POLL: Should ED have an Auto Pilot?

Should Elite Dangerous have an autopilot that can only be used for jumping to systems (and be able t

  • YES

    Votes: 242 30.6%
  • NO

    Votes: 550 69.4%

  • Total voters
    792
  • Poll closed .
Status
Thread Closed: Not open for further replies.
An AP does not mean that the Commander does not have controll over the ship. It is a QoL feature. 95% of all commercial flights on Earth today, are done by computers with Humans at the helm. Humans (Commanders) will take control when things goes south.

Why is this concept so hard for you to grasp? An AP will not be something you turn on and then go to bed... you turn it on and then monitor it. It gives you, as the Commander, an opertunity to reast your hands and arms, but you can't leave the seat; you have to monitor it, but does not have to be "hands on" all the time.

This is actually a reality today in most aircrafts we have... how would this make Elite Dangerous, as a game, worse for you?

Logically it does make sense that AP should be a system available in some ships. Logic and game design don't always go together though.

Given the direction we humans are currently headed towards with self-driving cars and even tractor-trailers, automated transportation will be considerably safer than human drivers. I would think it logical that in the year 3302, all transportation methods will be fully automated and won't need to have drivers or pilots. They would save a lot of resources cutting out the weakest link. I'll go play Elite: Starbucks Barista now. :D
 
An AP does not mean that the Commander does not have controll over the ship. It is a QoL feature. 95% of all commercial flights on Earth today, are done by computers with Humans at the helm. Humans (Commanders) will take control when things goes south.

Oh HELL      no.

We pilots are always making small corrections in everything the aircraft does.

How do you think things goes south in the first place? A small correction is always better then having to fix a big problem a few seconds later. We do not EVER "Rest" our hands and arms. We need them right there on the controls the entire time and do not ever take them off until the engines are powered COMPLETELY down.

"Resting" our hands and arms is what we call a "Career Terminating Maneuver". And that's provided we survive the rough landing.
 
Yes, but only for some repetitive tasks.
I hate Eve for not having ability to fly my own ship, but I would love to have autopilot for exploration. I feel like I'm a bot while doing it anyway...
 
Until there's something interesting to do in space, or until supercruise speeds are quadrupled, I'll take an autopilot.
 
Oh HELL      no.

We pilots are always making small corrections in everything the aircraft does.

How do you think things goes south in the first place? A small correction is always better then having to fix a big problem a few seconds later. We do not EVER "Rest" our hands and arms. We need them right there on the controls the entire time and do not ever take them off until the engines are powered COMPLETELY down.

"Resting" our hands and arms is what we call a "Career Terminating Maneuver". And that's provided we survive the rough landing.

Small boring menial robot like corrections, but I guess that's entertainment for some people. Go figure. It's not even anything close to have you make it sound. Half the time im traveling in ED my forearms are resting on top of my hotas and i occasionally use at most my thumb and pointer finger to slightly nudge the joystick around to make corrections.
 
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Oh HELL no.

We pilots are always making small corrections in everything the aircraft does.

How do you think things goes south in the first place? A small correction is always better then having to fix a big problem a few seconds later. We do not EVER "Rest" our hands and arms. We need them right there on the controls the entire time and do not ever take them off until the engines are powered COMPLETELY down.

"Resting" our hands and arms is what we call a "Career Terminating Maneuver". And that's provided we survive the rough landing.

What kind of plane do you fly, a biplane? I know a number of commercial pilots, both small plane and airliner, and yes, they do 'rest' their hands, a lot, especially on long flights. Stop making things up, dude.
 

Jenner

I wish I was English like my hero Tj.
What kind of plane do you fly, a biplane? I know a number of commercial pilots, both small plane and airliner, and yes, they do 'rest' their hands, a lot, especially on long flights. Stop making things up, dude.

I used to fly Cessnas and I remember flying with one hand on the yoke while cruising. :) I don't profess to be a super pilot of course. lol. Now of course that was only when the weather was cooperating and I was holding altitude and heading.
 
I used to fly Cessnas and I remember flying with one hand on the yoke while cruising. :) I don't profess to be a super pilot of course. lol. Now of course that was only when the weather was cooperating and I was holding altitude and heading.

Thats an idea... space weather events... but still need an autopilot. Would have to disengage if bad space weather popped up though.
 

Avago Earo

Banned
Logically it does make sense that AP should be a system available in some ships. Logic and game design don't always go together though.

Given the direction we humans are currently headed towards with self-driving cars and even tractor-trailers, automated transportation will be considerably safer than human drivers. I would think it logical that in the year 3302, all transportation methods will be fully automated and won't need to have drivers or pilots. They would save a lot of resources cutting out the weakest link. I'll go play Elite: Starbucks Barista now. :D

http://www.bbc.co.uk/news/uk-england-dorset-37564415

https://ca.news.yahoo.com/case-ih-self-driving-tractors-222240524.html
 
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Auto pilot is coming,its called multi crew.

Cagman made the same statement but until we know how FD implements multicrew we won't know for sure.

They might allow you to plot a route and have your NPC crew mate, if we get them, fly the entire route for you. They also might not. They could also make it so that when you log out your ship stops like it does today. Of course you could stay logged in and walk away but FD could impose an activity timer, so no AFK. Who knows, at this point we know multi crew is coming but we really don't know the details.

Just like Passengers, we will get the details when FD announces it, prior to the beta for it.

I think the one thing we know for sure is that multi crew means playing with friends in the same ship. I suppose you could get a friend to pilot the ship while you read a good book! You are the captain after all. :)
 
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What kind of plane do you fly, a biplane?

Small recon aircraft that require a lot of precision adjustments to avoid inciting incidents. Sure it's not Commercial but when you're flying something that heavy you don't ever take your hands off the controls.

It's driving a car. Would you take your hands off the wheel and look anywhere else but the road?

Automated transport may be the future but computers do what they're told. Even if that means ignoring hazards and plowing right into them because the route says to go to some place on the other side of said hazard. You told it to go to destination and unless it has several hundred other lines of code telling it what to do when it encounters certain conditions, it's going to plow right through. You need to be VERY SPECIFIC when designing automation protocols.

Honestly, unless you can predict every single thing that will ever happen. A Human pilot will always be better then a computer.

What did you think the first time you came across a White Dwarf and was suddenly yanked out of SC by it's deceptively large gravity well when you've already run face first into a few suns?

Bet you learned something the next time you ran into one.

Stop making things up, dude.

So you're saying your secondhand hearsay is better then my firsthand experience? You must live in a nice reality. Are they accepting immigrants?
 
No to an auto jump. But yes to an in system nav assist to keep dot centered on target so I can read galnet, check system map, manage modules, review inventory and engineers blueprints without overshooting on long distance stations.

I imaging this will be a no brainer once we can walk around ships...
 
No to an auto jump. But yes to an in system nav assist to keep dot centered on target so I can read galnet, check system map, manage modules, review inventory and engineers blueprints without overshooting on long distance stations.

I feel the same, I don't need an auto jump autopilot but if you at say 50 or 75% speed your path/speed auto corrected to target but at above this you had manual control and were less likely to be interdicted, i think it would be a pretty fair trade off tbh The current system of having to stare at numbers counting down isnt really that thrilling to me.
 

raeat

Banned
OP,

You did buy this game to actually play it, right?

May I recommend Progress Quest for you?
 
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