Yes those scouts are pretty nippy.My usual problem with the T-10 vs Cyclops is losing my voice - from shouting "MOVE FASTER!".
They were pretty accurate for the trade one.I hope Inara numbers for tiers are quite precise. It's bed time and I'm worrying about my 25%![]()
I found one too many -- A Cyclops ate my Corvette! But, an easy rebuy, and I spent the last hours adding about 24 scouts to the lower tiers to raise all boats. By now, Tier 5 is almost upon us.I cant find thargoids![]()
I only just made 10%, in style.I've got the hang of it
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... and that's a double 25% this week - now I need a rest
Edit: That's repaired up from 1%![]()
It went through the ceiling when the haulers joined the fray.I'm not saying that giving rewards to only the top 25% encourages pushing for the end - but giving rewards to only the top 25% encourages pushing for the end
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(you'd expect Sunday to be slightly larger than Saturday, but both CGs look like they would have been massive (though of course in that case there would have been less cause to rush)
A little part of me is happy that some inspiration was taken from that video I threw up.My usual problem with the T-10 vs Cyclops is losing my voice - from shouting "MOVE FASTER!".
Just to clarify, "standard" or "basic"?.... Don't forget the tiers of synthesis ammo are "Basic" (default), "Standard", and "Premium"I can honestly say that 11 Medusa interceptors and 1 cyclops on my own in my cutter was good enough. I got 99 mil and comfortably made top 10%. All I needed was 4 Guardian gauss cannons, a pair of remote flak cannons, 1 thermal vent turreted beam and plenty of materials to synthesis flak ammo and heat sinks. Only needed standard ammo as for myself I have good aim and up to now never had to synthesise any gauss ammo. Only takes around 30 mins per kill.