic minerals that aren't available in this part of the galaxy (a reason for miners to go there), or a few new rares or something (a reason for traders to go there).

If we get a deeper, beefier trading system and economical simulation...
I imagine that frontier colonies would pay a lot for manufactured equipment... farm machinery, construction equipment, spare parts, computers... things that are needed but can't be produced on a fledgling colony.
In return, the colony would probably mostly sell natural resources or food... at very competitive prices, since the colonists really don't have much choice but to trade these goods and the bulk traders are very far away, driving prices down.
Especially frontier mining colonies would sell valuable metals and minerals at low prices, since there aren't any large traders around to take the goods off their hands... of course, this kind of environment also attracts piracy and criminality...
 
Maybe before an outpost got built there could be a Capital ship parked out there that allowed players to dock and off load materials to build the outpost. Whats a thousand light years in a T-9 :)

I love this idea, definitely want to see that now! We must be really pressuring FD by now, too. :p
 
If we get a deeper, beefier trading system and economical simulation...
I imagine that frontier colonies would pay a lot for manufactured equipment... farm machinery, construction equipment, spare parts, computers... things that are needed but can't be produced on a fledgling colony.
In return, the colony would probably mostly sell natural resources or food... at very competitive prices, since the colonists really don't have much choice but to trade these goods and the bulk traders are very far away, driving prices down.
Especially frontier mining colonies would sell valuable metals and minerals at low prices, since there aren't any large traders around to take the goods off their hands... of course, this kind of environment also attracts piracy and criminality...

That criminality part exists in the game already, just look at systems like Pukkeenat, Frigh, and other anarchic frontier systems.
 
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That criminality part exists in the game already, just look at systems like Pukkeenat, Frigh, and other anarchic frontier systems.

Well not really. Traffic is just a function of system population, and the amount of those that are ''pirates'' depend on system security, which usually is determined from government type, nothing more. I think that system security should be more complex and criminality should have more and deeper causes, but this is maybe for another thread.
 
The Pleiades seems like a good place for the anarchic "Gold Posse" type groups (which to me seem like the Freedom/Anarcho-liberal types rather than a gang or crime syndicate) to set up mining outposts.
A lot of hot stars with metal rich and metallic belt and metal rich worlds, the area could become Elite's version of the "Frontier Gold Mining Town"

Heck as Bam Said, the place could Start as a Flotilla of Type 9s 7s and Anacondas where you would fly to and deliver the construction materials to and if successful, the first out post appears.
You could fly out with a cargo hold full of Machinery and parts and it gets traded for Gold and Silver and such that you fly back to civilized space to sell.
A long haul but would really make it feel the the construction of a [Frontier Town] Deep space outpost.

In my opinion it should be more a non-governmental/corporation effort to begin with, with the Anarchic faction in control then one faction each from the remaining four Alignments - Federation, Alliance, Empire and an Independent (Pleiades Union).
This way people can have petty squabbles over the control of the systems as a side activity as well.

Depending of the New Mission system, it would be awesome to have contracted Long Range Supply missions, such as;
Bring us 1000 tonnes of each food group (or quotas of Machinery and Mining tech or Clothes and lifestyle goods) for a considerable reward (after all it would be a 600 light year round trip each time to the garden worlds) but you would be bringing back the minerals and rare metals to civilized space on the return trip.

As the network of mining outposts grow, their could be a CG to upgrade one to a Refinery (and perhaps a Coriolis)

If the Independent (Pleiades Union) Faction gets control over a majority of the systems, it might spawn a new Power

The Other Major Powers have their Proxy wars, and the Anarchic Faction just want to be left alone to do their thing

As(if) the outposts become more civilized with the rule of Law, and we have passenger missions, it could be a tourist destination, being a Nebula with numerous Black Holes.
 
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The Pleiades seems like a good place for the anachic "Gold Posse" type groups (which to me seem like the Freedom/Anarcho-liberal types rather than a gang or crime syndicate) to set up mining outposts.
A lot of hot stars with metal rich and metallic belt and metal rich worlds, the area could become Elite's verion of the "Frontier Gold Mining Town"

Heck as Bam Said, the place could Start as a Floitta of Type 9s 7s and Anacondas they wou fly to and deliver the contstruction materials to and if suchessful, the first out post appears.
You could fly out with a cargo hold full of Machinery and parts and it gets traded for Gold and Silver and such that you fly back to civilised space to sell.
A long haul but would really make it feel the the construction of a [Frontier Town] Deep space outpost.

In my opinion it should be more a non-governmental/corporation effort to begin with, with the Anarchic faction in control then one faction each from the remianing four Alignemnts - Federation, Alliance, Empire and an Inpedendant (Pleiades Union).
This way people can have petty squabbles over the control of the systems as a side activity as well.

Depending of the New Mission system, it would be awesome to have contracted Long Range Supply missions, such as;
Bring us 1000 tonnes of each food group (or quotas of Machinery and Mining tech or Clothes and lifestyle goods) for a considerable reward (afterall it would be a 600 light year round trip each time to the garden worlds) but you would be bringing back the minerals and rare metals to civilised space on the return trip.

As the network of mining outspots grow, their could be a CG to upgrade one to a Refinery (and perhaps a Coriolis)

If the Independent (Pleiades Union) Faction gets control over a majority of the systems, it migh spawn a new Power

The Other Major Powers have thier Proxie wars, and the Anarchic Faction just want to be left alone to do their thing

As(if) the outposts become more civilised with the rule of Law, and we have passenger missions, it could be a tourist destination, being a Nebula with numerous Black Holes.

Nice ideas! My mind went straight back to the Montana gold mining towns of the 19th century. Thanks for putting a lot of thought in!
 
Great Idea!

Somewhere for the browncoats to settle after major factions the wars of mid 3301...
 
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I'm personally hoping the devs don't allow a single imperial faction into the Pleiades, and disallow the sale of Imperial-style ships. In my own made-up world within Elite, I like to forget that Gutamaya/Saud Krueger ships exist, because when I see them, all I can imagine is hot-pink Lamborghinis with men shouting "I lean the other way!" sticking out the window, :D. My vision is a dark, evil galaxy, but if the devs want the Empire there, who am I to judge.

I like to think the Shiny White of the Gutamaya and Saud Krueger ships is a self decpetion.
The Appearence of a clean crisp future covering up the reality of life
Like the opening scene of Once Were Warriors

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Nice ideas! My mind went straight back to the Montana gold mining towns of the 19th century. Thanks for putting a lot of thought in!
Exaclty what I was aiming for, well to the best of my limited knowledge of the period, coloured by my own countries colonial and gold rush period
 
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Where would you put a Station?

View attachment 33510

I would put the station either around Maia A 1, for easy ring mining (It's the first planet from the B-star), or Maia A 4, because it would make more sense for a corporation to mine from a planet full of metals IMO (It's the fourth body from the star, that teeny High Metal Content Planet squished between stars)

The Black Hole is over 350,000 Ls from the warp-in point, so I don't suggest anything but an odd outpost there.
 
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Maia A 4 for the reason you stated that that planet side minig could be set up
& it is clsoer to Maia A 3 (i); what looks like an icy moon nearby where water could be sourced for the outpost
 
Maia A 4 for the reason you stated that that planet side mining could be set up
& it is closer to Maia A 3 (i); what looks like an icy moon nearby where water could be sourced for the outpost.

Never even though of that. I actually hope it's orbiting A 1 purely for travel times, but your idea is far more realistic.
 
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