I am a happy Python owner since last Sunday. I honestly think this ship is all I wanted since I decided to trade my way to it.
I do understand the reasons of the nerf, while I think some of the numbers are higher than needed.
For me, the biggest motivation on this game (I mean, the thing that keeps me playing and not leaving to play another game) is to be able to fly a bigger, better ship. That keeps me motivated, that is my goal.
Until now my goal was to buy a Python. Now that I have it, my goal is to upgrade every part of it to make it the best possible ship.
Overall, I'm afraid FD may be missing this point and the importance of providing us gamers with ships that can motivate us. If all the "balancing" attempts lead to ships being less powerful and less attractive, I could sooner than latter be losing the motivation that keeps me playing everyday, and like me, other players.
This is spot on. I really, really, really wish they'd just come out and say "There will never be a better ship than the current Python. No ship will ever be as good as the current Python" ... because balancing it now tells me that it's "just too good". They have the roadmap for the ships they want, they have it all right there, give or take. So while I will still continue to play this game where I "make my own way" ... the SHIP is "the way". That's what I love in this game. I spent hours tuning my Forza car and livery, I spent hours on all my "characters" in other games. If I wanted to play TF2 in space or COD in space, I wouldn't have tried to find it here because I didn't think that's what it was going to be!
Some people want to make this Arena PewPew, if that's the way this game goes, I'm gone. But I really hope they aren't going that route. But as it stands there is no "Ferrari" and that sucks. Or rather, there is, but they put a governer on it. This wasn't supposed to be Arena PewPew, it was supposed to be a game where you played for years, you eventually owned those ships you ran from month ago. It wasn't supposed to be people shooting missiles into stations or using their PEZ dispensed Sidwinders to dumbfire missiles into spendy ships. (at least that's being changed).
I just don't get their gameplan anymore, that's my biggest worry. I wish I actually knew what their overall plan was for the game. Nerfing "the best" ship before they even launch the ships that were promised is such a lame tactic. Tone it down in batches so for those that spent days and days acquiring it aren't just left hanging. But no, it's HACK AND SLASH.
BUT, still enjoying the game, so I'll keep playing until I no longer want to. Glad there's no subscription, wouldn't feel right giving them money per month not having any clue as to where they think this game "should be".
Hopefully this is all hot air and the changes don't affect the ship much, but it's doubtful. At least missiles won't be able to take down a shield. That's a change for the positive, but this ship is ridiculously expensive, it should be ridiculously good. This isn't TF2 or COD.
As an example, the Python is a much more expensive ship to buy and run than the Cobra. Balancing that are the facts that the Python has far more cargo space, far stronger shields and hull, a more powerful distributor and much more powerful weapons with much better placement.
Cargo means nothing to a combat ship. It's seriously irrelevant in this comparison. The shields did need toning down, I never disagreed to that. Hulls are almost the same across the board it seems, continuous fire from non-energy weapons can easily take it out, but I do think they plan to 'increase' this. "Better placement" works if they weren't taking away maneuverability, I have seen so many different numbers that I'll only be able to see in tests after the patch ... but from what I gather, it won't be good. The 'better placement' is said BECAUSE it can change directions quickly. There is no point in having all forward hardpoints 2L top, 1L bottom if I can never turn fast enough to face the other ship, the backside of the Python will become a huge target that any competent ship could stay within reach.
What happens when the Vulture is released? Basically a Porsche with 2 large hardpoints that can easily outmaneuver the Python? I'll tell you what happens. I'll just buy it. Then I'll have a trade ship and a combat ship. What exactly does it matter if I own two ships or 1 ship that is good at all that is ridiculously expensive? I'm the one that has to gear for trading or combat. I just don't see the difference I guess. I just like the look of the Python, it's why I was so happy it was so good. I loved the view of the Clipper but the Python can hold more cargo, it's why I switched. I have an Asp parked for combat almost 250 Ly away. I hate having to be tied to a system because I can't have a ship that does the two things I want to do.