Pulse Wave Analyzer Hotfix soon, please?

So these are extracted values, not directly available in a table, ok. That was a little confusing now... I can't confirm the values right now as I'm far out and away from the next station. Also keep in mind that wiki pages can be dated or just ceased to be maintained anymore. And even official ingame descriptions are often not in sync with most recent mechanics (example: many mission descriptions that suggest that a SRV would be required, where in fact you can do them much easier from your ship). You are long enough playing the game to know that.

seriously sir, this is ridiculous, the specs of the modules don't lie nor is anyone trying to fool you here, it's data that is currently in the game and you can see if you approach a station, like class d, e, c, b and a modules for fsd or boosters, that data shouldn't lie, holy god ! Why would you buy a more expensive module if it uses more energy and only analyzes rocks at one meter?
i think you have a big mess on your head,no offense or attack, just a big mess .
 
You are so naive... :rolleyes:

Now I am naive ... no, you are ridiculous because you did not know the mechanics until now, and you have filled a whole page with phrases that have nothing to do with it, seriously, i explain it to a child and he understand it easier,and i tried enough .

at a bad time I got to comment ...🤦‍♂️
 
Something you do since I know about you. The difference is that I am bringing some facts to the table adn at least try to be constructive, while you seem to prefer howling with the wolves and as far as I know has never contributed anything useful to any discussion. But of course anyone who cannot stand the truth is free to put me on ignore. 😁
I've never personally attacked or called people names on here.

You aren't being constructive at all. Telling people they suck and that they're jerks when they're experiencing the issue is not constructive in any way. In fact, you're being the complete opposite. It's a known bug.
 
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...The difference is that I am bringing some facts to the table adn at least try to be constructive...
The Fact is, is that the OP, and to some extent myself, and some other cmdrs in here, have experienced this issue. And apart from maybe the first sentence of your first post, you've been anything but constructive.

So, anybody else having this issue, then?
 
It is good that this thread exists.
Cmdrs feel strongly about Elite Dangerous, and when a 'tweak' or 'bug' comes to light in a strongly worded debate, it gives the Devs and CM's some
feeling about how important the issue can be. If a few bans or warnings in the forums need to take place to help QA do their job, so be it.
I, personally, appreciate the effort placed in this thread to show the community what is happening with the Pulse Wave Analyzer.

Would be great if the CM's injected a small amount of feedback, so that we are all aware of its current and proposed state, moving forward!

\\///
Oo
Spike.k
 
the PWS is totally broken atm, when in use, glowing rocks pop up, sometimes in front of the ship, suddenly disappear, or behind the ship, also the amount in the same spot i used to be seems to be much reduced. finding asteroids is a complete random gamble atm
 
the PWS is totally broken atm, when in use, glowing rocks pop up, sometimes in front of the ship, suddenly disappear, or behind the ship, also the amount in the same spot i used to be seems to be much reduced. finding asteroids is a complete random gamble atm
As it was before.

We need Mr. Lizard, bad.
 
Precise before please, i want to know.

This is surely not an accurate "precise before", but making it work in the usual radial fashion again, without the huge blindspot that is in front of your cockpit, would be a good start. Also the prevention of the roids stopping to glow immediately when your viewing angle changes. Scanner cycled, the roid glows, I turn the ship a few degrees and it just suddenly stops to glow prematurely.

Fixing these would make it fun again imho.
 
Oh look, the thread has become another "massacre mission" bug. Good luck getting this fixed in a single pass now :LOL:

Context:
What the bug was: random factions (so, not all factions) wouldnt detect the War BGS state, and so no massacre missions for war targets would spawn.

The fix: correct whatever was stopping that state being detected for the purposes of mission generation.

What the players thought:
  • its not a bug, i get massacres just fine! (Wrong)
  • it's not a bug, you need to clear out other missions from the board first (wrong)
  • the chance to get massacres needs to be increased (wrong)
  • guarantee at least one massacre mission will appear (wrong)
  • it must be network connectivity, and the boards are timing out (wrong)

Have fun!
 
Oh look, the thread has become another "massacre mission" bug. Good luck getting this fixed in a single pass now :LOL:

Context:

Have fun!
Jmanis, I think we'll have to dub you The Bug Collector. If anyone has a question about any of the bugs in the game, ask this guy ;)
 
I've been straight laser mining for some time now. It's agony when a prospector finds a rare core rock.

One learns to live with a terminal condition. :(

See, that's one of the big mining questions...

If you're laser-mining and you stumble across a DC 'roid, do you stop and explode it?
Fact is, in two years of nu-mining, I've stumbled across, literally, half a dozen DC 'roids while laser-mining and only 2 of those have been VOs.

For me, if I'm in a big laser-mining ship, I can pull in 50t of Painite in the time it'd take me to mine a DC 'roid (especially given the hassle of placing charges and shooting deposits in a T10) so it's just not worth bothering with DC 'roids.
Leave 'em for the glory-hounds.
 
See, that's one of the big mining questions...

If you're laser-mining and you stumble across a DC 'roid, do you stop and explode it?
Fact is, in two years of nu-mining, I've stumbled across, literally, half a dozen DC 'roids while laser-mining and only 2 of those have been VOs.

For me, if I'm in a big laser-mining ship, I can pull in 50t of Painite in the time it'd take me to mine a DC 'roid (especially given the hassle of placing charges and shooting deposits in a T10) so it's just not worth bothering with DC 'roids.
Leave 'em for the glory-hounds.

When deep mining started and opals were the most expensive material, I remember seeing everything full of asteroids with cracks every 1 or 2 kilometers, in hotspots without being superimposed. Then the diamond went up at crazy prices and it was faster and easier to mine with laser .
Good times, being more of a heavier task, it seemed fair that they would pay more for deep mining opals than for painite or diamonds with laser.
 
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