Right now, healing beams are under-powered. We can see this, because even with a fully A-rated, engineered Cutter, you can still lose shield generation percentage, EVEN WHEN BEING HEALED.
How absurd is that?
I should be able to farm engineering materials, merits, credits, SLF pilot rank; AFK, without worrying about my shield percentage fluctuating between 99%, and 100%, when tanking the entire CG. It should not go below 100%, ever. I've spent a lot of time getting credits to afford an imperial/ federal warship, and the engineering, too.
My proposition?
Quadruple the healing beam heal rate. Why? Why not?
Let's get healing back to where it once was. Before the 10% reduction DPS patch that utterly crippled it as a game mechanic.
Have a nice day,
Swizzy o7o7
How absurd is that?
I should be able to farm engineering materials, merits, credits, SLF pilot rank; AFK, without worrying about my shield percentage fluctuating between 99%, and 100%, when tanking the entire CG. It should not go below 100%, ever. I've spent a lot of time getting credits to afford an imperial/ federal warship, and the engineering, too.
My proposition?
Quadruple the healing beam heal rate. Why? Why not?
Let's get healing back to where it once was. Before the 10% reduction DPS patch that utterly crippled it as a game mechanic.
Have a nice day,
Swizzy o7o7