^---- UH, HELLO KARI, DO YOU SEE THIS RIGHT HERE?
Yes, it looks like he's having trouble getting o7 right. What about it?
^---- UH, HELLO KARI, DO YOU SEE THIS RIGHT HERE?
This is somehow the cruelest response I've received on this forum, to date.Ahhhh it's all suddenly so clear!
Thanks for the enlightenment!
Hey Warg, you're safe from me until Zarek or ryan or 90's order me to gank you. Big used ship salesman promise.^---- UH, HELLO KARI, DO YOU SEE THIS RIGHT HERE?
Gosh, I'm starting to think if I actually did make the trip to Colonia that you'd all just take turns murdering me.
This is EXACTLY like High School where all the cool kids beat up on the lonely nerd who cannot get a date, is good at maths, but somehow looks really sweet in sunglasses.
Honestly, I thought Zarek was an ally of mine ever since he issued the 'too cool to kill' order on me.Hey Warg, you're safe from me until Zarek or ryan or 90's order me to gank you. Big used ship salesman promise.
NOTES
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1: You really shouldn't waste time with my posts. I'm a noob hiding out in a private group trying to grind out Guardian missions. I'm currently an easier kill than the NPCs, I hate theory crafting ships, my go-to weapon of choice is a beam laser. Spelling the word 'Colonia' in a post is probably the closest I'll ever get to having anything to do with that part of space. I'm confessing all of this to you because of the way your avatar wears her hair. Not the sort of woman you'd want to make angry.
Your CMDR taught me an important lesson of packhounds: its all too easy to cook myself with them. Don't be spam happy. And I'm with Wargfoot, as soon as someone says, "this [ingame item/wep/gizmo] is OP and must not be used, it rises to the top of my acquisition list. Nowadays, I save packhounds to use vs gankers. Their complaints about tactics are amusing to me (for the most part they don't complain, in fact).Don't really agree. If they aren't used at the right moments they will either not arm, be evaded, or be mostly harmlessly expended against shields.
My CMDR is primarily concerned with survival and going about his business, not demonstrations of skill or making the experience enjoyable for actual opponents. Destroying an opponent's ship also doesn't do a whole lot in the current economy, so making them leave for repairs works just as well.
Of course, my CMDR doesn't have access to packhounds, but neither does he often feel disadvantaged by being on the receiving end of them...more often than not another railgun or PA in that hardpoint would be more useful.
Best part of Elite is that you decide your own rules of engagement.
Destroy all enemies, let some slide, it’s your call.
Unnamed ships annoy me as well, especially when used by Elite ranked CMDRs. Novices and below might not know any better.Honestly, I’ve spared some people over quality ship names.
Oh, also:
Unnamed ships get attacked, no exception.
You've beaten me plenty without packhounds, you don't exactly represent the playerbase my incredibly cold-blooded (I know you take that as a compliment and it is meant as one) and highly skilled friend. You know what I'm getting at, as you know what kind of commander mine is, too. The kind that loses wars because he isn't prepared to break his own moral code, and I can live with being 'that' guy in a video game, too. Honestly, it's rare to come across packhounds in the wild lately and it's a 'good thing' because shield tank being a semi-requirement any more than it is already would be a terrible shame.
P.S. I'll bring a proper ship to our next duel. Prepare yourself. lol.
Back when I played Urban Dead, I very much followed the "stupid names die first" policy as both a zombie player and as a PKer."That ship name is ridiculous!"
deploys hardpoints
Hot off the presses. 2 gankers discover the futility of using packhounds vs a shield tank:Just use Packhounds and ignore this stray's whining. They're not anymore overpowered than Plasma Cannons, Railguns, and Frag Cannons.
Krash, I have not used packhounds yet (although I have them stored away somewhere) and I see there is a lot of debate about how useful they are- how exactly do you use them?Your CMDR taught me an important lesson of packhounds: its all too easy to cook myself with them. Don't be spam happy. And I'm with Wargfoot, as soon as someone says, "this [ingame item/wep/gizmo] is OP and must not be used, it rises to the top of my acquisition list. Nowadays, I save packhounds to use vs gankers. Their complaints about tactics are amusing to me (for the most part they don't complain, in fact).
It's only the hard-countered guys and gals who say they are broken (hull-tankers I look at you )Excuse me.
Anyone here who says that being able to fire a bunch of missiles at once is anything other than mad cool is sadly mistaken. I don't care if they're broken, they're cool.
I use them after shields drop to take out drives or other external modules. Drag munitions can be useful vs medium/small ships to slow them down. I prefer to use them in a wing if we're on the hunt for griefers. By myself, I have more effective weps for more situations.Krash, I have not used packhounds yet (although I have them stored away somewhere) and I see there is a lot of debate about how useful they are- how exactly do you use them?
What is the best setup for murdering Kari in the inky blackness of deep space?I use them after shields drop to take out drives or other external modules. Drag munitions can be useful vs medium/small ships to slow them down. I prefer to use them in a wing if we're on the hunt for griefers. By myself, I have more effective weps for more situations.