PvP and Open Play Should be Required to Unlock Engineers!

The big problem all these threads identify basically boils down to "it's really difficult to organically find opponents for PvP", which is definitely an issue. Same as being unable to find a match in CQC.

But my experience doing PvP piracy before the mining nerf kinda identified another problem with that.

It's not actually hard to find PvP. The problem is finding casual PvP.
How can I go out and yarrharr as a pirate without the party being crashed by sweaty tryhards just blowing up all my targets and driving them to solo for the lulz? Like, you could go to a war CG (or any CG) in open if all you're wanting to have is a scrap, but the odds are good that instead of finding some even match, you'll run into some gank wing spewing slurs into system chat and honestly you'd rather play with literally anyone else.

The old hyades sector double-painite spot was a nice balance of just enough traffic to get miners (and other pirates) without being busy enough for the ganker mobs to find a steady stream of quarry (or else, they'd have to do what I was doing and hunt people down in the rings by listening for the sound of mining lasers, which is a level of patience that goes beyond what most of them are capable)

I've had a similar problem looking for outlaw groups to fly with and do my anarchist thing - finding "outlaw" players is relatively easy, finding an outlaw server that doesn't immediately give me the vibe that I'm going to have my discord account nuked by Trust and Safety for being in the server after a single glance into their memes channel is another matter entirely.

I guess what I'm saying is that what we need is some way to find other players, but without "every denthead in the galaxy descends upon this place and ruins it for everyone else" being a factor.
 
Players need to be exposed to all facets of the game. That's what people tell me, when I complain about unlock requirements...

If I'm required to go exploring to unlock Professor Palin & required to go mining to unlock Selene Jean, despite the fact that I have no interest in these activities, why shouldn't solo traders be required to play in open for 20 hours and win 5 PvP matches to unlock Felicity Farseer?

Fair is fair and everyone needs to broaden their horizons, no?
:)
So, you want this to be Eve Online where a new player like me gets flat-out butchered by guys that have been playing the game for years.

Your solution is to go play Eve Online for years and beat the fool out of newcomers with impunity. The entire reason I switched to this game over Eve is for that very reason.
 
This is the telling part

He doesn't want to find "opponents" for PvP.
He specifically wants to be able to find people that haven't unlocked engineers yet.

Hmm, I think that's quite a bit of projection.

Killing n00bs without access to engineered ships can easily be done in Open at Deciat most of the time.

Optional PvP content might be good though?
 
Hmm, I think that's quite a bit of projection.

Killing n00bs without access to engineered ships can easily be done in Open at Deciat most of the time.

Optional PvP content might be good though?
Wrong. It's fact.

If a noob is silly enough to venture out into the public realm and get his/her brains bashed in, that's fine.

But what he and you want is to make it MANDATORY for new players to go into the public realm and get their brains bashed in. That is what killed games like World of Tanks and pretty much cut off the growth of Eve Online.

Nobody likes getting massacred by guys that have been playing the game for years and have all the high powered things unlocked. Nobody sticks around for very long in that sort of gaming environment.

That's why I'm here and not over at Eve Online anymore.
 
Wrong. It's fact.

If a noob is silly enough to venture out into the public realm and get his/her brains bashed in, that's fine.

But what he and you want is to make it MANDATORY for new players to go into the public realm and get their brains bashed in. That is what killed games like World of Tanks and pretty much cut off the growth of Eve Online.

Nobody likes getting massacred by guys that have been playing the game for years and have all the high powered things unlocked.

I don't buy it, but I'm not the OP so don't speak for them.

I think initially the OP was saying "hey, I have to do these activities I don't like to engineer, I want to make other players do things they don't like (PvP) to access engineers.

This somehow morphed into people seeing this as an open only thread.

The op then was a bit cheeky in asking for unrealistic PvP/open gating to even access engineers which is so stupid it must have been a joke/trolling.

Meanwhile, asking for some open only optional content is surely reasonable?

"Optional content" is indeed doing a lot of heavy lifting there as there are a bazillion hurdles to overcome, number 1 being that FDEV have never shown an interest in this type of thing (except CQC & multi crew arguably)

Projecting them as a seal clubber isn't helpful but is usually how these threads go, so...
 
I think initially the OP was saying "hey, I have to do these activities I don't like to engineer, I want to make other players do things they don't like (PvP) to access engineers.

Wrong. He wants it done in the public realm so he can massacre them. He wants more easily killable players that have no chance against him.

Engineers is hard enough in the solo realm. There is no reason on this earth to make it any harder.
 
Wrong. He wants it done in the public realm so he can massacre them. He wants more easily killable players that have no chance against him.

Engineers is hard enough in the solo realm. There is no reason on this earth to make it any harder.

I don't agree but whatevs.

As mentioned before, you can gank unengineered n00b ships at Deciat anytime if that floats your boat.
 

Robert Maynard

Volunteer Moderator
Wrong. He wants it done in the public realm so he can massacre them. He wants more easily killable players that have no chance against him.

Engineers is hard enough in the solo realm. There is no reason on this earth to make it any harder.
If the requirement was to be 20 hours in Open and survive 5 PvP attacks from different players then this could be achieved before the player was even locked out of the starter area - fill a couple of extra fuel tanks and trundle some distance above the system plane, drop to normal space, then shut down everything except life support - the ship should last for 20 hours without an issue. Then approach a group of players who don't like the arbitrary requirement either to provide sufficient "attackers" in an adjacent system to satisfy the "survive 5 PvP attacks" requirement in a single play session without losing a ship....
 
...

If I'm required to go exploring to unlock Professor Palin

The thing is you don’t have to unlock the Professor, just hop on someone’s carrier before you log off and next time you log in get off the carrier in Colonia and give Mel some bounty vouchers and you have access to way more G5 engineering pin the blueprint you want and hop a carrier back.
No exploring, no travel while logged in just shoot a bunch of NPCs for the bounties.
 
No, actually I appreciate it now! I'm so happy to be forced into these activities... I mean, I still don't like them, but how would I know that if I wasn't forced to do them for hours and hours?

Now I KNOW I don't like them! :)

How can all those solo players BE SURE they don't like open IF THEY AREN'T FORCED TO TRY IT?

Seriously.
It’s actually not as crazy as it sounds. I’d say make it 5 hrs and “be involved in 10 PvP engagements”, not win them, and I’d be in. I say this as someone who plays in a PG and doesn’t do PvP, fyi.

Still not sure I support the idea, but I don’t hate it. I see the merit.
 
Nobody likes getting massacred by guys that have been playing the game for years and have all the high powered things unlocked. Nobody sticks around for very long in that sort of gaming environment.
If a noob is silly enough to venture out into the public realm and get his/her brains bashed in, that's fine.
That's why I'm here and not over at Eve Online anymore.
That says it all.
 
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