This is a guide for all those that can't be bothered with the maths, or those interested in Excel use.
Information on this guide is based off the thread by support, found here; and based off Aisling Duval's Rating Progression
Using the Google Sheets document I generated recently, this guide will go through minimum requirements for maintaining whichever PowerPlay (PP) Rating you want; and the methods by which you can do so.
Here is the document with the more or less Raw Data.
Rating 1
Basic rating for all those that join a faction.
Raw Income: 1,000 Credits (cr)
Minimum Requirements: N/A
Rating 2
The rating for once in a while players of a faction.
Raw Income: 50,000cr
Minimum Requirements: 54 Merits per Week (M/week)
Fulfilling Requirements:
via fast-tracking commodities - cost of 484,600cr
via destroying hostile ships - 4 (3.6) Kills
via free commodity runs - 4 (3.6) Runs in 2 (1.8) Hours
@ equivalent income p/hour = 33,178cr
Rating 3
The rating which is doesn't seem worth it at all.
Raw Income: 500,000cr
Minimum Requirements: 400 M/week
Fulfilling Requirements:
via fast-tracking commodities - cost of 3,460,00cr
via destroying hostile ships - 27 (26.7) Kills
via free commodity runs - 20 Runs in 10 Hours
@ equivalent income p/hour = 90,000cr
Rating 4
The rating that enthusiasts want.
Raw Income: 5,000,000cr
Minimum Requirements: 800 M/week
Fulfilling Requirements:
via fast-tracking commodities - cost of 2,920,000cr
via destroying hostile ships - 54 (53.3) Kills
via free commodity runs - 32 Runs in 16 Hours
@ equivalent income p/hour = 392,500cr
Rating 5
The rating for those with too much money and too much time.
Raw Income: 50,000,000cr
Minimum Requirements: 5334 (M/week)
Fulfilling Requirements:
via fast-tracking commodities - cost of 2,806,600cr
via destroying hostile ships - 356 (355.6) Kills
via free commodity runs - 107 (106.7) Runs in 54 (53.34) Hours
@ equivalent income p/hour = 1,470,782cr
Do what you will with the information above. I will be going for Rating 4; as I prefer not to invest 54 hours into Elite Dangerous per week; I'm not sure how long it takes people to get a kill... as you have to search, interdict, destroy repeat. At lower levels, it is probably more efficient, but at Rating 5, I feel it may be difficult to get 356 kills in 54 hours.
Brought to you by CMDR Key-Lan,
Fly Safe Commanders.
Information on this guide is based off the thread by support, found here; and based off Aisling Duval's Rating Progression
Using the Google Sheets document I generated recently, this guide will go through minimum requirements for maintaining whichever PowerPlay (PP) Rating you want; and the methods by which you can do so.
Here is the document with the more or less Raw Data.
Rating 1
Basic rating for all those that join a faction.
Raw Income: 1,000 Credits (cr)
Minimum Requirements: N/A
Rating 2
The rating for once in a while players of a faction.
Raw Income: 50,000cr
Minimum Requirements: 54 Merits per Week (M/week)
Fulfilling Requirements:
via fast-tracking commodities - cost of 484,600cr
via destroying hostile ships - 4 (3.6) Kills
via free commodity runs - 4 (3.6) Runs in 2 (1.8) Hours
@ equivalent income p/hour = 33,178cr
Rating 3
The rating which is doesn't seem worth it at all.
Raw Income: 500,000cr
Minimum Requirements: 400 M/week
Fulfilling Requirements:
via fast-tracking commodities - cost of 3,460,00cr
via destroying hostile ships - 27 (26.7) Kills
via free commodity runs - 20 Runs in 10 Hours
@ equivalent income p/hour = 90,000cr
Rating 4
The rating that enthusiasts want.
Raw Income: 5,000,000cr
Minimum Requirements: 800 M/week
Fulfilling Requirements:
via fast-tracking commodities - cost of 2,920,000cr
via destroying hostile ships - 54 (53.3) Kills
via free commodity runs - 32 Runs in 16 Hours
@ equivalent income p/hour = 392,500cr
Rating 5
The rating for those with too much money and too much time.
Raw Income: 50,000,000cr
Minimum Requirements: 5334 (M/week)
Fulfilling Requirements:
via fast-tracking commodities - cost of 2,806,600cr
via destroying hostile ships - 356 (355.6) Kills
via free commodity runs - 107 (106.7) Runs in 54 (53.34) Hours
@ equivalent income p/hour = 1,470,782cr
Do what you will with the information above. I will be going for Rating 4; as I prefer not to invest 54 hours into Elite Dangerous per week; I'm not sure how long it takes people to get a kill... as you have to search, interdict, destroy repeat. At lower levels, it is probably more efficient, but at Rating 5, I feel it may be difficult to get 356 kills in 54 hours.
Brought to you by CMDR Key-Lan,
Fly Safe Commanders.