I suppose some if it depends on where you stand on how much is in open. Personally I'd like to see a powerplay system that rewarded offensive PvP more, but I think you are right that preventing exploits will be a huge headache in that kind of system. I don't do PvP myself, but personally I see the lack of meaningful PvP opinions as an issue in a 'spaceships with guns' MMO.As I said before, even if this would make sense, the result would be of people exploiting this to have an advantage for their very own Power, a new kind of even more harmful 5C. Every relevant action should be dealt against NPCs, the human factor would be to basically make those actions impossible (or fighting against the sabeuteurs to make them possible). This way we'd have different roles and purposes. Considering this I've always proposed a Community Goal-style reward system, with Command Capitals as the value to calculate the single reward for all the CMDRs, this way all the CMDRs will be incentivized to help and to do that well, because their rewards will be higher accordingly.
Looking at it again, I'll accept that yours is going to be the best solution I've seen, given the current limitations. At least we seem to agree on tearing it down and starting again.