Pro-Xeno Roll Play

Indeed, they won't attack you unless you trespass within their territory or provoke them first.

This just isn't true. I've been pulled from hyperspace jumps repeatedly by interceptors which is a hostile act. Additionally their scouts fire without provocation and the interceptors activly vacuum up and run away with human escape pods.

The idea that goids are only aggressive reactively can be disproven simply jumping into a threat 4 signal.

Goids are a menace. Their "trchnology" hasn't changed since the time of the Guardians and that means they are more like deep space sharks than people. Sharks that lash out and interfere with the natural progress of humanity.

I don't mind letting the rest of nature do as it does until it comes in conflict with humanity at which point we put it in its place.

Sympathy for the goids is an erroneous empathy response.
 
This just isn't true. I've been pulled from hyperspace jumps repeatedly by interceptors which is a hostile act. Additionally their scouts fire without provocation and the interceptors activly vacuum up and run away with human escape pods.

The idea that goids are only aggressive reactively can be disproven simply jumping into a threat 4 signal.

Goids are a menace. Their "trchnology" hasn't changed since the time of the Guardians and that means they are more like deep space sharks than people. Sharks that lash out and interfere with the natural progress of humanity.

I don't mind letting the rest of nature do as it does until it comes in conflict with humanity at which point we put it in its place.

Sympathy for the goids is an erroneous empathy response.
Good analogy. I think we should stay out of sharks' space too.
 
This just isn't true. I've been pulled from hyperspace jumps repeatedly by interceptors which is a hostile act.
Human police will also pull you over to scan you if they think you're up to something. Does that justify shooting them?
Additionally their scouts fire without provocation
The Scouts are their war drones. They only showed up after humanity had launched multiple massacre operations in the occupied Pleiades, among other things.
and the interceptors activly vacuum up and run away with human escape pods.
A fair point. Of course, we've also taken and experimented on Thargoids, not that that justifies anything.
The idea that goids are only aggressive reactively can be disproven simply jumping into a threat 4 signal.
The ones that are guaranteed to have Scouts? Yeah, Scouts are always aggressive. Doesn't change how they acted before we brought them to that point, or how the Interceptors still act outside of the warzones. If you jump into a human CZ, you'd probably come to the same conclusion that humans always attack.
Goids are a menace. Their "trchnology" hasn't changed since the time of the Guardians and that means they are more like deep space sharks than people.
Their technology has changed. They adapted to AX weaponry extremely quickly, and I don't believe we have much information on what their tech was like millions of years ago. I don't really see why that matters, though, unless it's meant to paint them as unintelligent (see the GalNet). More importantly, though, while we're on the subject of the Guardians, there was a neat GalNet about how their strategy appears to have changed.
If the Thargoids adopt the same modus operandi as with the Guardians, their next move will be to start aggressively mining mineral resources. There is no evidence this has yet begun, however.”
To me, this is a hint at how the Guardian's observations differ from our own, and what that might mean. But even if its not and you just take it as-is... then it's a territorial dispute. Which entirely checks out with how they appear to dislike humanity invading their territory.
 
They never tried to kill me. Not once. Might not seem like "peace" but that doesn't seem like "war" to me either.

The only time I fought them was when I went looking for a fight. Which is why I stopped, I really started to feel bad.

On the other hand, as I was typing, a NPC tried to interdict me, and yet I don't see any anti human group :)
but that really has more to do with the "nothing that actually forces unwanted risk on a player" style of the game than any kind of Thargoid nature
 
but that really has more to do with the "nothing that actually forces unwanted risk on a player" style of the game than any kind of Thargoid nature
It can be both, to be fair. The out of universe design choice and the in universe lore justification.
 
Didn't the Goids start pulling people out of hyperspace and aggressively scanning them by shutting down their ships? Does that seem like peace? To answer the question there are pro Xeno groups active in Elite.
Aggressively scanning? What the heck is that supposed to be? I get the AX roleplay, but now you're stretching it beyond belief lmao.
 
This just isn't true. I've been pulled from hyperspace jumps repeatedly by interceptors which is a hostile act. Additionally their scouts fire without provocation and the interceptors activly vacuum up and run away with human escape pods.

The idea that goids are only aggressive reactively can be disproven simply jumping into a threat 4 signal.

