Question - Is pc version being curtailed because of console versions?

These are the limitations for Elite:


OS: Windows 7/8/10 64-bit
Processor: Quad Core CPU (4 x 2Ghz)
Memory: 6 GB RAM
Graphics: Nvidia GTX 470 / ATI 7240HD (DirectX 11 functionality required)
Network Broadband Internet Connection
Hard Drive: 25 GB available space

Since both the Xbox and PS4 are more powerful than that this discussion doesn't have a point or argument.

https://www.frontierstore.net/games...elite-dangerous-commander-deluxe-edition.html
 
This is very true.

Imagine Star Citizen at 4k on a Console. If Ed wanted to borrow some of the scope of SC and expand the ED vision with some broader features like in SC, How limited would ED find itself given that 2/3 of its market is now console and that static hardware has to be catered to.

And that's exactly why CIG has been very adamant in communication that SC is truly designed for PC's and NOT consoles.

That's also why I'm a backer of SC... because it's about time we had a game that wasn't designed for the LCD (Lowest Common Denominator) and wasn't held back by the limitations of console hardware just because it "creates a broader market" for financial gain.
 
These are the limitations for Elite:


OS: Windows 7/8/10 64-bit
Processor: Quad Core CPU (4 x 2Ghz)
Memory: 6 GB RAM
Graphics: Nvidia GTX 470 / ATI 7240HD (DirectX 11 functionality required)
Network Broadband Internet Connection
Hard Drive: 25 GB available space

Since both the Xbox and PS4 are more powerful than that this discussion doesn't have a point or argument.

https://www.frontierstore.net/games...elite-dangerous-commander-deluxe-edition.html

Hey! Hey! You can't use facts in this thread! C'mon, you should know better!
 
And that's exactly why CIG has been very adamant in communication that SC is truly designed for PC's and NOT consoles.

That's also why I'm a backer of SC... because it's about time we had a game that wasn't designed for the LCD (Lowest Common Denominator) and wasn't held back by the limitations of console hardware just because it "creates a broader market" for financial gain.

Just wait until they release SC on consoles.

PS
Release. LOL

PPS
There is no reason a game based on the Cryengine couldn't be released on consoles...
 
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Just wait until they release SC on consoles.

PS
Release. LOL

PPS
There is no reason a game based on the Cryengine couldn't be released on consoles...

I wouldn't put it past any company to break their promises- after all, it's really all about the money.

That said- it doesn't change the point of fact, which is consoles definitively hold back PC development.
 
I wouldn't put it past any company to break their promises- after all, it's really all about the money.

That said- it doesn't change the point of fact, which is consoles definitively hold back PC development.

I already showed how that fact is wrong several times in this thread and so far nobody could be bothered to post an argument against it.
 
Actually I don't get this whole console bashing thing.
It's like people who play on console aren't the "real" gamers, they're using a toy to play grown up games.
I've been a gamer since the late seventies and have used all sorts of devices, Spectrum, C64, PCs and since a couple of years the Xbox.
Never have I had the feeling of a downgrade when it comes to enjoying the games I played.

Yes PCs will always be better then consoles but since I have the Xbox One X I don't feel I'm missing much.
This elitist behaviour by owners of super expensive high end gaming rigs is incredibly snobbish imho.
Your choice to spend I don't know what on your PC doesn't mean that you're entitled to a premium position over the "regular" gamer.

If games were focused on the couple percent of killer game rigs then those games would have a very short live because the bulk of the gamers wouldn't be interested.

Has the introduction of ED to consoles have an effect on the development? Probably, maybe some negative yes but also a lot of positive effect.
More people can enjoy this great game the way they want to, income for further development has increased a lot.
As far as I can tell, the PC version is still the best looking version with the ability to use the most peripherals.
And no I don't think ED would've had space legs by now if consoles wouldn't have been included.

Just my thoughts.
 
And that's exactly why CIG has been very adamant in communication that SC is truly designed for PC's and NOT consoles.

That's also why I'm a backer of SC... because it's about time we had a game that wasn't designed for the LCD (Lowest Common Denominator) and wasn't held back by the limitations of console hardware just because it "creates a broader market" for financial gain.

Consoles aren't the lowest common denominator, though. I can play Elite on a PC that is weaker in every way than an Xbox One.
 
Hey! Hey! You can't use facts in this thread! C'mon, you should know better!

Well They are the Minimum PC specifications, I dont think the Xbox One x specs are much higher than the recommended PC specs for ED. (i cant be bothered to make a comparison).

