They don't directly suffer from it. They still get their same merit count and the ease of maintaining their rating with the power. The power suffers, so they do suffer indirectly by having their efforts weighed against the risk or relative lack thereof.
While I understand that some folks only join Power Play for the rewards (so Sandros failed idea would have been fine for them), some join for the purpose of advancing the power and not personal gain.
So what they contribute towards that power being messed with - purely on the basis that someone else used another mode - is sickening.
I've been fortifying in open mode for at least a year. I've never been interdicted by a CMDR trying to undermine.
So the argument that open play has more risk as an excuse for more reward is a flawed argument - thank you for highlighting it.
The risk of flying in Open is debatable.
And it has been debated, to length.
4 mega threads on it - and yet some of us are still waiting to see why open "deserves" more rewards.
Don't help when some open players moan open is void of all human players... then moan open needs better rewards because of "risk".... what risk?
it's empty of others players apparently, so where is this extra risk coming from?
That should be your main argument, not that it would make a Solo player a second class citizen.
Actually, my personal biggest concern is the unfair treatment of other players - seeing one group of players get more, just because of their choice mode - reeks of "class distinction" - something I dislike about British culture.
And as the game is British made, there is a lot of British culture within it - including the "class divide". Which is even more prevalent from those saying the open mode class, "deserve" more - despite paying the same for the game as everyone else did.
Sandro's hand grenade was a proposed balance pass, not a switch for punishing players who refuse to play in Open.
One mans hero, is another mans villain.
Or to put it another way, one mans buff - is another mans nerf.
Let's say, for example Sandros forgotten idea was brought in.....
I'd leave Cubeo in open mode and drop 100 leaflets elsewhere, I'd give 100 leaflets of contributions - that's fine, that is what I signed up to do.
Yet in Solo mode; I leave Cubeo and drop 100 leaflets elsewhere, I'd give 50 leaflets of contributions - so I get half, for the same work !!??
In both trips - I see no one, I meet no one, I get shot at zero times.......
How is this fair to the solo player?
They do the same work, meet the same people (zero) and have the same risk (none).
Yet the solo player contributes less of a reward, doing exactly the same as an Open player did.
You honestly think that's right? That this is fair?
Same work, less contributions?