Query about a faction.

  • Thread starter Deleted member 110222
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Deleted member 110222

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Asellus Primus Academy for Novitiate Pilots

This faction is listed as a player faction on Inara, as are a number of cooperatives with similar names in nearby systems.

Is there actually any player origin of these factions? They're used to give live-action training to new players.

Colour me intrigued, especially as I couldn't find anything on the web.
 

Deleted member 110222

D
No Squadron and only 2 members. What is the minimum amount of members needed to start a player faction? I always thought you needed 10 or more members before you can have a faction in game.

Yeah what I was thinking. It's a bit weird... Maybe special circumstances faction run by FD in god-mode?
 
There’s a lot of groups with very low player counts.

There wasn’t a lot of checking done by Frontier; and then the process took so long that a lot of small groups whithered and died before they were put in-game.
I think it was meant as a barrier to entry so that groups would demonstrate some longevity before they got to the BGS starting blocks, but it had the reverse effect that groups would become disheartened by Frontier’s unresponsiveness and give up.

The new system is better in terms of turnaround- and we’ve seen the results statistically.
It used to be that there were a huge number of PMFs that didn’t even rule their home system, but that’s changing now. The new PMFs injections seem to get going while the group is alive.

But there is still very little vetting. With every round we see groups that are out of place or out of their depth. There is an expectation that if Frontier let’s you go into the system you choose that they’ve “given” it to you. But Frontier don’t check if your system is viable, has rares, has a massively expanded faction present. They don’t even seem to check that Allegiances make sense. Imperial PMFs way up in Alliance space, with no existing Empire faction.

If nothing in the automated system gets a red flag it just goes through.

With Asellus - because it’s a starter system, once you’re ruling you’ll get a general lift from new CMDRs first missions and exploration cash ins. So it wil expand without much work from a group.
The Alioth Independents are similar because they give a permit. They expand without deliberate intervention.
 
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Deleted member 110222

D
There’s a lot of groups with very low player counts.

There wasn’t a lot of checking done by Frontier; and then the process took so long that a lot of small groups whithered and died before they were put in-game.
I think it was meant as a barrier to entry so that groups would demonstrate some longevity before they got to the BGS starting blocks, but it had the reverse effect that groups would become disheartened by Frontier’s unresponsiveness and give up.

The new system is better in terms of turnaround- and we’ve seen the results statistically.
It used to be that there were a huge number of PMFs that didn’t even rule their home system, but that’s changing now. The new PMFs injections seem to get going while the group is alive.

But there is still very little vetting. With every round we see groups that are out of place or out of their depth. There is an expectation that if Frontier let’s you go into the system you choose that they’ve “given” it to you. But Frontier don’t check if your system is viable, has rares, has a massively expanded faction present. They don’t even seem to check that Allegiances make sense. Imperial PMFs way up in Alliance space, with no existing Empire faction.

If nothing in the automated system gets a red flag it just goes through.

With Asellus - because it’s a starter system, once you’re ruling you’ll get a general lift from new CMDRs first missions and exploration cash ins. So it wil expand without much work from a group.
The Alioth Independents are similar because they give a permit. They expand without deliberate intervention.

The faction in the OP only exists in one system.
 
The faction in the OP only exists in one system.
Maybe they found it too hard going to get the initial takeover.
TCF also have a presence here (they’re an Alliance PMF right next door in Eranin)
And the communist Eranin People’s Party also have a presence there. That one is due to an attack against TCF (Terran Colonial Forces) that pushed the EPP to flip Eranin away from TCF.

We got better at monitoring traffic later, but even back then, there was massive cutter traffic recorded around the clock.
TCF are a pretty solid BGS group and can grind hardcore when they have to, so it’s a pretty strong candidate for a bot attack.

No one holds Communism Interstellar responsible as such, and even though Mottikhan has left CI and got in bed with the Feds at GARD, it’s still doesn’t seem like them except perhaps in an opportunistic way: “Well this is happening already - so let’s make the most of it” kinda thing.

Funny how much narrative and drama is going on when you know the backstory of a system. Shame you can’t find it out from GalNet.

INARA has nothing on the PG/wing/squadron but if you do find out who is the group running the Novitiate Academy update the post, I’m quite interested.

@777 Driver - it’s 2 “supporters” not “members”. On your INARA profile you can list the Minor Factions you support, even when they’re not your PMF. So like I support Turner Research Group and Alioth Independents, but they’re not my team’s PMF.

I wish there was some way to find out which CMDRs on INARA we’re supporting this mob.
 
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"As such"!?

Righteous indignation mode activated!

on topic, I had always assumed that the faction in question was inserted by the devs.
 
If it says Player, it started as a Player Faction. PMF = Player Minor Faction. You need 10 members to start a Player Group. You do not need to maintain that membership threshold after applying and being accepted for a PMF.
 
You need ten CMDRs now, but that was a relatively late tweak to the PMF guidelines. There are many, many factions in the bubble that never had, don't have and never will have the support of ten players.

Moreover, you can actually add/remove the "player" tag to any faction in EDDB.
 
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