So, I’ve tried exploration and traveling in a DBX, ASP, Beluga, and Annie. And I think what makes me fly my particular Annie build may have more to do with the Fuel Scoop than the range differences. There are a lot of factors that contribute to the way and rate a ship heats up during fueling. My Beluga could carry 4 SRVs and 2 SLF, with a full complement of repair stuffs, it was had everything a deep space explorer could want. but it seemed I had to be more mindful of its temperature when scooping. The Annie with its 7A scoop, and cooler running seemed to be a bit more forgiving if I was a bit too quick to starting the FSD, or cutting the orbit a bit too close to the exclusion zone of a giant. The DBX seemed to make me have to wait forever to fill it. These are my ships and their idiosyncrasies and so yours might not behave the same.
If I could live with the Jump range, I’d just make sure whatever ship/build I took into the black I liked the way it handled when it scooped, since you will be repeating that over and over and over, and if it’s easy to scoop you won’t have as many occurrences of PP damage since the scooping goes smooth.