PSA: Operation Montgomery Scott - Improving the Colonia Engineers!

That link mislead me to beleive that we now have grade 5 SCBs in the galaxy. I flew all the way there again to pin it just to find that it was still at grade 4. You have one week to fix this or will wave my fist at you.
We don't have G2-4 high capacity heatsinks either, and neither does Ram Tah. :)

No, fair point, I'll make clearer where the engineer level and the blueprint level aren't the same.
 
It'd probably be +500% mass rather than +1600% mass, so only 8 tonnes, and 10 heatsinks. Usually worth it to only use the one utility slot, I think. (Or 8 tonnes for 35 chaff uses, likewise)
 
The LAST we need now is ANOTHER pirate king claiming Carcosa for himself. * sigh * I'll never become king of carcosa...

By the way, did Phisto forget to mention that we sell Alliance and Federation ships in Carcosa now?


Serious now: shuttle service is going to beta test next week, and the Colonia engineers can be raised by rolling upgrades.

edit: and another ninja :cautious:
Wait, WHAT? Fed ships are now showing up in Colonia? I've been away for a couple of months meeting up with the DW2 caravan at Sag-A and then on to Beagle, so I just got back (barely...18,000ly with no canopy was quite a feat) to find this out? I'll head out to Carcosa tonight! What about Imperial vessels?
 
Wait, WHAT? Fed ships are now showing up in Colonia? I've been away for a couple of months meeting up with the DW2 caravan at Sag-A and then on to Beagle, so I just got back (barely...18,000ly with no canopy was quite a feat) to find this out? I'll head out to Carcosa tonight! What about Imperial vessels?
Still no Imperial vessels (or Corvette, or for no particularly good reason the Mamba). Census data indicates that the minor outposts in Carcosa may be capable of producing Imperial armour under certain circumstances, but of course they don't have shipyards so even if they did you wouldn't be able to get a ship to put it on.
 
Well, it was nice, though, to now see the options for the FDS, FAS and FGS now in the Colonia region. Still could use some higher-grade modules for the upper class items. But, I'll keep plugging away at giving the engineers work. I've run out of the more hard-to-find materials, though, so I'm back to grinding those out for the moment.
 
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