Question about Loadouts

Hi guys!

I've been flying around for 2 weeks now, trying this and that.

I've also been a Division agent for more hours than I care to admit.

I'm sure other agents see where I'm going…

There's no doubt in my mind that the request for saved loadouts has been made to the Devs. Can anyone tell me their stance on this QoL feature?

(As I am extremely lazy when it comes to loadouts, my stance right now is to have one ship for each activity.

I'm shortly going to have to start mining for mats, which means buying a new ship for mining. A pity because I read that the Python makes a great mining ship. Unfortunately, I do not have the funds for 2 Python's.

Saved loadouts have really helped move people away from using all the same couple of builds in TCTD. Switching from a mining Python to a trading Python, to a combat Python at the click of a button would be grand!)

Thanks!
 
Last edited:
Back
Top Bottom