Goids are a menace. Their "trchnology" hasn't changed since the time of the Guardians and that means they are more like deep space sharks than people. Sharks that lash out and interfere with the natural progress of humanity.

I don't mind letting the rest of nature do as it does until it comes in conflict with humanity at which point we put it in its place.

Sympathy for the goids is an erroneous empathy response.
That's is some mighty biased propaganda you have there. Based on the sentiment and the vocabulary you use, you clearly never invested time into actually thinking about the whole matter or viewing it from a xenological perspective.

Even the way you categorize them as animals only because they 'didn't develop' for a long time, is just hilarious and surface-level thinking. We have clear evidence that they're environmentalists and playing the long game. Their biotechnological mastery allowed them to exist for millions of years already, and they will probably continue to do so, conserving energy and resources while humanity can destroy itself in mere decades, just like the Guardians (whom we blindly follow).
Your conclusions are evidence for a lack of actual insight. The AX scene has been repeating the same idiotic lines for years now, like a mantra. One has to ask, do you want to convince others, or is that something you need to do in order to maintain some degree of self-confirmation?
 
I ran into 4 xeno lovers during an event last year.
Since I was flying my bug hunter corvette thats shielded and armored to the hilt I wasnt worried that my weapons were not good enough to damage them.
However after 5 mins and them managing to remove 1 ring of my shields I got bored and jumped out :D

Bill

<<<currently in the bar of his fleet carrier wondering what his crew is doing drinking on work time.....
 
Human police will also pull you over to scan you if they think you're up to something. Does that justify shooting them?
Human police are a recognized human authority and do something critical that the goids miss. They communicate. If they pulled me over for no reason we call that bandits, those persons get a nice wanted sticker when I report them to the police and then yes, I absolutely do kill them.

The Scouts are their war drones. They only showed up after humanity had launched multiple massacre operations in the occupied Pleiades, among other things.

It doesn't matter. I'm not saying "why are the goids agressive" I'm saying they demonstrably are. You can feel bad about it if you like but again while they have been attacked by humanity they also have attacked and they don't communicate.

It gets better though, the Guardians also tried to communicate with the goids. And the goids refused or were unable to communicate with them. So it was reduced to combat. The goids have demonstrated that they do not play well with others.

A fair point. Of course, we've also taken and experimented on Thargoids, not that that justifies anything.

Again not saying why, pointing out the fact as they stand. If we were all able to have a summit maybe we could work it out, unfortunately for them they don't talk.

The ones that are guaranteed to have Scouts? Yeah, Scouts are always aggressive. Doesn't change how they acted before we brought them to that point, or how the Interceptors still act outside of the warzones. If you jump into a human CZ, you'd probably come to the same conclusion that humans always attack.

Actually you wouldn't. I jump into human CZ all the time an no one lifts a finger towards me unless I declare a side or start shooting. It's the commu icari9n again.

Their technology has changed. They adapted to AX weaponry extremely quickly, and I don't believe we have much information on what their tech was like millions of years ago. I don't really see why that matters, though, unless it's meant to paint them as unintelligent (see the GalNet). More importantly, though, while we're on the subject of the Guardians, there was a neat GalNet about how their strategy appears to have changed.

I'll have to look that up, I read the codex and my understamding is the genetic material taken from current goids unlocked ancient guardian technology which suggests little change has occured.

To me, this is a hint at how the Guardian's observations differ from our own, and what that might mean. But even if its not and you just take it as-is... then it's a territorial dispute. Which entirely checks out with how they appear to dislike humanity invading their terroccurred.
The problem with is is its anthropomorphic. We don't speak to or interact communicativly with the goids, we kill them. They kill us.

If they can't be talked to then we have no dialog and no path to peace. That means they are a threat we can't neutralize diplomatically. So they need to go; or perhaps be restricted to some preserves we keep them in.

We can't seem to coexist and trying doesn't help us its a risk with no benefit.
 
(communication issues)

The lack of communication is certainly a practical issue, though I don't believe it's quite that simple. Even in the abscence of formal communication, it is possible to make deductions about their motivations. For example, it has been deduced that this is a territorial dispute, for which an obvious course of action would be to stop invading their territory. But we won't do that, because rich people want the space oil.