The point of the thread is about game scope, expansion and growth that could push up the minimum/maximum requirements over the coming years, but being limited by the static hardware of the console market.

How much could Fdev squeeze into the game given the console glass ceiling. How much has been thrown on the 'Can't do it' pile because of console hardware limitations.
 
Consoles aren't the lowest common denominator, though. I can play Elite on a PC that is weaker in every way than an Xbox One.

Keep telling yourself that. More people play games on PC's than they do on consoles. Bet on it.

On ALL consoles, combined, even.
 
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Claim:
"Consoles hold PC development back because they require ressources that could be spend on PC!"
Answer:
Yes. But they also provide money that otherwise couldn't be spend on PC.

Claim:
"Consoles hold PC development back because they aren't as good as PCs!
Answer:
The minimum PC requirements are lower than consoles specs. If anything PCs hold back consoles.

Claim:
"The patching process takes longer because updates need to go to Sony/MS first!"
True, but during that time the team already works on the next patch, they don't sit there doing nothing.
 
Claim:
"Consoles hold PC development back because they require ressources that could be spend on PC!"
Answer:
Yes. But they also provide money that otherwise couldn't be spend on PC.

Claim:
"Consoles hold PC development back because they aren't as good as PCs!
Answer:
The minimum PC requirements are lower than consoles specs. If anything PCs hold back consoles.

Claim:
"The patching process takes longer because updates need to go to Sony/MS first!"
True, but during that time the team already works on the next patch, they don't sit there doing nothing.

And yet, you're continuing to emphasize the minimum requirements- rather than the recommended specs... which don't usually meet the "highest range possible" of hardware released at present time.
 
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And yet, you're continuing to emphasize the minimum requirements- rather than the recommended specs... which don'trusually meet the "highest range possible" of hardware released at present time.

I can't see how it makes any sense to look at the recommended specs. Frontier said the game will run on minimum specs. They must make sure that the game runs on minimum specs. It's not rocket science or brain surgery.
 
Where are the facts on this fact as I see none.

Are all PC games available on console? How many PC games are available vs console games?

Do I really need to provide evidence to back up this claim? Is it not evident in the sheer amount of availability?

Let's take a look at Windows vs Linux, for example... how many are available? Do you need statistics on that one, too?
 
I already showed how that fact is wrong several times in this thread and so far nobody could be bothered to post an argument against it.

The PC gaming market was stagnating for almost a decade with low fidelity port, after low fidelity port during the XBOX 360 lifetime.
Nothing but COD clones and terrible FPS ports.

Great gaming genre's such as 4x, Point and click adventure, RTS and yes SPACE SIMS, like Elite Dangerous almost vanished. In fact it was largely PC gamers who helped fund and bring about Elite dangerous on the PC market via crowd funding. The game was beta tested by those backers on PC. Would Elite Dangerous have happened if it was just XBOX and Play station in the gaming market place?

I'd bet maybe some more COD clones.

Because PC, inspite of consoles and largely down to the success of steam that the PC market managed to thrive and push the envolope and now consoles are playing catch up.

Consoles are a walled garden, both in terms of licences and hardware. Gardens can never grow beyond the limit of there walls.
 
The PC 1337 neckbeard sweat in here is over powering


The devs have answered this multiple times.
No. Console is not slowing development down.
The base consoles are still faster than minimum specs.
 
Are all PC games available on console? How many PC games are available vs console games?

Do I really need to provide evidence to back up this claim? Is it not evident in the sheer amount of availability?

Let's take a look at Windows vs Linux, for example... how many are available? Do you need statistics on that one, too?

That's irrelevant. Means nothing.
 
The PC gaming market was stagnating for almost a decade with low fidelity port, after low fidelity port during the XBOX 360 lifetime.
Nothing but COD clones and terrible FPS ports.

Great gaming genre's such as 4x, Point and click adventure, RTS and yes SPACE SIMS, like Elite Dangerous almost vanished. In fact it was largely PC gamers who helped fund and bring about Elite dangerous on the PC market via crowd funding. The game was beta tested by those backers on PC. Would Elite Dangerous have happened if it was just XBOX and Play station in the gaming market place?

I'd bet maybe some more COD clones.

Because PC, inspite of consoles and largely down to the success of steam that the PC market managed to thrive and push the envolope and now consoles are playing catch up.

Consoles are a walled garden, both in terms of licences and hardware. Gardens can never grow beyond the limit of there walls.

Consoles existed long before the Xbox 360. Do you even have a point?
 
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