Quick question about INF

I did some non-extensive searching and couldn't nail this down. Any advice is appreciated.

Is there a max amount of INF that I can add to my PMF?
If so, is there a limit per daily tick? or the weekly tick?
 
I did some non-extensive searching and couldn't nail this down. Any advice is appreciated.

Is there a max amount of INF that I can add to my PMF?
If so, is there a limit per daily tick? or the weekly tick?
Theoretically, no.
Practically, yes.

If you had two factions on, say, 50 influence each (ignore conflict state) and you earned 10 influence, for one of those factions, the new inf gets calculated at the tick as
Faction A: 60/110
Faction B: 50/110

Let's assume someone else earned 20 points for the other faction, that becomes:
A: 60/130
B: 70/130

so more generally:
(original influence + new influence effects) / (original influence pool + total of new influence effects)

So the overall effect of your actions gets less and less as the total pool grows bigger and bigger, and will approach a limit, but never hit it.
 
Theoretically, no.
Practically, yes.

If you had two factions on, say, 50 influence each (ignore conflict state) and you earned 10 influence, for one of those factions, the new inf gets calculated at the tick as
Faction A: 60/110
Faction B: 50/110

Let's assume someone else earned 20 points for the other faction, that becomes:
A: 60/130
B: 70/130

so more generally:
(original influence + new influence effects) / (original influence pool + total of new influence effects)

So the overall effect of your actions gets less and less as the total pool grows bigger and bigger, and will approach a limit, but never hit it.
Thanks. Just to be clear, there's no daily or weekly cap, correct?
 
I did some non-extensive searching and couldn't nail this down. Any advice is appreciated.

Is there a max amount of INF that I can add to my PMF?
If so, is there a limit per daily tick? or the weekly tick?
System Influence is a zero sum game with the total always being 100%, divided among the existing factions in the system.

When a faction holds 75% or more of the influence, it triggers Expansion.

If you don't want to expand, stay under 75%.
 
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