It is another question if the Thargoids should be actively telling us this (it'd be useful), but that doesn't mean we can't figure it out on our own. Another example of that would be the hyperdictions. Sure, they don't send a comms message to your HUD, but they do flash red at you and give you a grace period if you're carrying their stuff. And they shoot you if you don't drop it. Is that not enough for us to make some guesses, or count it as a rudimentary form of communication? We are yet to do any better, and it's certainly enough to indicate that they're not hyperdicting us for no reason.

So I disagree that without communication, there can't be peace. We're just yet to try, and somehow I doubt we'd listen even if we got an inbox message tomorrow from the Thargoids spelling it out for us. Securing meta-alloys is the priority over ending the conflict and deaths.
 
So about that alien tech.

They adjusted to human chemical based attacks, possibly an immune response, but they have been unable to adjust to Guardian based systems. Including the Salvation toys.

I'm skeptical that they are intelligent at all. They seem to be well adapted space vermin.
 
The lack of communication is certainly a practical issue, though I don't believe it's quite that simple. Even in the abscence of formal communication, it is possible to make deductions about their motivations. For example, it has been deduced that this is a territorial dispute, for which an obvious course of action would be to stop invading their territory. But we won't do that, because rich people want the space oil.

It is another question if the Thargoids should be actively telling us this (it'd be useful), but that doesn't mean we can't figure it out on our own. Another example of that would be the hyperdictions. Sure, they don't send a comms message to your HUD, but they do flash red at you and give you a grace period if you're carrying their stuff. And they shoot you if you don't drop it. Is that not enough for us to make some guesses, or count it as a rudimentary form of communication? We are yet to do any better, and it's certainly enough to indicate that they're not hyperdicting us for no reason.

So I disagree that without communication, there can't be peace. We're just yet to try, and somehow I doubt we'd listen even if we got an inbox message tomorrow from the Thargoids spelling it out for us. Securing meta-alloys is the priority over ending the conflict and deaths.

Maybe,

Thing is how do we know where "their" territory is? One could argue Pre Dispora Europe was a conflict based on territory but even with communications appeasement did not avoid the conflict. It just provided the aggressor additional reasources and moral.

There may be some utility in the colors that a goid interceptor flashes but like the pacifists in Europe accepting that situation surrenders initiative and authority to the agressive and evidently unreasonable enemy.

It's a very manipulative, and victim blaming pathology. The goids killed our scout team, well the scouts were in unmarked goid territory, so the people who couldn't know about an issue are to blame for being unreasonably killer?

It's an error to project human morals or decision models onto an alien species. We can only react to actions and act in our best interest.
 
Humans are just looking for a fight. There is nothing else to say.
Not once in human colorful history we had a genocide that came out as not something utterly horrible we should never do again. Yet, when we went to the star, the only 2 sentient species we met we tried to genocide. We succeeded for one, failed for the other.

Quite honestly, if "aggressive scanning" is all Thargoids do after we tried to genocide them, I say we get off lightly.


The issue is that humanity is the drunk at the bar picking a fight with everyone. One day, we will probably pick a fight with the wrong guy, and we'll end up in the wrong side of the genocidal maniacs. And this day, suddenly, as usual, people will suddenly start yelling they are oppressed and how vile it is to genocide other sentient (read : them).



Here's the truth : we want their meta alloy. So we settle there. They attack us, because its THEIR land and THEIR resources. So we claim we are the victim, woe is me, and then we get to justify what people do.
 
Humans are just looking for a fight. There is nothing else to say.
Not once in human colorful history we had a genocide that came out as not something utterly horrible we should never do again. Yet, when we went to the star, the only 2 sentient species we met we tried to genocide. We succeeded for one, failed for the other.

Quite honestly, if "aggressive scanning" is all Thargoids do after we tried to genocide them, I say we get off lightly.


The issue is that humanity is the drunk at the bar picking a fight with everyone. One day, we will probably pick a fight with the wrong guy, and we'll end up in the wrong side of the genocidal maniacs. And this day, suddenly, as usual, people will suddenly start yelling they are oppressed and how vile it is to genocide other sentient (read : them).



Here's the truth : we want their meta alloy. So we settle there. They attack us, because its THEIR land and THEIR resources. So we claim we are the victim, woe is me, and then we get to justify what people do.

The Guardians were long gone before we found their ruins, what other species do you think we wiped out?
 
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