Possible features/fixes for Planet Coaster

There are some features- and fixes- I'd like to see in a future Planet Coaster patch. You may recognize these ideas from a previous post of mine, but this time I', only including fixes and a few features, not new ride/coaster types.

The Fixes:
  • Barghest/Typhoon Chain Lift Catwalk Fix: The chain lift hill on the Barghest/Typhoon coaster type does not have a catwalk; this is in contrast with pretty much every other type of coaster in the game, in which catwalks are present on all lift hills.
  • Vector's lack of trim brakes: The Vector Megacoaster doesn't have trim brakes available; this is also in contrast to about 95% of all the coasters in the game, which do have trims available.
  • Unusually short trains: The Vector and Tiamat coaster trains have a lower maximum train length than their base models do in real life. For example, Skyrush (a Prototype Wing) has 8 car trains, while the Flash hypercoaster (a Megacoaster like the Vector model) has 6 cars per train. The maximum train length should be bumped up a little to better represent the real coaster types.

The Features:
  • More support control: The ability to choose certain types of supports for certain coasters, i.e. whether or not to use normal or box-style supports on the Anubus or Invincible coaster types. This would be a welcome addition to the game, and would allow for a greater variety of support designs without having to turn to custom scenary.
  • Expanded "Allow More Interchangeable Cars" setting: Although the More Interchangeable Cars function allows for a very diverse selection of coaster cars, it is quite limited with a few types. For example, the Torque cars can only be used on the normal LSM launch and Star Loop coaster types, even though most car types can be used on Star Loop. A few other rides, including the SLV and Vector coasters, also lack compatability, while some types like the Jixxer and Interceptor have a very low diversity of cars available to use. Given that the option's tooltip states that it can result in visual clipping, I think that it wouldn't be too big of a deal to have a greater variety of coaster cars from other ride types to play around in. Plus, those who don't like the clipping can simply disable this option or avoid the cars that result in clipping.
 
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