the fact that you can have a ship with 7k+shield, 7k+ hull, 20ly jump range, boost at 476m/s, perma boost, AND have 60% module protection all at the same time
I occasionally run that combo on my smuggler build. Lots of fun when they hit, but it's a challenge I haven't come close to mastering.Reverb torpedoes
or a smart mix of ion/reverb mines, although the kinda high arming time makes them difficult to use against anyone that's not a pure noob.
Else that Cutter is not much different than a 3k prismo FDL
Is it the orange colour scheme the OP is so upset about?
I could get behind that.
It's always struck me as a bit irritating to have orange HUDs when we spend so much time staring at orange stars.
And, I mean, we have canopies that can prevent our eyeballs getting fried, provide NV and superimpose navigational data.
Is it really beyond the creators of these canopies to create a UI that can display things in a contrasting colour?
WHY, FRONTIER? WHHHYYYY????
I seem to remember a major tech company doing a study about how orange is the best (most readable?) color on black
And if you try to fight in that thing with a pack of MetaDL's you'll still die or run.
The Cutter is just about enough to both run cargo and survive a player pack looking to pop haulers. Just about everything else configured for anything other than strict PvP combat will be difficult to survive a wing + groms. Of course with credits as they are now I see a lot of Cutters in the hands of newbs. Just follow the Youtube grind guide and a nice station evacuation and presto, you're a King.