Powerplay Proposition for Power Play

This will be simple.
If you are pledged to power already for 4 weeks and left power then joining that power will take you 4 weeks again to get specific power module access.
My proposition is to change 4 weeks to instant access if you already were waited 4 weeks and did not deffected or joined another power.
Reason is simple. While you are pledged everyone hunts you down. While if you need module again you have to wait month.
Month for a game is too much. Especially if you do it time after a time.
 
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This is fairly minor compared to the fact powerplay is just two missions over and over again.

Link it into the mission system already.
 
This is fairly minor compared to the fact powerplay is just two missions over and over again.

Link it into the mission system already.

Well i mentioned something that is simply to implement. There will be fiew IF...THEN functions and additional data variable. That's it.
 
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While you are pledged everyone hunts you down.

No they don't. You might get interdicted slightly more often, but that's far from a guarantee, and they only open fire if you're actively carrying merits at the time.

That being said, why would a reward for loyalty be given to you after you've shown your disloyalty by quitting?
 
I always disliked the idea of faction specific modules in the first place. Apart that some are very good and unique at what they do while others are completely useless (poor cooking lasers) PP facion locked modules force people into PP that really wouldn't join in the first place. It also encourages them to do months of PP in a way that will ensure they will turn away in disgust again as fast as they can in most cases. Leading to module shoppers that have much bigger module choice set than someone that was loyal to his/her faction since the beginning of PP. I wish they'd just make PP faction modules available for everyone, if you really want to connect them to PP so badly only sell a faction specific module in the space of the power "owning" it.
 
No they don't. You might get interdicted slightly more often, but that's far from a guarantee, and they only open fire if you're actively carrying merits at the time.

That being said, why would a reward for loyalty be given to you after you've shown your disloyalty by quitting?

Why disloyality?
I just quit for some time to rest or whatever.
Disloyality is what i mentioned myself its when you defect or join another faction.
 
You quit. Not disloyalty, per se, but you've shown your faction leader and his/her advisors that whatever your motivations for joining were/are, you're not someone they can always count on in their plans to rule/shadow-govern the galaxy. Thus, they're withholding their shiniest toys again, until you've re-proven your dedication to "The Cause", whatever that may be.
 
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I always disliked the idea of faction specific modules in the first place. Apart that some are very good and unique at what they do while others are completely useless (poor cooking lasers) PP facion locked modules force people into PP that really wouldn't join in the first place. It also encourages them to do months of PP in a way that will ensure they will turn away in disgust again as fast as they can in most cases. Leading to module shoppers that have much bigger module choice set than someone that was loyal to his/her faction since the beginning of PP. I wish they'd just make PP faction modules available for everyone, if you really want to connect them to PP so badly only sell a faction specific module in the space of the power "owning" it.
This!!!

Joining a power should be about caring about what politics one wants around the galaxy, not about getting that cool module and then quit and grind for the next one. Frontier, please just remove them from PP and make them available for everyone to buy like all other modules, also remove the damn decay/salary system and make us normal people that have a life outside ED to partisipate in PP without quiting our realtime jobs just to work 24/7 for some imagenary character in a video game...
 
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