Python/Class 6 thruster issue? (Devs please have a look)

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I think you are five if you do not understand.

which is why I asked him to explain it like I am 5. them words were there for a reason. no idea really why your words were there though.

still waiting on that list of ships with better shields than Python btw.
 
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Keep in mind everyone, that the Vulture is most likely going to be only slightly bigger then the Cobra, in addition to the Fer De lance.
Either that, or Medium-Small, even smaller then the Asp.
Because after all, throwing more early game ships into the blender totally addresses the wall of nothing post Asp.

At least we get lights on the dark sides of planets now.
 
Expensive powerful ships should be much harder to destroy.

Take a look to anaconda. It is a piece of crap now. I do not want this. It need to be boosted. Python will be a crap too.
There will be no reason to play, gain 100 or 170 mln and buy this ships, because clipper will be similar.

Destroying of big, expensive and powerful ships should require cooperate from 1/20 price vessels or very very skilled pilot.

Thats why we should wait until all ships will be released.
 
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We can talk about balancing ships, when all of 30 will be ingame about half a year and there will be balancing feedback. Not now.

Did you read Mike's other posts in that thread? They are making these balance changes with other planned features and ships in mind. Why would you make changes to a ship 6+ months post release, after players have learned the ship? Wouldn't you want to have the ship's stats more or less set as soon as possible?

I think FD has a bit better feel for how the Python fits in this game than we do. If down the line they completely screw up and the Python is a useless ship that nobody uses, then FD can fix it.
 
I'm of the belief that a pilots skill and experience in flying and outfitting a given ship vs the opposing pilots skill in his given ship should be the largest weight in determining who wins. What you pay for a ship should not matter. This isn't WoW, this isn't a progression based game where X class will always trump C class. If you want to fly a bigger and more expensive ship that is your choice and if you're a skilled pilot when flying that ship then kudos to you, as you will likely never be blown out of space. But, simply having enough credits to buy an expensive ship doesn't grant you an I-win button against everyone else. You still have to be skilled and experienced at flying your craft because if your not then it is perfectly acceptable for some guy who has spent his entire playing days mastering the art of outfitting and flying an Eagle to come blow your Python out of space that you just bought and have no trigger time in. Just my two cents.
 
Please explain to me how this strategy will not work on Anaconda, Clipper, Dropship or Asp. Preferably like I am 5.

Because if it as well works on those ships. That vid is NO reason not to balance the Python. It's a reason to adjust the effectiveness of the strategy.

I did't say it will not work. It will. Thig is right now it is THAT easy to destroy player controlled Python/Clipper/Anaconda/Whatever. And people want to nerf more...
 
I think FD has a bit better feel for how the Python fits in this game than we do. If down the line they completely screw up and the Python is a useless ship that nobody uses, then FD can fix it.

I think they should stop to listen always complaining and 'nerf everythin' guys.
Some persons have that issuse: they always want to nerf because they playing poor, want to win so they will force anybody to nerf everything.

Nerf cellbanks, nerf dumbfire, nerf python. Look at forum. If something is good-playing and it is expensive or something allow to win for good players, always some group want to nerf it.

It will get game worse, not better.
Of course developer have better feel how ship should be, but this nerf-change is caused by nerf-complainers, not balancing decision.
 
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Nice, so i can save money at not re-buying a python after i buy my anaconda this weekend because it is nerfed to the death.
 
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I did't say it will not work. It will. Thig is right now it is THAT easy to destroy player controlled Python/Clipper/Anaconda/Whatever. And people want to nerf more...
The Python subsystem placement is much harder to hit than something like the Anaconda or Dropship. Might be because they turn like a Cobra though (and those things go in about one attack if you get the powerplant with 2 medium rails).
 
I did't say it will not work. It will. Thig is right now it is THAT easy to destroy player controlled Python/Clipper/Anaconda/Whatever. And people want to nerf more...

and as i said. not nerfing a ship because of a strategy that works against all other ships too. That is not the way to go forward. It's excessively ineffective. The way to move forward is to nerf that particular strategy in addition to balancing the Python.
 
Devs will do what they want and what they feel is best for the game. Only they know their future plans. The upcomming changes to the python are not related to player feedback. In fact they announced that they want to nerf the python before all those threads popped up.

So please get over it.
 
fine then nerf /balance vipers they are overly powerful for their size too
pandering to the few whiners who do not have / cannot afford a python yet is hardly the way forward
 
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Of course developer have better feel how ship should be, but this nerf-change is caused by nerf-complainers, not balancing decision.

How do you know they are only making this decision based on "nerf-complainers"? It seems like FD acknowledged that the "Python probably does need it's manoeuvrability tuned slightly." So they used immediate player feedback to confirm their suspicion that the Python was too maneuverable. From what Mike has said, they are making the changes based on balancing, not because the community is whining.

Again, if the Python becomes completely useless and nobody uses it, then I'm sure they'll fix it. But until the changes make it into the game, I think these doom threads are a little overly pessimistic.
 
And Cobra. It should have 300 speed on top boost and only 2 medium hardpoints. Capacitor should allow to make one shoot from rails.

Again, if the Python becomes completely useless and nobody uses it, then I'm sure they'll fix it. But until the changes make it into the game, I think these doom threads are a little overly pessimistic.

It will be useful only for space trucking. Nothing else. But not worth to upgrade from clipper. Maybe clipper will be nerfed too?
 
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Not better. There is no hope for you.

no hope?

come on, I know you can do it. I am really looking forward to that list of yours with ships that have better shields than Python post nerf.

Don't destroy my hope I will get to see that list. :-(

I really like lists and tables with numbers. Be a nice fellow and make me happy. Yes?
 
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